Fixed the regular window, vertical and horizontal. Here's the file I'm sending to the updater.
One weird glitch is that if you switch between vertical and horizontal and back, the positioning of the group members in vertical sometimes gets thrown off. Changing the state of the SOEmote portraits (I toggle them on and back off) causes things to reposition to the right spots. I think the game hard-codes some UI positioning and this is just an artifact of that. I've seen it happen once when I first started the window in vertical, but if I don't change the orientation the fix seems to stick across game sessions, character camping and the like.
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