EQ2Interface

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-   ProfitUI (https://www.eq2interface.com/forums/forumdisplay.php?f=41)
-   -   click to cures (https://www.eq2interface.com/forums/showthread.php?t=13854)

mjlinton2 02-21-2010 04:11 AM

click to cures
 
MY click to cures is not working. Is there a way to get it to work?

Ixoa 02-21-2010 07:57 AM

if it was working before the SF update maybe a good idea to follow this topic and post in there if its related to SF

http://www.eq2interface.com/forums/s...t=13804&page=1
:)

mjlinton2 02-21-2010 12:35 PM

click to cures
 
That forum had nothing in it to fix the click to cures

queuwki 02-21-2010 01:17 PM

same problem here :(

TalTal 02-21-2010 03:35 PM

Click to cure in group window,raid window, or both?

Silat

Thorguard 02-21-2010 10:20 PM

This is click to cure in RAID window.. group window or target window on self is fine...

Any solutions?

TalTal 02-23-2010 07:46 AM

Quote:

Originally Posted by Thorguard (Post 88583)
This is click to cure in RAID window.. group window or target window on self is fine...

Any solutions?

The patcher should fix you up. If not, the referenced thread from above has an updated reid file that does work and has been tested by many people at this point.

Silat

Ixoa 02-23-2010 07:51 AM

Quote:

Originally Posted by mjlinton2 (Post 88562)
That forum had nothing in it to fix the click to cures

i didnt say it was but as i stated if it was working before the SF update and isnt now the linked thread is where the SF related issues are being put that was all.
Keeps it all in one place.
:)

Quebecker 02-27-2010 01:05 PM

2 files to change, will enable the use of T9 handcrafted pots:


_ProfitUI_Cures.txt :


<?xml version="1.0" encoding="utf-8"?>
<Page Name="ProfitUI_Cures">

<Data Name="CancelSpellcast" Value="false"/>

<Data Name="TraumaMacro" Code="" />
<Data Name="ArcaneMacro" Code="" />
<Data Name="NoxiousMacro" Code="" />
<Data Name="ElementalMacro" Code="" />
<Data Name="CurseMacro" Code="" />

<Data Name="TraumaPotion" potionvdl_2="855760996" potionvdl_1="1730973387" potionvdl_3="-292985664" potionvdl_4="1730973387"/>
<Data Name="ArcanePotion" potionvdl_2="1372020673" potionvdl_1="99234158" potionvdl_3="-1940923547" potionvdl_4="99234158"/>
<Data Name="NoxiousPotion" potionvdl_2="-250251480" potionvdl_1="-1222056897" potionvdl_3="544446557" potionvdl_4="3072910399"/>
<Data Name="ElementalPotion" potionvdl_2="2105175164" potionvdl_1="301952041" potionvdl_3="528994112" potionvdl_4="301952041"/>

<Data Name="Assassin" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Berserker" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Brigand" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Bruiser" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Coercer" TraumaCure="NONE" ArcaneCure="3530975588" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Conjuror" TraumaCure="NONE" ArcaneCure="3530975588" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Defiler" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
<Data Name="Dirge" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Fury" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
<Data Name="Guardian" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Illusionist" TraumaCure="NONE" ArcaneCure="3530975588" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Inquisitor" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
<Data Name="Monk" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Mystic" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
<Data Name="Necromancer" TraumaCure="NONE" ArcaneCure="3530975588" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Paladin" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Ranger" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Shadowknight" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Swashbuckler" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Templar" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
<Data Name="Troubador" TraumaCure="NONE" ArcaneCure="NONE" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Warden" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
<Data Name="Warlock" TraumaCure="NONE" ArcaneCure="3530975588" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>
<Data Name="Wizard" TraumaCure="NONE" ArcaneCure="3530975588" NoxiousCure="NONE" ElementalCure="NONE" CurseCure="NONE"/>

</Page>



_ProfitUI_CuresCode.xml :


<?xml version="1.0" encoding="utf-8"?>
<Page Name="ProfitUI_CuresCode">
<Button Name="CureSpell" OnActivate="useabilityonplayer Parent.Target Parent.Cure
Activated=false"/>
<Button Name="CurePotion" OnActivate="Parent.GetPotionLocation.Press=true
use_itemvdl Parent.Potion_1
use_itemvdl Parent.Potion_2
use_itemvdl Parent.Potion_3
use_itemvdl Parent.Potion_4
Activated=false"/>
<Button Name="CustomMacro" />
<Button Name="CureTrauma" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.TraumaMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Trauma&apos;"/>
<Button Name="CureArcane" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.ArcaneMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Arcane&apos;"/>
<Button Name="CureNoxious" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.NoxiousMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Noxious&apos;"/>
<Button Name="CureElemental" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.ElementalMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Elemental&apos;"/>
<Button Name="CureCurse" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.CurseMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Curse&apos;"/>
<Button Name="Configure"/>
<Button Name="GetSpellLocation" OnPress="SpellLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.Parent.Parent._HUD.ProfitUI_SubclassDetector.Subclass) ## &apos;.&apos; ## (Parent.CureName) ## &apos;Cure&apos;
Parent.Configure.OnPress=&apos;Parent.Cure=&apos; ## (SpellLocation)
Parent.Configure.Press=true"/>
<Button Name="GetPotionLocation" OnPress="PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_1&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_1=&apos; ## (PotionLocation)
Parent.Configure.Press=true
PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_2&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_2=&apos; ## (PotionLocation)
Parent.Configure.Press=true
PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_3&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_3=&apos; ## (PotionLocation)
Parent.Configure.Press=true
PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_4&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_4=&apos; ## (PotionLocation)
Parent.Configure.Press=true"/>
<Button Name="GetCancelSpellcastFromFile" OnPress="Parent.CancelSpellcast=Parent.ProfitUI_Cures.CancelSpellcast.Value"/>
<Button Name="CancelSpellcast" OnActivate="clearallqueuedabilities
cancel_spellcast
Activated=false"/>
<Button Name="DoCure" OnPress="Parent.GetSpellLocation.Press=true
Parent.CancelSpellcast.Activated=Parent.CancelSpellcast
COND=Parent.Cure==&apos;NONE&apos;
HAS_SPELL=COND ? false : true
Parent.CureSpell.Activated=HAS_SPELL
COND=(Parent.Target==Parent.Self.Text)
Parent.CurePotion.Activated=COND ? '!'HAS_SPELL : false"/>
<Text DynamicData="/GameData.Self.Name" Name="Self"/>
<include>_ProfitUI_Cures.txt</include>
</Page>

