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-   -   Colour Bug in new skills window (https://www.eq2interface.com/forums/showthread.php?t=3484)

lisasdarren 06-29-2005 06:11 AM

Colour Bug in new skills window
 
1 Attachment(s)
You might have noticed that two sets of the progress bars in the new skills window are coming up as black by default, causing conflicts with any mods that use a black background.

It seems that someone missed out a # at the start of the colour code for two sets, namely Spellcasting and Scholar.

If making any updates to this new skill window it is probably worth adding these hashes back in.

I have attached a fixed version of the default skills window if anyone wants it.

Magus 06-29-2005 03:24 PM

That's amusing... I really wonder about SOE's QA department...

SOE_Bobble 06-29-2005 03:51 PM

Don't blame QA for this one. All my fault.

They would have had no idea the colors weren't supposed to be black and in fact I very likely disregarded a bug report on it because "there is no way I could have typed the color string in wrong."

bobble

casper 06-29-2005 04:28 PM

Not to sound like an idiot on this one... but I just took the file that you said would work and I bring up the skills window and everything is still black except for the icons on each page. I did try removing the other file from my UI folder called eq2ui.xml and then this windows comes up great, but the rest of my mods that I have downloaded from here turn black :( thanks soo much for all the hard work you guys always do :D

lisasdarren 06-29-2005 04:45 PM

That is caused by you having an out of date eq2ui.ini file in your custom directory. You either need to delete it, or add the missing lines into it, they can be found in another post on these forums.

dc_roenfanz 06-29-2005 07:31 PM

Quote:

Originally Posted by lisasdarren
That is caused by you having an out of date eq2ui.ini file in your custom directory. You either need to delete it, or add the missing lines into it, they can be found in another post on these forums.

either you mean eq2.ini (which isnt in the custom folder) or equi.xml

There is no eq2ui.ini

Magus 06-30-2005 12:19 AM

No they mean eq2ui.xml

casper 06-30-2005 05:15 AM

Got it... Downloaded the new fetish release and all is well... thanks again

Braxon 06-30-2005 01:27 PM

I'm having the same problem that Casper reported. The skills window opens but then the boxes are blacked out. I can see the icon's on the left hand side of the window but that's all. Does anyone have a suggestion for this please? Casper said his problem was fixed with the new Fetish release. I'm using the standard ui with a couple add-on's like eqmap and journal. I tried using the eq2ui.xml file from Fetish and it made the window completely black. So I put the old file back to get the icons back atleast. Any help would be appreciated.

Guthry 06-30-2005 01:33 PM

I have the exact same problem as Braxon. Someone mentioned another thread here that dealt with this problem, can someone point me to that thread so that I can try to fix this when I get off of work tonight? I did a quick scan, but didn't see anything that jumped out at me as being the info that I needed.

lisasdarren 06-30-2005 01:59 PM

Quote:

Originally Posted by Guthry
I have the exact same problem as Braxon. Someone mentioned another thread here that dealt with this problem, can someone point me to that thread so that I can try to fix this when I get off of work tonight? I did a quick scan, but didn't see anything that jumped out at me as being the info that I needed.

Depending upon the mod(s) you are using you might be able to take the easy option of just copying the eq2ui.xml file accross from the default directory. However unless you are sure that the UI you are using hasn't modified this file, at all, do the following instead.

Edit the eq2ui.xml file in your custom directory by adding the following lines:

<include>eq2ui_commonelements.xml</include>
<include>eq2ui_textstyles.xml</include>
<include>eq2ui_shadowstylesnew.xml</include>
<include>eq2ui_specialelements.xml</include>
<include>eq2ui_windowelements.xml</include>

AFTER the line: <include>eq2ui_gamedata.xml</include>

Also add this line:
<include>eq2ui_arenachampions.xml</include>

AFTER the line: <include>eq2ui_Templates.xml</include>

HTH HAND :cool:

Magus 06-30-2005 02:17 PM

Where they are in the file doesn't matter, I pasted them all at the end (but before the /page)and it works fine :)

Braxon 06-30-2005 04:11 PM

Thank you very much Lisasdarren! That worked just great. I appreciate your help and the information.

/bow Lisasdarren

Thanks!

Sorvani 06-30-2005 04:49 PM

Quote:

Originally Posted by SOE_Bobble
Don't blame QA for this one. All my fault.

They would have had no idea the colors weren't supposed to be black and in fact I very likely disregarded a bug report on it because "there is no way I could have typed the color string in wrong."

bobble

i know that feeling well. spent 3 hours arguing with ColdFusion and MS Access today over a set of single quotes.

Guthry 07-01-2005 03:38 AM

Quote:

Originally Posted by lisasdarren
Depending upon the mod(s) you are using you might be able to take the easy option of just copying the eq2ui.xml file accross from the default directory. However unless you are sure that the UI you are using hasn't modified this file, at all, do the following instead.

Edit the eq2ui.xml file in your custom directory by adding the following lines:

<include>eq2ui_commonelements.xml</include>
<include>eq2ui_textstyles.xml</include>
<include>eq2ui_shadowstylesnew.xml</include>
<include>eq2ui_specialelements.xml</include>
<include>eq2ui_windowelements.xml</include>

AFTER the line: <include>eq2ui_gamedata.xml</include>

Also add this line:
<include>eq2ui_arenachampions.xml</include>

AFTER the line: <include>eq2ui_Templates.xml</include>

HTH HAND :cool:


Thanks a ton lisasdarren, that did the trick.

Findarato 07-01-2005 10:32 PM

I made the changes to my UI, but now I still dont see any text, just numbers. Well numbers and progress bars, are there actually discriptions atached to each one of these progress bars?


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