I think I have an idea to solve both of our problems, Lange. Perhaps the HP numbers would change color depending on how high the Min/Max is. For example...
Fenix HP 589/589
Fenix HP 501/589
Fenix HP 387/589
Fenix HP 257/589
Fenix HP 63/589
Fenix HP 0/589
Basically, your HP's color changes depending on how low it is, the lower the closer to red from green it becomes, eventually becoming the unconsciou purple color once defeated.
Once again, if at all possible, it would be appreciated if a group bar as such would be created, although I fully understand that me saying it should be done means it will be done and also knowing that I do not know the limits of the UIBuilder's tools.
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