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-   -   Old expirience problem (https://www.eq2interface.com/forums/showthread.php?t=8128)

Prince Mandor 04-02-2007 10:41 AM

Old expirience problem
 
First, and foremost, Zonx, thank You for greatest interface.

Second, some history:
Couple of days ago I look at my Carpenter's XP bar and see 76.6%
I make a box and it looks like 77.8% (hmm... 1.2% for a box... not bad)
I make another box and it's looks like 77.0% (What's wrong? I lost 0.8%?)
After that I do another box -- 78.2% (1.2% again?)
Well, let's try another -- 79.4% (1.2%)
And another -- 80.6% (1.2% but... where is my mini-ding?)
Another one -- 81.8% (mini-DING! full mana!)
Another one -- 81.0% (0.8% LOST?)

And well, I solve it!
I now read 76.6% not as 76% plus 0.6%, but as 76% WITHOUT 0.6% and all this numbers suddenly makes sense! Read them again just subtracting decimal part -- It looks like I take 0.8% per box and everything works fine!

So, here is the question:
Zonx, or anyone familiar with interface, are there any way to calculate in interface? Can you somehow subtract this decimal part from integer part and show result?
Or, at least, tell me how to do it, so I can make couple of experiments?
It is easy to think about 76.6% as 75.4% (76 - 0.6) and about 80.6% as 79.4% (80 - 0.6) but it will be lot easy if interface calculate it for me.

PS. Sorry for bad English. I'm not native speaker.

Faetyl 04-02-2007 10:57 AM

Search first if at all possible before asking a question.
You'll save the authors loads of time. ;)

Here's one of the more resent posts.
Note: There's tons more on the subject, so if you want more info just search for it and you'll get way more that you want.
http://www.eq2interface.com/forums/s...ead.php?t=8123

Prince Mandor 04-02-2007 01:47 PM

Faetyl, with all my respect, please do not think I'm stupid and cannot use search.
I'm not whining about wrong XP indicator. I found a way HOW it is broken. And, posibly, someone with expirience in making interfaces can provide some solution or workaround. Or someone, who can be heard by Sony, may show them this exact problem. Or just people, who is troubled by this problem, found a way to calculate correct numbers, looking at numbers shown.

Othesus 04-02-2007 03:38 PM

Sorry, this is a known problem. Here are the actual numbers for you:

Quote:

Couple of days ago I look at my Carpenter's XP bar and see 76.6% 75.6%
I make a box and it looks like 77.8% (hmm... 1.2% for a box... not bad) 76.8%
I make another box and it's looks like 77.0% (What's wrong? I lost 0.8%?) 77.0%
After that I do another box -- 78.2% (1.2% again?) 78.2%
Well, let's try another -- 79.4% (1.2%) 79.4%
And another -- 80.6% (1.2% but... where is my mini-ding?) 79.6%
Another one -- 81.8% (mini-DING! full mana!) 80.8%
Another one -- 81.0% (0.8% LOST?) 81.0%
The default UI is designed to work with these numbers, so it's not really even a "bug."

This issue has been discussed probably more than anything else on these forums.

There is not any easy way to fix the problem. If it were possible to fix the UI mods, it would have been done months and months ago.

Please use the search function.

Here's a small sampling:
http://www.eq2interface.com/forums/s...ead.php?t=6809
http://www.eq2interface.com/forums/s...ead.php?t=6413
http://www.eq2interface.com/forums/s...ead.php?t=6604
http://www.eq2interface.com/forums/s...ead.php?t=6303
http://www.eq2interface.com/forums/s...ead.php?t=6292

I believe this was first seen in the guild window xp and later appeared in every xp bar.

Prince Mandor 04-02-2007 04:33 PM

Othesus, you values is not correct. I make same pristine box at the same level and receive same amount of experience, but your model gives me 1.2% and 0.2 % for same box. It does not correct.
I just try it again:
50.0% -- my version 50.0% (your version 50.0%)
52.6% -- my version 51.4% (your version 51.6%)
53.2% -- my version 52.8% (your version 52.2%)
55.8% -- my version 54.2% (your version 54.8%)
56.4% -- my version 55.6% (your version 55.4%)
my version show a stable 1.4% per box.
So simple bug as subtracting instead of adding can evade person for century. Posibly it helps.

Faetyl 04-02-2007 05:35 PM

sorry, no offense meant

Talyns 04-02-2007 10:52 PM

Quote:

Originally Posted by Prince Mandor
Othesus, you values is not correct. I make same pristine box at the same level and receive same amount of experience, but your model gives me 1.2% and 0.2 % for same box. It does not correct.
I just try it again:
50.0% -- my version 50.0% (your version 50.0%)
52.6% -- my version 51.4% (your version 51.6%)
53.2% -- my version 52.8% (your version 52.2%)
55.8% -- my version 54.2% (your version 54.8%)
56.4% -- my version 55.6% (your version 55.4%)
my version show a stable 1.4% per box.
So simple bug as subtracting instead of adding can evade person for century. Posibly it helps.

50.0% -- 50.0%
52.6% -- 51.6% +1.6
53.2% -- 52.2% This could actually be correct at 53.2 making +1.6
55.8% -- 54.8% +1.6 from 53.2
56.4% -- 55.4% This could actually be correct at 56.4 making 54.8+1.6

Zonx 04-03-2007 06:15 PM

This is a very simple rounding issue identified and reported to SOE a long time ago. Unfortunetly there's no way to correct this problem on the UI side and still have the XP numbers automatically update.

To determine your actual XP from the current numbers, subtract 1.0 if the decimal is greater than x.4.

This applies to all XP bars including guild and AA.

crawler409 04-06-2007 03:17 PM

Yay!!!

http://www.eq2interface.com/forums/s...ead.php?t=8156
SOE Changes XP value!!


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