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Hiding Text unless it displays Meaningful Info
Is there any way to hide text within a UI if the informaiton is not useful. I.E. on my UI's currently, since the Devs have changed the way Death Debt % is displayed on the Test Server.
The Old Way it was displayed was let's say you were 55% into your level and if you looked and had Death Debt it displayed as 58%. You were actually 3% into Debt. I made a UI piece that displays the XP and Debt as a Percentage. On the Live Server if you had no Death Debt it displayed as 0%, which was fine as far as I was concerned, and everyone else using my UI Mod. But now on test if you have 0% Death Debt with the example above with 55% into Level it appears on the UI as -55% Debt, aka 0% Debt. But again in the above example you have 3% Death Debt it now appears as 3% and not 58%. I applaud Sony for fixing that, but it now breaks my UI. Is there any way in the XML for that window for me to hide the Death Debt unless it's a Positive Number? |
Normally you'd use XSLT to do math on the value.. BUT.. since the value is not there but substituted into the gui from an EQ variable, I don't see how you could make your data "case sensitive".
Others might have an idea, but I am going with "not possible" as much as I hate that phrase |
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