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troubles with dynamic data filters
Well, I have been trying to make some improvements to my UI mod and that has involved trying to use the dynamic data filters to control hiding some pieces of a window, or change the colors of some items. For example, on my target window, I'm trying to hide the level info and the mana gauge whenever the target doesn't have a level, or doesn't have power. I created pages to hold all the level components, and another page to hold all the power components.
sorta like this: Code:
<Page DynamicData="/GameData.Target.Level" DynamicDataFilter="0001" same thing for the power... when a mob has no power the power bar disapears, but the gauge and the percentage text stills hows up... i can't figure out what i'm doing wrong.. and that brings me to the other problem. I am trying to use a border around the target info ... a small thin line that wraps around the target name and tier info, and I want that border to be the /con color. I again tried using the dynamic data for the target name (which is changed in game according to the con color), but i still only get white for the border when i filter the color. Code:
<Image DynamicData="/GameData.Target.Name" DynamicDataFilter="0400" Any help would be greatly appreciated... thanks, Wyynd |
I'm not sure about the color issue as I haven't played around with it, but I think your labels aren't dissappearing because neither is the power / mana bar. When a mob runs out of power / mana, the bar is still there its just transparent... thus as long as you have something targetted using dynamicdatafilter=0001 will show whatever data it's being fed by the game. the filter is limited to either showing everything when something is targetted, or nothing when nothing is targetted.
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also as i recall the hiding for level only works when there truly in NOTHING example None != Nothing so it still shows it.
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