Loads of problems with the naming of windows with that Eg some only work if they are called X etc ...
The smothest way this would work I thinks is to have... Say one style all set to 'NONE' in the window settings and the other set to 'FRAME ONLY' and make a button / checkbox whatever toggle all of the view settings to either that way it would cause a whole UI switch in game and still use the same window names etc .... But would require 2 sets of .dds files to make the switch over... And some nifty code work in the 'show/hide' events... All sounds possible in fact its nearly like that in Perditions Bottom UI and in my offshoots of it, If you think about it
