Yep its on sonys side as all my mod does is display the info that they send to it, aka dynamic data
Along the same lines that might explain why is this -
Say you have 2 mobs not grouped both same type and level you kill mob 1 and get 1.5 exp (say) then you kill identical mob 2 and only get 1.0 exp for the kill !.....
Reason being alough both mobs are identical mob 1 has more health points than mob 2 !, As the heath points given to mobs have ranges even acrross same type and level
I am sure there will be sombody to dispute that info in some way but,
That is just what I personaly found, when wondering what was going on a while back...
Though i did kill alot of beetles in EL last week to gain a level and found that about 1 out of 10 gave a different exp gain.
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Laffs UI Mods
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