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-   -   Player, target and implied in one slim bar (https://www.eq2interface.com/forums/showthread.php?t=5872)

kaz2k4 03-18-2006 07:17 AM

Player, target and implied in one slim bar
 
I'd like to have a streamlined player, target, and implied piece that fits together in one somewhat compact piece. I use Laffs Lite right now and got tired of having to chat on the sides and corners, so I moved the bottom-center unit altogether and replaced it with a chat window. I added some interface pieces so that right in the bottom of my screen I have it set up like this:

(please ignore the dots, they're simply for formatting purposes in this message)


..........................[implied]
..........................[ target ]
..........................[ Player ]
[hotbar][guild][mainchatwindow][hotbars]
[hotbar][guild][mainchatwindow][hotbars]
[hotbar][guild][mainchatwindow][hotbars]


As you can see, my player, target, and implied sort of jut way up into my screen, maybe about 2 inches right now. I'd like to somehow integrate it to look like this:

......................[target] [implied]
[hotbar][guild][........Player........][hotbars]
[hotbar][guild][mainchatwindow][hotbars]
[hotbar][guild][mainchatwindow][hotbars]

Without having to sacrifice any utility (i still want the mob names, my name/hp/mana,actual #s as well) along with target and impied to have large-enough, centered names and buffs/debuffs showing..

I know it sounds simple but i haven't found a single interface that can accomplish this in the setup i'd like without being really, really ugly.

If anybody wants to make a friend forever... please hook me up! :D

Magus 03-18-2006 08:22 AM

Can't you just rearrange the target/implied windows so they're side-by-side instead of vertical? Or am I misunderstanding?

Pixi 03-18-2006 09:49 AM

I see the problem. Moving them around would leave a "hole" when nothing is targetted. I'm anal like that as well lol. :p

Check out Profit UI. It has a very nice, slim bar you can use. It's persistant too so the target and implied target sections stay up even when you don't have anything targetted. Makes for easy positioning. Not sure if you can remove only that bar, though, but it might be worth experimenting with. :)

Edit:

Link to current Profit thread

Laffs 03-18-2006 11:23 AM

I know what your saying about the target etc ... funny enough I have been working on somthing like this where the target and implied are in the same window, On the Laffs Lite UI and have it working now but it wont give you the set up you describe likes lol, But thought I would mention it anyways...

Now reguarding you set up you would like I have been also toying with that idea myself and was looking at Profits stuff and the OCD targets etc for some insperation so to speak , If I decide to go any further of course I will post it here somplace :p lol


Oh and PS maybe a screeny of your set up the way you have it now would be good pls so I can take a looks if you dont mind that is, thanks

kaz2k4 03-18-2006 12:57 PM

1 Attachment(s)
Wow I didn't expect so many quick responses :D
I've got my UI setup screenshot here now...
You can see my dilemma - I want to use as much of my screen for the actual game and i really like laffs lite setup to accomplish this.. I prefer my focus to stay in one area at the bottom middle of my screen, but i had to move my groupwindow and primary hotbar out of the area to make room for my chat windows, and now i have to use /show_window mainhud.maintained to get my maintained effects up every time too =P
I'd love to somehow get my groupwindow (even shrunk, cuz i'm a tank and just need to see people's health dropping to know who to rescue...i don't need anything else) and even my maintained/ laff playerwindow stats back too...

but that may be a pipedream.. i just want some useable target windows for now =D


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