EQ2Interface

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-   ProfitUI (https://www.eq2interface.com/forums/forumdisplay.php?f=41)
-   -   exporting parts of profit to fetish (https://www.eq2interface.com/forums/showthread.php?t=10983)

karlheinz 05-12-2008 01:31 PM

exporting parts of profit to fetish
 
ok this may sound weird but i figured i wanted to use the click2cast-buttons in the group-window of your UI along with my fetish-UI.

ok so there we already are at the root of the problem, both UIs use a completely different structure and i couldnt get that figured out yet.

things i unzipped from the profit-package to my ui-folder:

- font+images folder
- _profitui _cures, _curesmode, _font*, _quickraidbuttons, _subclassdetector,
- eq2ui_custom.xml, eq2ui_mainhud_groupmembers + raid.xml

ok loading that in eq2 i can see the group-window, can see the cure-buttons, can see the 5 c2cast buttons on mouseover, CANT see the queue-toggle (and other buttons there may be)

and, for some strange reason, the group window is showing myself on position #1, is this working as intended? because thats what the mainhud_player window is for actually *scratch_head*

ok onto the things, that are left to do:

- c2cure-buttons dont work, saying skill not available. im pretty sure this and the next problem are linked, so not saying anything more here.

- c2cast-buttons dont work, showing parent.parent.yadda on their tooltips.

ok so i already have a guess, on why this is the case, as i suggest its the above stated structual difference between both UIs, so im pretty sure i need to alter the amount of "parent."-s used.

fetishs cure-buttons say this:

OnPress="useabilityonplayer parent.parent.GroupMember1.MemberInfoPage.Name.LocalText Cure Arcane"

yours:

OnPress="Parent.Parent.Parent.Parent.Custom.ProfitUI_CuresCode.CureTrauma.Press= true Parent.Parent.Parent.Parent.Custom.ProfitUI_CuresCode.Target=Parent.Parent.Group Member0.MemberInfoPage.Name.Text"


so based on that, does anyone have any suggestion, on how to get this... "project" to work? :)


... and we can get this figured out i would want to try the same changes to the raidwindow, because itd be nice to have those 4 (5) cure-buttons along to the regular c2cast-ones (fetish only presents 3 c2cast buttons and no extra cures)


OK, update! without changing any code, by joining a raid all buttons started working as they should. so im only left with 2 issues:

- groupwindow still including myself

- queue-toggle does nothing (but is visible)

to add something in the end: im pleased how easy that was :)

gm9 05-12-2008 04:30 PM

Groupwindow buttons currently need to be initialized via:
/show_window Custom.ProfitUI_SubclassDetector
Subject to change in future versions, e.g. raid window does not need this.

Quote:

Originally Posted by karlheinz (Post 72680)
so im only left with 2 issues:

- groupwindow still including myself

- queue-toggle does nothing (but is visible)

1. by design so you have all information in one spot without needing to check another window
2. If cures are working, I do not see how the toggle could possibly not work.


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