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New Dynamic Data for spell reuse timer
Some news from the official forum:
http://forums.station.sony.com/eq2/p...08699� Quote:
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Right, should have shared this here, someone already posted this in my forums recently.
I'm not convinced yet that I'm going to use this - I'll probably get seizures from the countdowns on all of the buttons... |
Haha. Nice.
I'm looking forward to it. With all the chat windows I used to use and information being displayed in EQ1, I think I'll be able to handle it. I'd rather see dynamic data for the spell effects/debuffs windows however. If there was some kind of color scheme attached to these cooldown timers, it would probably be more visually appealing. IE: text changes colors and it approaches reuse time |
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