Papabard 02-27-2010 01:42 PM

with profit having a very talented person (well I hope so) working on it now can we please keep to a minimum those pasting code saying it fixes things? I copied this code into my current installation and got a couple errors during load. Might be because of copy/paste buggyness but it is a risk we all take when files that fix the cure potions are already on the auto updater.

Quebecker 02-27-2010 02:19 PM

This code works fine.

If it's on the auto-updater already, then why did you use it? (it wasn't yesterday).

TalTal 02-27-2010 02:45 PM

Quote:

Originally Posted by Quebecker (Post 88840)
2 files to change, will enable the use of T9 handcrafted pots:


<snip>

<Data Name="TraumaPotion" potionvdl_2="855760996" potionvdl_1="1730973387" potionvdl_3="-292985664" potionvdl_4="1730973387"/>
<Data Name="ArcanePotion" potionvdl_2="1372020673" potionvdl_1="99234158" potionvdl_3="-1940923547" potionvdl_4="99234158"/>
<Data Name="NoxiousPotion" potionvdl_2="-250251480" potionvdl_1="-1222056897" potionvdl_3="544446557" potionvdl_4="3072910399"/>
<Data Name="ElementalPotion" potionvdl_2="2105175164" potionvdl_1="301952041" potionvdl_3="528994112" potionvdl_4="301952041"/>

<snip>

Notice how potionvdl_1 and potionvdl_4 are the same id? I'm assuming you added 4. It is a duplicate and unnecessary. That is what papabard was probably referring to.

The patch for the potions was done the 16th or 17th and has been on the updater since then. I appreciate the attempt to help though.

Silat

Papabard 02-27-2010 11:12 PM

Quote:

Originally Posted by Quebecker (Post 88846)
This code works fine.

If it's on the auto-updater already, then why did you use it? (it wasn't yesterday).

As Tal'Tal pointed out it has been on the updater since I do believe the 16th release day and having been in beta already knew the fix. I used to code to check that it worked and it does indeed work but also attempts 4 uses 1 of which isn't required causing 3 item no longer exists in inventory or spellbook an issue that occurs when trying to use lower tier potions before the higher tier potions. Of course I don't know which is the higher tier lol. Would love to have the highest tier 1st.

TalTal 02-28-2010 09:27 PM

Will switch the order around if I can figure it out...they are numbered...so that is probably a clue for me.

Silat

lecore 03-16-2010 07:02 PM

Potion plus Spell cures
 
My click to cure for potions is working fine. I am a conj so I edited the file so that it uses my cure elemental as well. The only issue that I have noticed is that it will use my Cure Arcane spell when first pressed. If I immediately press Cure Arcane again it should then use the potion since my Cure Arcane spell is down. It does not. Will only use the Cure Arcane spell and not the pot. This also applies for the Cure Elemental as well.

Lazllo

derekj54 03-23-2010 03:18 PM

<Data Name="CurseMacro" Code="gsay Curing Parent.CureName on Parent.Target" />

that is current curse macro, how would i make it go to both group and lets say channel 3?

Papabard 03-23-2010 04:02 PM

<Data Name="CurseMacro" Code="tellchannel channelname curing Parent.CureName from Parent.Target
gsay curing Parent.CureName from Parent.Target
tell Parent.Target curing Parent.CureName on you"/>

Make sure to put a newline for each area you want to say/tell to

derekj54 03-23-2010 04:24 PM

thanks you!

qiqok 03-29-2010 03:31 AM

Quote:

Originally Posted by TalTal (Post 88850)
Notice how potionvdl_1 and potionvdl_4 are the same id? I'm assuming you added 4. It is a duplicate and unnecessary. That is what papabard was probably referring to.

The patch for the potions was done the 16th or 17th and has been on the updater since then. I appreciate the attempt to help though.

Silat

potionvdl_1 and potionvdl_4 are the same for arcane, elemental & trauma but not noxious.
I am not a programmer but I know my way around a PC enough to use several different custom UI features which renders the Profit UI auto-updater a bit of a loose cannon.
This is the only helpful update on making T9 potions usable with C2C for myself and I for one would like to thank Quebecker for making something available for those that don't use the auto updater. :)

gm9 03-29-2010 07:01 AM

Quote:

Originally Posted by TalTal (Post 88889)
Will switch the order around if I can figure it out...they are numbered...so that is probably a clue for me.

Silat

The way I originally had it was highest tier first. The code tries to use them in order _1 to _3 and uses whichever it finds first. Originally there were only 2 different supported potions btw (handcrafted and mastercrafted). I increased it to 3 on the last max level increase to allow people to use up mastercrafted stuff from the last tier which was still good enough. Adding a fourth one now looks like definite overkill to me because the fourth one will not go to max level anyway.

Hope that helps.


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