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TSO beta
I can't discuss UI XML, new windows or such because of the NDA, but so far ProfitUI itself and all the windows it mods seem to work fine in the TSO beta client. If it stays that way that's good news, no major upheaval when TSO comes out.
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Thanks for the info, that's what I heard (I got the first PMs about this the day closed beta opened, lol). I'm always so happy that Rothgar took up my suggestion of the eq2ui_custom.xml file for mods, since that was introduced the UI did not really need fixing anymore after game updates. :)
Apart from that since today I will have a way of staying on top of changes that may be made on Beta, so even if anything should yet come up ProfitUI will be ready for TSO launch. ;) |
Tell Rothgar I want a key too :D
Ah well, I can wait .. just have some spare time at the moment :P |
Well I don't have spare time at the moment. And I haven't spoken to Rothgar in a while, last time was when he wouldn't believe me that the incompatibility of the scripting engine with non-US-ASCII characters now even breaks the default UI group and raid windows (VoIP buttons). :p
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Yea I'ed like to get in to see the DD changes and what can be done. But yea, since the custom mod it shouldn't be hard to stay on top of changes. wasn't really before just had to be quick on adding new includes :P
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