More GameData Types, Save Window Settings.
One thing I would love to see in future versions of UIBuilder, and EQ2, is the removal of some of the 'FIXED' data, and adding more gamedata types.
Currently it is impossible to move around Inventory slots for bags, and hotkey slots.
For example, I want to create a bag that uses a 'Volume Page' so that the
bags can be resized. However the only way to do that now is to replace the Inventory.Bag 'Page' with a 'Volume Page'. And I may say doing so is a very UGLY solution. Adding a 'GameData.Bags.Slot1' ... 'Slot30' would fix this problem.
I would also love to have options, like checkboxes, and window settings to save. I had a mod that included checkboxes for 'player window settings' but they had to be re-set every time the player logged in.
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