This start button contains 4 tooltips atm
the one on upper right shows info on foraging rares along the botton are 3 that show Heroic Opportunity guides for 2,3, and 4 classed groups. start button: All tooltips that show so far: future updates: change the ? to 2,3,4,T, respectively possibly add more tooltips, depending on what i can think of, and what is suggested possibly making this tooltip stuff its own window possibly making the tooltip buttons user movable (if they are to remain in start button window) DOWNLOAD HERE: http://www.eq2interface.com/download...fo.php?id=3388 ________ Babbie |
neat :)
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Aye, very nifty. :)
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:nana: :nana: :nana: :nana: :nana: :nana: :nana: :D
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can somone post a listing of all the skill types each class uses for spellbooks plz?
this way you will know who needs that adept 1 you looted:) ________ HURT FROM WELLBUTRIN |
Quote:
Fighter: Martial Arts * Brawler: Brawling - * Bruiser: Physicality - * Monk: Tranquility * Crusader: Faith - * Paladin: Determined Faith - * Shadow Knight: Determined Zeal * Warrior: Tactics - * Berserker: Berserk - * Guardian: Protection Mage: Evocations * Enchanter: Enchantments - * Coercer: Protean - * Illusionist: Hallucinations * Sorcerer: Sorcery - * Warlock: Noctivigance - * Wizard: Elemental Mastery * Summoner: Legerdemain - * Conjuror: Conjurations - * Necromancer: Sepultures Priest: Inspirations * Cleric: Theurgy - * Inquisitor: Inquisitions - * Templar: Regimens * Druid: Archegenesis - * Fury: Nature's Reckoning - * Warden: Nature's Refuge * Shaman: Talismans - * Defiler: Vehemence - * Mystic: Fetishisms Scout: Reconnaissance * Bard: Melodies - * Dirge: Dirges - * Troubador: Ballads * Predator: Stalking - * Assassin: Assassination - * Ranger: Archery * Rogue: Skullduggery - * Brigand: Banditry - * Swashbuckler: Swashbuckling [edit: corrected two spelling errors…make that three] |
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This is a great little cheat sheet! Thanks.
An Idea I have, could you add to the top right corner a custom tool tip where a user could type in text (before loading game) and then the text would display. The user could edit XML directly or (preffererd) edit a txt file (so there would be no chance of messing up the xml. For example, I orgainze my quests by zone and what I need to kill and have to tab out to view it. Would love to be able to point to a tool tip to see that I need something. Of course I'd have to update the notes at the end of a session, but that is no problem. |
1 Attachment(s)
heres a sneak peek until it gets approved
2 shows 2 group HOs 3 shows 3 group HOs 4 shows 4 group HOs S shows spell skills (spellbook skills translated to classes) T shows tradeskill rares up to tier 5 ________ Allysonhotxxx |
Very simple but so usefull :)
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That looks nice :) get to work :D :nana:
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Wiking,
get to work?? i have a download link on the first post ;) its updated, check it out ________ Buy e cigarettes |
Love the idea! :nana:
i am waiting till you add the class knowledge for skill types before i download it... can't wait... I'm worried I will forget about this mod before it's finished! eek! :eek: |
it has knowledge for skill types...says so on the download page:)
________ Colorado Marijuana Dispensary |
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