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Zone rect correction Formula?
Somewhere in these forums, I had seen someone post a formula which could be used to deterministcly calculate the Zone Rect based on a combination of the /locs in the game, the size of the image, and the cursor's apperent position on the image.
Does anyone remember where this was and could point me to it? Thanks, |
Right, need to learn to use search.
THIS POST: ZoneRect + UIBuilder Map Location Calculator Should be linked to in the mapping tutorial. It's pretty darn important. |
I've now moved that thread to the EQ2MAP board and added a link to it to the stickied "How to" thread. Thank you for the suggestion.
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I can no longer access the thread that has the Zone Rect Calculator.
It says I don't have permission. |
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