Duir, images/widgets.dds was deleted from the default UI last patch, which is why I have manually included in the XML... HOWEVER, i forgot to include the new image file in the recent upload! Thanks for reminding me, uploading it now. If default/images/widgets.dds is still there for you, then you must have not been playing EQ2 for the past month as the patcher should have automatically deleted this file from your default dir.
As for the hide_window=(MainHUD.Inventory) thing, thanks for testing it out, I will look into it and make sure it all works out. Another thing, the reason you are getting the extra buttons are because the /hide_window and /show_window commands are CASE SENSITIVE. If you do not do MainHUD.Inventory exactly and do mainHUD.Inventory or MainHUD.inventory, you will get multiple windows.
But I dont understand how putting in "hide_window MainHUD.Inventory" would work at all instead of "hide_window=(MainHUD.Inventory)". When you put in "hide_window MainHUD.Inventory", you are actually running two commands. It will first run "MainHUD.Inventory" and then run "hide_window", having them completely unrelated to each other. Theorhetically, your way shouldn't work and I am assuming this is a single case scenario as ALT~ works for everyone else (except people who have a European keyboard, they have a different command to which I dont know what it is)
Last edited by Jaxel : 10-22-2005 at 09:54 AM.
|