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Inventory on the start button
Well, I am attempting add an Ammo and a bag slot to the EQII start button. So far I have not figured out how to get the data to show up, ie no arrows or bags.
This is what I have so far... :confused: I think the problem is that the data wants to goto the Inventory section and not the MainHUD. Any Ideas how to make this work? |
Never mind. I think i found a work-a-round.
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Quote:
If you did then please post! I have tried several times to make an inventory strip in a window seperate from the inventory window, but the game seems hardcodec to not send that dynamic data anywhere other than the default inventory window :( Not sure what the point of all this dynamic data is if its hardcoded :( |
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