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Displaying Target Examine
I am using Fenix Arcane (excellent UI) and I have noticed that if I hover the cursor over the target window - it will display more info on the Mob like anticipated difficulty and such. Is there a way to place this info into a window that would stay open similar to the Quest helper window??
I have read through some of the other post and I have tryed using the UIEditor and I think this is one time to NOT brag ... I am a better player than a programmer. As another colorblind user - I use this info to determine mob difficulty knowing that the color is only level based anyhow and I can figure out whether it is leveled similar to me by looking at the number next to its name. I need a better way of telling quickly that something is dangerous. If it is possible could someone drop a link to something I could DL and toss into my Fenix folder, that would be fantastic. If it is NOT possible ... I employ all the people who are having similar issues to /feedback to SOE and get this info tagged for use. The info is there each time I hover, why can't I see it and still be able to use my mouse for other inreface uses also. |
Unfortunately (last I checked) the tooltip info doesn't get updated until you hover over the window.
It may be possible to use boolean statements to check the target name's color and do a text print-out of it... OnShow="Parent.YellowButton.Activated=(Color=='#FFFF00')... Parent.SecondName.LocalText=(LocalText) visible=false" Barring that, if you know the hex color codes... Parent.ConColor.LocalText=(Color) Then you just have to know that #FFFF00 is yellow, #FF8000 is orange, etc. |
Not quite
It's not the color of the con that is an issue.
Red.............Outleveled Orange.........2-3 lvls up Yellow..........1-2 lvls up White/Even...Same Level Blue.............1-3(5) lvls down Green...........3(5)-5(7) lvls down or so Grey.............To low to bother I get that. That's all based off my level. I'm looking for the line that reads: ie Red Mob ...... This creature is Godly, Why are you even in the same room or grey Mob ..... This creature could be killed easily but may be harder than it looks but you mentioned that that info is not even sent until hover so I'm guessing that it can't be done. The game doesn't slow down any when I am viewing the info, I really don't see why they don't just packet that info to us always. Oh well, guess I'll just keep busy with the ol' opti-mouse. |
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