inventory_inventory needs version="2.0.0" flag added, then they renamed all the object names (like the name for chest is now "chest" instead of like uiobject13 or whatever
for example
Code:
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Shoulders" Location="67,99" MouseOverColor="#FFFF00" Name="shoulders" Opacity="0.000" ScrollExtent="30,30" Size="30,30" Tooltip="Shoulders" TreatAsButton="true"/>
I was messing around with my inventory_inventory and sorta got it working. It shows up and I get most of my equipment, but it doesn't want to show some things correctly.
It's messed up for me the collapsed inventory window and the expanded one. the collapsed one shows primary/secondary but the expanded one doesn't for some reason. collapsed shows food but not drink, expanded shows neither. Trying to figure out why that is heh.