EQ2Interface

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-   -   [LIVE] 4.20.05 - Interface Changes (https://www.eq2interface.com/forums/showthread.php?t=2663)

Dolby 04-20-2005 03:39 PM

[LIVE] 4.20.05 - Interface Changes
 
This following is a compare between the old default interface (pre 4.20.05 on the left) and the new interface (post 4.20.05 on the right) changes are in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.

Changed:
eq2ui_hud_choice.xml
eq2ui_inventory_market.xml
eq2ui_inventory_merchant.xml
eq2ui_journals_active.xml
eq2ui_journals_quest.xml
eq2ui_mainhud_pet.xml
eq2ui_popup_questionnaire.xml
eq2ui_TooltipStyles.xml

Buravid 04-24-2005 10:41 AM

Maintained Spells XML Changed
 
eq2ui_mainhud_maintained.xml must have been changed also because "Killarny's Maintained Spells with Duration text" no longer works after the 4/20/2005 patch.

Tarrant 04-24-2005 11:44 AM

All recast and duration timer tooltips changed with Live Update 7. This is probably why the timer-enabled maintained windows no longer work. The default window itself wasn't changed, just the data that the custom ones were making use of.

Dolby 04-24-2005 01:46 PM

Quote:

Originally Posted by Buravid
eq2ui_mainhud_maintained.xml must have been changed also because "Killarny's Maintained Spells with Duration text" no longer works after the 4/20/2005 patch.

Nope it wasnt.

Humudce 04-24-2005 02:30 PM

Quote:

Originally Posted by Tarrant
All recast and duration timer tooltips changed with Live Update 7. This is probably why the timer-enabled maintained windows no longer work. The default window itself wasn't changed, just the data that the custom ones were making use of.

Correct.

The Duration Timer Tooltip used to display the time as 15:00 for a 15 minute timer and now displays it as 15 Minutes Remaining. This small Cilent / Server change now makes the dynamic data call out of the timers broken. If you have not bugged this in game, it would probably benifit everyone that would like it fixed to do so. Everytime I speak with folks from SoE the first question they ask is: Did you bug it?. It also couldn't hurt making a post in the UI section of the SoE Boards stating that the DynamicData Call-Out for the Maintained Spell Timer Display is broken once again. The Dynamic Data Call-Outs are GameData.Maintained.Spell_1.Duration through GameData.Maintained.Spell_30.Duration, and it is clearly broken because of the change in the Maintained Spell Tooltip Timer Display.


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