Zone Name: obelisk_of_lostsouls
Note:
There are changes to the data for all 5 OoLS entries.
Also, I have an updated version of the cave file to more accuratly refect the zigs and zags of the road down.
Code:
<ImageStyle Name="obelisk_of_lostsouls_0" zonerect="-174, 114, 131, 469" availablerect="-174, 114, 131, 469" heightmin="610" availablepriority="4">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_cave.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_1" zonerect="-60, 143, 215, 461" availablerect="-60, 143, 215, 461" heightmax="610" availablepriority="3">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_first_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_2" zonerect="-60, 143, 215, 461" availablerect="16,329,40,354" heightmax="622" availablepriority="2">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_first_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_3" zonerect="-165, 306, 69, 578" availablerect="-165, 384, 69, 578" heightmax="594" availablepriority="1">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_second_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_4" zonerect="369, 155, 649, 532" availablerect="369, 155, 649, 532" availablepriority="0">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_third_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
Thanks again to my Guildies who helped me get down the bottom several times. Yes, I think I got it ALL this time
