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ui editing: target info?
how does it display the info for something when you target it? ie group, solo lvl 15 scout, ect.
i was looking at the code for the target window and i understand how the name of the target works but i am totally stumped as to how the info part of it works, any help would be appreciated. this is the line i am using to attempt to display the target info a modified player window, i managed to get the taget name and bar and hp% to work, the target info is just what has me totally stumped. thanks in advance if someone can help. Code:
<Text AbsorbsInput="false" actiontype="Target" Font="/Fonts.FontZapf15" LocalText="Group" Location="387,3" Name="Info" PackLocation="top,left" PackLocationProp="0387/0001,0003/0001" ScrollExtent="79,15" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="79,15" TextAlignment="Center" TextAlignmentVertical="Bottom" TextColor="#00FF40">Group</Text> |
Same way the tier indicator works.
. . . . . . MAGIC!!! Honestly I have no clue, I have been trying to figure out the both of them for some time. Were you able to get the colors to work for the targets also. In your "player window" did the targets show their con also? Whatever you got, buster, I WANT IT! Darrin |
That's what's referred to as pushed data. Same thing as the quest journal treeviews, the dial on the clock, the hotkey bank switcher buttons, etc.
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