View Single Post
  #88  
Unread 05-31-2005, 08:04 PM
Kosmos's Avatar
Kosmos Kosmos is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
Default An Idea!!!

OK guys, as I've said, I am not playing anymore, although I'm half tempted to start playing again, because frankly, nothing else even looks good at this point. I'm not expecting to have a game to play to relax to for at least a year, so EQ2 looks about the best temptation, just because I like this Mod community so much...

Which, I often still find myself thinking about mods that can be done.

So I had an idea to make things for the parser much simpler. If it can be pulled off... I'm not sure, and can't really work on it, but it's a sound idea I think.

The Problem with the parser, is that the XML documents have to be produced by the parser, which means that the buttons are not really able to be moved, which is a real pain in the ARSE!!!

I'm sure you guys will agree.

My idea.

Make a Parser, that produces three NON-VISIBLE checkboxes, buttons or whatever!!

Then have the UI code for the particular mod, set the press or set state of those buttons.
That could allow for a universal parser for the preformance panel mods, and allow UI mod authors to put thier buttons wherever they like!


This would probably be best serverd, by having the parser produce a seperate window, and put the buttons in that window invisible and offscreen.
Then the mod authors could address those buttons by thier, standard .notation names, which would free up the problem of having the buttons hard coded to a certain location.
__________________
Kosmos
Qeynos Ranger (Retired)
Lucan D'Lere

Last edited by Kosmos : 05-31-2005 at 08:07 PM.
Reply With Quote