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Unread 03-07-2005, 07:57 PM
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Kosmos Kosmos is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
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Quote:
Originally Posted by matslin
yes I did change the location on each button's xml

I just found out that if I use show_window mainhud.performancepanel in game
all icon will be show up

but to show up the UI I need them to include in eq2ui.xml
so the game will load one blank ui (no icon , but you still can click)

so it ends up I have 2 panel in game, one with icon one without

but at least it's working now

btw I try to make an extra icon to make Complex SHader Distance = -1 (use when raid or lag )
when actived, and set it back to 20 when disactive

but only 20 will work, it won't set it to -1 when I click
I was thinknig about doing a complex shader slider, but decided 3 profiles is plenty for me to do all I want. Some users might find that complex shader thing useful though. I think a mini-slider would be best though. Just my opinion.
the value would have to be like this.

Quote:
OnSet="r_fast_layer_min_distance=-1.0 r_fast_layer_min_distance=-1.0"
I'm going to have to check about using the single quote marks.
I don't think I'm using those, and I'm almost positive the parser doesn't do that. So that might be a bug that needs to be fixed in the next version.
I am pretty sure I've not set my slider to -1 for that before. LOL, so It's possible I actually missed a big. GASP!
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