Is this possiable?(Floating Combat Numbers)
Hey i was wondering and i think i would be a cool idea. Is there someway to change the numbers floating above the mobs head that if it is say poison damage you can change the font and color of the numbers so you know it was poison damage?
ex Bob hits a spider for 100 crushing damage Bob hits a spider for 12 poison damage <--- this text floating above the mobs head would be a diff font and different color say green |
I doubt it, AFAIK there is no way for the floating numbers to know what type of damage they were.
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"If" the chat window's output was parse'able, things like this would be possible. BUT, only if some kind of scripting language was also implemented into the game...
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what about jsut changing the font of all damage
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We can't change the font or color of poison if we don't know which damage is poison.
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eq2ui_proxyactor.xml -> CombatBubble page, change the font of the LowerText element in it to change all combat numbers or add some code OnShow to filter for whatever color you have configured for your incoming damage (game options) and change the font based on that then.
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