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Right aligned effects and maintained spell windows
Is it possible to make the effects and maintained windows list the spells from right to left instead of the default left to right? I have been messing with this and can't figure out how, or if it is even possible.
Daellig |
You'd have to make a new one from dynamicdata, We have half the ones we need (the maintained DDs) but i dont even know if they're working. Effects dynamicdata isnt out yet. =(
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I don't follow. I was referring to the order by which various spell effects populate the windows as you change their size. By default the windows are positioned tall and skinny, so the spell effetcs populate from top down. When you make them wide and thin, the populate from left to right, just like the hotbutton bar. I am working on a GUI layout and design, that would work best if either the maintained buffs window or the spell effects window was wide and thin, but populated from left to right. Any help or enlightenment would be great. I am assuming this may have something to do with the pack order, but I am not clear enough on the behavior of that property to get it to work.
Daellig |
It should be possible. Just resize/reshape the windows in UIBuilder and change the order of the icons. I.e. Effects has the first icon at the top, working down to icon 12 at the bottom, with 13-30 layered underneath 12. Make the window horizontal and move 1 to the other side, then 2, et cetera until they're all in the reverse position.
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