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-   -   Gold Square and Sell Tab of Market Window (https://www.eq2interface.com/forums/showthread.php?t=6869)

Praefic7 10-14-2006 04:21 AM

Gold Square and Sell Tab of Market Window
 
Hi everyone,

Is it still possible to have the gold square of 2005 that indicates a prepared skill? It seems to have disappeared since I've returned after a year of absence. Are there interfaces out there that go beyond this, such as a window that shows the name and icon of the prepared skill?

With the sell tab of the market window, I was looking to modify the text that says "pristine strong box" etc. Namely changing it from a very large font to a normal font. It seems to result though in a complete loss of the buy and sales log tabs instead. What am I missing? I was wondering if someone would be able to guide me through the process. It seems like a simple change, that's been resulting in a lot of errors. Any advice appreciated.

lordebon 10-14-2006 09:53 AM

Could you post a picture of what you mean by "the gold square of 2005 that indicates a prepared skill"

I'm not quite sure what square you're referencing, or what you mean by a "prepared skill" =)

anfrey 10-14-2006 12:14 PM

i think he means the gold border we used to have in our hotbars when we'd put a spell/ca on queue

Mahonri 10-14-2006 01:09 PM

I completely agree with this... I just came back after about 10 months and have noticed that too. It'd really be nice to have it back.

anfrey 10-14-2006 01:13 PM

Quote:

Originally Posted by Mahonri
I completely agree with this... I just came back after about 10 months and have noticed that too. It'd really be nice to have it back.

aye, i miss it as well... somehow i've gotten used to it, but the guesswork involved just sucks. i'd really like to see when i have something queued.

Tanalia 10-14-2006 03:06 PM

The Queued Ability Indicator has never gone away, but, for some unknown reason, it was make extremely subtle. On the default hotkey bars, the buttons appear to have a partial double-line gold border -- the inner line pulses when the action is queued, but this is nearly invisible unless you are looking for it.

This appears to be the MainHUD/Hotkey/Volume/Frame #/Slot elements in the UI, though I don't have enough experience yet with the UIBuilder to try changing it. Maube someone else will have better luck. Examining a clean install of the original (unpatched) UI might reveal the pieces need to get back a more visible indicator.

In-game you can get a partial "fix" by going to Options/User Interface/Game Colors/Queued Ability Indicator (near the bottom of the Game Colors list) and change it to something that contrasts better, such as magenta (full red & blue, no green).

lordebon 10-14-2006 03:07 PM

Oh. I think I still see an indication that something is queued, at least with Fetish Nightfall.

Come to think of it, I do sort of miss the larger gold border for a queued spell though. It did make it VERY easy to see if/what was queued.

gm9 10-14-2006 05:35 PM

You need to edit the file icon_transp1.dds for the queue effect. I made the effect much broader in my UI for example since it was really hard to see.

anfrey 10-14-2006 09:23 PM

Quote:

Originally Posted by gm9
You need to edit the file icon_transp1.dds for the queue effect. I made the effect much broader in my UI for example since it was really hard to see.

any chance you could post the icon_transp1.dds you're using?

Praefic7 10-14-2006 10:57 PM

Thanks for the replies, will read through it more thoroughly when I get home from work.

gm9 10-15-2006 04:18 AM

1 Attachment(s)
Quote:

Originally Posted by anfrey
any chance you could post the icon_transp1.dds you're using?

Sure. See attached.

anfrey 10-15-2006 09:53 AM

thanks, i'll take a look at it :)


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