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Unread 12-16-2004, 06:12 PM
Lange Lange is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Oct 2004
Posts: 101
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I think I like this idea.. The only reason I added the 'think' is that I play a scout and am not paying constant attention to others' hp. However, when the going gets rough I have a number of things I can/need to do to try and correct the situation. Escape, for example, or intentionally aggroing the mob. I would love a thin group bar but I'd be a little nervous to use one that thin. I'm afraid that, without the color-changing bars, I'd miss some cues.

If someone does pick this up, would it be possible to make a 2nd version that has a thin color-changing HP bar below each character's stats? Their power is much less important to me, personally, but may be of importance to others.
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