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Originally Posted by trajan
Hi there,
Anyone know how/when/why the crush, pierce, slash values changed to insanely large or small 16-bit integers regardless of buffs? Did they change the dynamic data reference or what?
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Originally Posted by Laffs
They.... erm... broke it / decided not to push that dynamic data to the UI anymore.... Dunno if they will enable it again or not. I hope they do as there is bugger all left to fill up the rest of the space with now if I gotta take it out lol 
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Just read the above posts. So that explains the values of zeros on those.
