EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   EQ2MAP (https://www.eq2interface.com/forums/forumdisplay.php?f=34)
-   -   Nektropos Castle Level 3 (https://www.eq2interface.com/forums/showthread.php?t=2699)

sstair 04-23-2005 10:03 PM

Nektropos Castle Level 3
 
2 Attachment(s)
Here's my log file and SVG file for the third floor of Nektropos Castle. I tried continuing on to make the map, but I don't have Photoshop, and I'd have to recompile Gimp to get DDS support. :P

diztorded 04-24-2005 10:38 AM

2 Attachment(s)
Was not too sure about the center so I thought I would try and make it look like it was not accessible. Let me know if it is ok or you would like something different... :D

Killarny 04-24-2005 11:39 AM

Don't the other two dds have a red tint with the other floors overlaid on them?

Just throwing this in to make your life harder :p

sstair 04-26-2005 01:15 AM

The only accessible areas areas are in the hallways and rooms. The big open areas in the center are indeed inaccessible. I know the maps for the first and second floors have a red tint, tho I have no idea why. The zone is actually gray stone floors.

saegur 04-26-2005 03:27 PM

by the way
level 2 is a bit off. the map should be pft.. 10 pixel south

umm1669 04-26-2005 03:57 PM

any chance of doin the basement? haha ive been there so many time i dont need maps anymore but it woudl help the guildies :P

Ertoocs 04-28-2005 12:42 PM

Quote:

Originally Posted by diztorded
Was not too sure about the center so I thought I would try and make it look like it was not accessible. Let me know if it is ok or you would like something different... :D

Aye, the middle areas are actually the roof and the courtyard of the castle (although kind of difficult to tell that without actually making an attempt to look and try to recognize anything. In game, they are a dark brownish/redish sort of color (actually just looks like dirt at first, rather than roof tiles).

BTW, glad someone finally got around to mapping this out....was getting tired of seeing a different floor than what I was actually on.

diztorded 04-29-2005 12:31 AM

2 Attachment(s)
How is this?

tonyis3l33t 04-29-2005 01:10 AM

personally i think it would look better without the reddish brown fill. Other than that its great :)

saegur 04-29-2005 11:13 AM

uh remove that red :)
why dont you fill the accessible areas with the same red level 1+2 use?

At least all nek castle maps should look consistent

diztorded 04-29-2005 06:27 PM

That is why I have them as castle3 and castle3.1. I do not like the fill either. And to why it is not red like the other 2, I did not make the other 2 nor do I like how the other 2 are made.

I am in the process of writing a HowTo for map making for those, like myself, who cannot afford to get Photoshop and use Paint Shop Pro.

sstair 04-29-2005 06:32 PM

You could download Gimp. It is free and has most of Photoshop's features. You can even get it to work on DDS files, but apparently you have to recompile the program to do so. :(

Namadar 05-04-2005 02:25 PM

This is pretty cool too if you can't get photoshop : http://plasticbugs.com/index.php?p=241

It's called GimpShop that is a modification of Gimp (with source) that replaces all of the Gimp menus and text to duplicate the Photoshop setup. The page is for a mac version, but there is a Windows version linked further down.


All times are GMT -5. The time now is 05:01 PM.

vBulletin® - Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
© MMOUI