Maybe related to the semi-hardcoding of the v# attributes used to control visibility of the panes? I found when debugging Profit that the most recent couple including the Construct pane were sort-of hardcoded: you had to use exactly the same v# attribute to control it as the default persona window code did, because it was acting as if it was ignoring your scripting and hard-coding usage of the same v# attribute as the default. What I did in Profit was switch the Profit-custom panes to use p# attributes, and then renamed everything in the code so the v# attributes matched exactly their usage in the default UI. Everything worked perfectly after that.
__________________
"Hey! I'm not illiterate. I had a book once. ...could've used some ketchup though..."
|