White square - player window
Blue square could be the inventory window (could maybe add a remaining ammo # in the player window instead of putting a full square making it 7 .. hard to balance

woudl also be fun if the number tip (when mouse is over) give the name of the ammo)
Yellow Square space for Implied and target window.
Added this to my personnal test of the ui:
The performance pannel but that will be integrated in the bottom bar
Compact75Horizontal-Effects-Maintained.zip - no problem
MookBag - Mookpet - Mookbroker - all no problem
Quest-Journal-Mod_v2.zip - no problem
Thinsg I wish to add but have no luck (conflicting files)
FetishTargetsTurbo_3_0.zip - The resizable would make it fit well in the yellow square

FetishTradeskills_3_0.zip