Quote:
Originally Posted by Luchsia
Edit: it's a syntax problem - changing 'encoding = "utf-8"' to 'encoding = "UTF-8' in the last updated files makes everythink work fine. 
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Which files exactly? The last updated ones have always had the encoding as "utf-8" in lower case, and the changes shouldn't involve the internationalized classnames at all. The subclass detector file, _ProfitUI_SubclassDetector.xml, is where the internationalized names occur. I did find one error but it's in the Japanese class name for Channeler so it shouldn't affect German players.
And the internationalized name at the end of the object name suggests the subclass detector's failing to detect the class right. The quadrangle is the Windows "missing character" symbol, meaning the character isn't a valid one. I show it as "Bündler" in my file.
If you could post the files you changed to get it working, I can compare that to mine. I'm also going to roll up a character on the German server and see if I can replicate the problem.