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Unread 04-08-2005, 03:13 AM
tonyis3l33t's Avatar
tonyis3l33t tonyis3l33t is offline
a hedgehog
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 854
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to resize the skeleton
select the layer it is in. press CTRL-T. A box will form around in.

Hold SHIFT and click one of the little squares at the corner. holding shift will keep the aspect ration intact. Get it lookin good.

to make it snap to middle, go to view-> snap. This SHOULD make it snap to those little lines you see splitting the image up.\

NOTE
changing the size of the skeleton is OK as long as you keep the aspect ratio. the arrow and poi locations can be adjusted all at once. its too easy

to do colors
turn off visibility on all layers except the skeleton. Do this by clicking the eyeball on the layer window.

Go to Layer-> New Layer. this layer will hold the color

using the magic wand, select the area you want colored. Usually works best with the anti-aliasing checkbox CHECKED.

with that area selected, go to the paintbucket. Select a color, fill in that selected area.

deselect everything by pressing CTRL-D

double click that layer in the window layer. This will bring up the layer blending properties window.

go down to pattern overlay

select a fitting pattern. Make the opacity like 4%


I suggest
making a new layer everytime you color something different. ie one layer for buildings, one for the grass, one for water


let me know if it all makes sense!
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Last edited by tonyis3l33t : 04-08-2005 at 03:16 AM.
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