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Group Window Help
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Hey guys,
I took the Arcane Group Window and altered basically 90% of it. I came up with something I like very much and would like to share, but I cannot get it to display in game as it displays in the UIBuilder program. I have tried messing with spacing and moved everything around any way I can think of, but in game it seems to have a wrapping issue. The window is supposed to display like so: f1: member0 (player) f4: member3 f2: member1 f5: member4 f3: member2 f6: member5 However, in game the window displays like this: f1: member0 (player) f2: member1 f3: member3 f4: member3 f5: member4 does not display f6: member 5. I have had an exceptionally difficult time testing this because of the need to have a full group just sit around and wait for me to mess with my ui over and over again. After hours of changing everything I could possibly think of, I've come to no solution. Any help is appreciated. The file is attached. Thanks much. |
free yourself of the blasted group window hardcodings
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Other than that, i would say convert everything over to dynamicdata (you're using the hardcoded soe stuff right now) and move it off of the nasty "GroupMembers" page thats causing all the trouble. (which, two days ago would be impossible!) ahh.. progress. ![]() Oh.. and if you want an easy way to test a group window, i think setting visible=true on every groupmember# page will make everything pop up. |
Wow, great info insomniac. Thanks a ton for your help!
I will try that out later today after classes. Thanks again. |
Neither
DynamicData="/GameData.Group.Group_1.HealthPercent" nor DynamicData="/GameData.Group_1.HealthPercent" seem to work for me (and none of the other group member dynamic data is either. Anyone else play with this stuff and get it working? Quib |
There is a post about the Group Data not being implemented in another thread here.....
http://www.eq2interface.com/forums/s...ead.php?t=1182 Quote:
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I thought I remembered something like that. Thanks Humudce!
Quib |
I tried resizing it with no luck. I tried different formats (ie 2x3 and 6x1 (vertical) instead of my earlier 3x2 with no luck. The visible feature is set on visible, but I cannot see members until they join (probably a hardcoded feature?).
I guess I will have to wait until the next big patch to be able to create a custom window using the Dynamic data. The question is, however...how were the other modders able to get around this wrap issue and create their group window mods? Thanks for the info/help. |
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I just posted a screenshot and file in the Released topic. I change the window a bunch too, and I moved the graphics to the seperate member pages so they don't show up until a member joins the group. (I also made other adjustments too; it's not too "arcane" anymore ;) ) |
What you're looking for should be possible. Try the following layout.
3 1 4 2 5 Make the Member 3 page double wide with contents shoved over to the right. Make a version of the Player window using DynamicData and position it over the blank space of the widened Member 3 page. The autowrap feature should position everything corectly when the window is shrunk down. |
sorry to be a bit off-topic but, thats the reason I cannot apply the DynamicDataFilter="FBFB" so the groupwindow bars will color themselves :(
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