EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   EQ2MAP (https://www.eq2interface.com/forums/forumdisplay.php?f=34)
-   -   Log files for more of solusek eye (https://www.eq2interface.com/forums/showthread.php?t=4001)

caoimhin 08-21-2005 08:28 PM

Log files for more of solusek eye
 
4 Attachment(s)
iop for all of these is solusekseye again. I'll leave it up to you on how to break these up for mapping, the levels down there weave over and under each other.

I logged them into seperate files that mark natural transition points, elevators and zone crosses.

I used less points on these as suggested let me know if I can do anything else to make it easier for you. I also put in an emote with each line break describing what I was logging in case you have to move chunks of points around to different maps because of altitude.

SaintPeter 08-21-2005 09:05 PM

Yay!

I'll get right on these!

SaintPeter 08-21-2005 11:54 PM

1 Attachment(s)
These are abolutely awesome /loc files. I couldn't have done it better myself. I don't even know if I could have DONE it myself!

Yeah, the ups and downs are a bit twisty, so I rendered 'em in 3d:

Ahhhhh . . . much easier to understand :)

caoimhin 08-22-2005 02:06 AM

3d
 
very cool 3D gif render, really helps simplify it, ;)

Dolby 08-22-2005 08:41 AM

What program did you use to see the points in 3d?

SaintPeter 08-22-2005 10:07 AM

I used Persistance of Vision Ray Tracer (www.povray.org), combined with a script.

I've made an extended post about it here:
http://www.eq2interface.com/forums/s...ead.php?t=4006

SaintPeter 08-23-2005 12:24 AM

Preview
 
3 Attachment(s)
I have these done tonight - I'll try and test them tomorrow evening and then we'll be good to go.




All times are GMT -5. The time now is 10:11 AM.

vBulletin® - Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
© MMOUI