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exporting parts of profit to fetish
ok this may sound weird but i figured i wanted to use the click2cast-buttons in the group-window of your UI along with my fetish-UI.
ok so there we already are at the root of the problem, both UIs use a completely different structure and i couldnt get that figured out yet. things i unzipped from the profit-package to my ui-folder: - font+images folder - _profitui _cures, _curesmode, _font*, _quickraidbuttons, _subclassdetector, - eq2ui_custom.xml, eq2ui_mainhud_groupmembers + raid.xml ok loading that in eq2 i can see the group-window, can see the cure-buttons, can see the 5 c2cast buttons on mouseover, CANT see the queue-toggle (and other buttons there may be) and, for some strange reason, the group window is showing myself on position #1, is this working as intended? because thats what the mainhud_player window is for actually *scratch_head* ok onto the things, that are left to do: - c2cure-buttons dont work, saying skill not available. im pretty sure this and the next problem are linked, so not saying anything more here. - c2cast-buttons dont work, showing parent.parent.yadda on their tooltips. ok so i already have a guess, on why this is the case, as i suggest its the above stated structual difference between both UIs, so im pretty sure i need to alter the amount of "parent."-s used. fetishs cure-buttons say this: OnPress="useabilityonplayer parent.parent.GroupMember1.MemberInfoPage.Name.LocalText Cure Arcane" yours: OnPress="Parent.Parent.Parent.Parent.Custom.ProfitUI_CuresCode.CureTrauma.Press= true Parent.Parent.Parent.Parent.Custom.ProfitUI_CuresCode.Target=Parent.Parent.Group Member0.MemberInfoPage.Name.Text" so based on that, does anyone have any suggestion, on how to get this... "project" to work? :) ... and we can get this figured out i would want to try the same changes to the raidwindow, because itd be nice to have those 4 (5) cure-buttons along to the regular c2cast-ones (fetish only presents 3 c2cast buttons and no extra cures) OK, update! without changing any code, by joining a raid all buttons started working as they should. so im only left with 2 issues: - groupwindow still including myself - queue-toggle does nothing (but is visible) to add something in the end: im pleased how easy that was :) |
Groupwindow buttons currently need to be initialized via:
/show_window Custom.ProfitUI_SubclassDetectorSubject to change in future versions, e.g. raid window does not need this. Quote:
2. If cures are working, I do not see how the toggle could possibly not work. |
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