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-   -   [map] Sundered Splitpaw: Crawler Nest (https://www.eq2interface.com/forums/showthread.php?t=3525)

Tanzin 07-02-2005 01:32 AM

[map] Sundered Splitpaw: Crawler Nest
 
1 Attachment(s)
It's my first map! :nana:

Zone name: Sundered Splitpaw: Crawler Nest

Grid size: -57, -217, 96, -81
ZoneRect to use: -60, -248, 99, -48


(Just so I won't forget this to submit after the map is in)
Waypoint: 31.45, -41.56, -112.42
Name: a gnollish terraporter: Active Terraporter
Zone Entrance

taco-man 07-02-2005 01:40 AM

whats the internal zone name?

Dolby 07-02-2005 01:40 AM

nice, can you attach your log.txt though so I can make sure the zonerect works well and tweak the zonerect if need be?

This also looks like another lvl of the main splitpaw. will need log to figure z-axis info, unless the internal zone name your using for your map_ dds is wrong.

Tanzin 07-02-2005 02:16 AM

1 Attachment(s)
Log attached. Sorry didn't think it'd be needed since I already loaded up the map in my client to test & verify it. :D


Quote:

Originally Posted by taco-man
whats the internal zone name?

This one shares a zone name .... had to use maxheight to get it to show. Here's the code:

Code:

<ImageStyle Name="adv02_dun_sundered_splitpaw_2" zonerect="-60,-249,100,-49" availablerect="-57,-217,96,-81" availablepriority="0" heightmax="-40">
<ImageFrame Name="imageFrame" Source="images/maps/map_adv02_dun_sundered_splitpaw_2.dds" SourceRect="0,0,436,506"/>
</ImageStyle>


Dolby 07-02-2005 02:35 AM

Quote:

Originally Posted by Tanzin
Log attached. Sorry didn't think it'd be needed since I already loaded up the map in my client to test & verify it. :D

some times it needs tweaking for the webpage view. :)


Just using height max will blow away another map in that zone unless the map for the splitpaw zone that was pre-released is no longer valid. I can see that its going to be hell getting all these maps play nice with each other.

edit: didnt notice you had an avaiblerect set. So have you checked to see if this plays well with the other 2 maps? I never used avaiblerect and a height filter at the same time. If it works and doesnt knock out any other maps then this may be easier then I thought.

BTW Thank you very much for all your hard work. Hope to see more maps :)

Dolby 07-02-2005 03:09 AM

On the website
http://maps.eq2interface.com/map.php...Crawler%20Nest

I put it up on the website. I'll push the code live, I just want to make sure it doesnt knock out any of the other maps first. :)

Checked and it all works great. Map is avaible on the patcher now. :)

Tanzin 07-24-2005 02:45 AM

Hey,

I think that for about a day the map worked, but now noone I've asked can see it in-game. :( I tried re-downloading all files, but nadda. Can you check on this one again please?


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