This is something I've wanted since the game was released. In eq 1 it was called the /viewport command, and with just a little knowledge of screen resolutions and pixel counts, you could basically "draw" the world anywhere on your screen - just on the upper 2/3 of your screen, or on the left half, even as a small square in the middle of the screen with "black space" on every side. It didn't outright cover your view with the black space either IIRC, it kind of shoved most of it in the space you rendered. This was ideal for dashboard type UI's that packed all the vital information in the bottom 1/3 of the screen, as you could render the viewable area above the UI and virtually have a UI free playing experience. Why this command was booted in favor of the rather inadequate widescreen option is beyond me.
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