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[Request] Localized EQ2MAP using :tags:
Hi.
I wonder if its possible to use the "tags" SoE added to strings to display localized buttons/checkboxes in EQ2MAP? Only 5 (or maybe 6, still looking for "Create Path") changes in 2 .xml-files are needed, just a tag in front of the english Strings. For example, in eq2ui_mainhud_map.xml: before: <Data Name="World" target="P1" text="World"/> <Data Name="City" target="P2" text="Current City"/> <Data Name="Zone" target="P2" text="Current Zone"/> after: <Data Name="World" target="P1" text=":0df337550449c1b8:World"/> <Data Name="City" target="P2" text=":0df33755de969775:Current City"/> <Data Name="Zone" target="P2" text=":0df3375553265546:Current Zone"/> File skinnable_WindowElements.xml: Map Fog -> :0df33755dedb4899:Map Fog Waypoints -> :0df33755fc0cddb9:Waypoints Create Path -> ... i did not find a tag for this, maybe there doesn't exist one I just copied these tags from the default map.xml-file. They are unique and are only used for the in-game translations. Quote:
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