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Bag Issue
I am assuming this is something sony caused in yesterday's patch, but . . .
I usually keep one bag (36 slot box) open all the time, but yesterday after patching and getting in the game, ever time I zoned, the open bag would close, and I would have to re-open it. I bugged it in game, but wondered if anyone else is seeing the same behavior. |
i tribot mate and only one of my 3 computers has this prob;em it has gotten quiote annoyign if anyone else knows a fix?
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All of my characters have the issue, so I was hoping it was something sony did, but if only one of your characters is having the problem, then I am guessing it is some kind of corruption in the ui settings file, and I will probabaly have to delete it and recreate our screen layouts from scratch.
You might try to use the load_uisettings and load one of the settings file from one of your characters that is NOT having the problem into the one that is, and see if this fixes the problem. |
Or maybe it's linked to specific bags only?
GU51 will bring a new, readable uisettings format. Hopefully all the problems with those files will be a thing of the past then. Or at least they should be more easily fixable then. |
Have the same problem Profit is updated. I keep one bag open too have moved it and switched it and even opened multiple ones. The window stays up while you are zoning but at the last second when the screen refreashes from the zoning box to the character appearing poof its gone. Kinda annoying.
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I will live with it until this update when we get the settings files in XML and somebody figures out what it all means, and then if it is in the settings file I can fix it without redoing the WHOLE layout
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Bags
I noticed that i am still having this problem even after reloading the settings. It seems to only be the one computer though not the individual charcters themselves so maybe profit UI didnt cleanly install
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Still have the issue with bag closing when zoning even after LU51.
Thought i had it fixed later week loaded another chars ui on same computer and it worked untill we raided Palace of the ancient one then soon as we finished it started doing it again so i waited until today to see if fixed and it isnt :( |
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