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-   -   Serpent's Lair (https://www.eq2interface.com/forums/showthread.php?t=3172)

catalin 06-04-2005 11:51 PM

Serpent's Lair
 
1 Attachment(s)
This is a small, keyed zone off of Serpent Sewer. I noticed there was no map so have attempted to capture one. Hope it turned out okay.

catalin 06-04-2005 11:57 PM

Here also are a couple POIs for the zone.

a Crazed Architect (named)
17, 0, -7

a Murkwater Kingpin (named)
-17, 0, -7

Serpent Sewer (zone - clickable sewer grate)
0, 0, -20

Dolby 06-05-2005 12:07 AM

Quote:

Map Creation Tutorial
Author: Anthony Phipps
LEVEL 1 (for basic contributors)

1. Delete or rename your log if you have one. This way we dont get your toon life's log :)
its found in c:\program files\sony\everquest\logs\*servername*\ directory
2. Make a hotkey that says "/loc"
3. Make a hotkey taht says "/em start new map line"
4. turn ON logging
5. while pressing the /loc key like crazy, run around the edge of the zone.
6. turn OFF logging
7. press ALT+TAB and go to this folder C:\Program Files\Sony\EverQuest II\cache\ioplan
8. write down the last modified filename. This tells us the internal zone
name.
Need the internal zone name, Thanks :)

catalin 06-05-2005 12:25 AM

Oops, was using the instructions in-game, rather then off the site. Here's the internal zone name:

fprt_sewer02+fprt_sewer_epic03.iop

Dolby 06-06-2005 03:05 AM

Map is on the website now, soon to be in game. http://maps.eq2interface.com/map.php...erpents%20Lair

Dolby 06-06-2005 07:48 PM

Quote:

Originally Posted by Dolby
Map is on the website now, soon to be in game. http://maps.eq2interface.com/map.php...erpents%20Lair

If I had some pictures of the zone I'd be able to make a better looking map.


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