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[Test] 2.13.07 (patch) - Interface Changes
UI Notes:
Here are the following XML Changes found on the test server 2.13.07. The left side is what is on live server 2.13.07 and the right side is what is on the test server now 2.13.07. Changes are shown in red and some xml above and below the changes are left in for context. Please keep in mind these changes have not gone live yet and more changes may be in the works and only introduced on patch day. Changed: eq2ui_community.xml eq2ui_ImageStyles.xml eq2ui_inventory.xml eq2ui_inventory_bag.xml eq2ui_inventory_market.xml eq2ui_loginscene.xml eq2ui_mainhud.xml eq2ui_mainhud_contest.xml eq2ui_mainhud_help.xml eq2ui_mainhud_heroic.xml eq2ui_mainhud_knowledge.xml eq2ui_mainhud_map.xml eq2ui_mainhud_player.xml eq2ui_mainhud_society.xml eq2ui_mainhud_tracking.xml eq2ui_newcharscene2.xml eq2ui_playerhousing.xml eq2ui_popup.xml eq2ui_popup_achievementmerchant.xml eq2ui_popup_groupoptions.xml eq2ui_popup_hotkeyoptions.xml eq2ui_popup_uisettings.xml eq2ui_RectStyles.xml eq2ui_specialelements.xml Changed: eq2ui_mainhud_browser.xml eq2ui_popup_bagoptions.xml |
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Any one else try the browser window and have it work? I used it with the default interface and it doesn't work for me. I see white flashing boxes in the content area of the browser window. The picture doesn't really show it correctly...
Running Vista Premium x32 with Nvidia 8800. |
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Never saw that warning though. :confused: |
No, it looks like the browser isn't quite working yet. I get a white flash of noise when I try to load a page. From what I've read, the petition system in the help window is supposed to use this Mozilla browser too. Anyone hear anything good about this Mozilla thing?
:nana: ;) Othesus - Dirge - Lucan DLere Vaspar - Fury - Lucan DLere Edit: Sorry, the Mozilla thing was a joke! I've been using Firefox since I bought my first PC. |
Mozilla
As far as the Mozilla browser goes I have been using it for quite some time now. Its far more secure than IE. It also has some nice features for bookmarking, downloads, etc. Check out the website for more info. If the in game browser is Mozilla based that definately is a plus. Hope it starts working good. As of yet I get the same thing.
Sage :nana: :cool: :nana: |
I dont use Mozilla, for it seems secure, but less secure than Opera
Opera Web Browser I use opera. It has many great features, very secure, and supports a lot of things Mozilla does not support. It isn't sluggish either. Opera FTW! |
Never had Mozilla act `slugish` but alas this isn't a browser debate. Not working for me as well.
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Wrong thread to debate what browser is better. If you want to do that please create a new thread in the chit-chat forum. Please keep this on the topic of the patch.
thanks |
Yeah, sorry about that Dolby. Just wondered why they picked Mozilla =-P
It's not working for me either, when opened I see fuzz...I don't know any other way to explain it. In the middle where the info is suppose to be...there is some sort of fuzz,like how the tv is w/o cable and antenna...kinda like that. |
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There's a patch up on test server that fixes the browser not working.
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I cant wait to actually see this in action and working. The origional window was ... not very good.
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Yep it works, Looks nice DNeufeldSOE!
Now to find some cool uses for it. |
I can run the game in fullscreen mode now, yay! :p
Should be lots of mods to it with bookmarks to good info sites, both online and stored on the compy. |
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Clean and efficient... Include maps of zones (eq2map type) with icons (with popup tooltips) that can be toggled just like eq2map... No more need for the "load map" option then... I bet that would get some hits... ;) |
any chance i could get one of you to go to
http://whatsmyuseragent.com/ and post back what the new ingame agent line is? for the record, the current Inventory.HTML one is "EQ2_Embedded/0.01 [en]" i've got some pages that i display diffently if your in the game (although thats kinda moot now if it renders stuff like tables and css, although flash based sites could use this to let you know that they dont work from inside eq2) |
Sure, the useragent reported by the browser is:
Mozilla/5.0 (Windows; U; Windows NT 5.1; chrome://navigator/locale/navigator.properties; rv:1.8.0.9) Gecko/20070125 Wow, that's a strange bug. When you copy text from the game browser to the clipboard, then try to paste is somewhere else, the game freezes up right when you paste it. That just happened to me twice. For any web pages I think you should treat it as a normal browser and detect plugins as you normally would. Othesus - Dirge - Lucan DLere Vaspar - Fury - Lucan DLere |
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Just thought that should be repeated here :) |
Think one could make a button that is added to each quest in your journal?
/browser http://eq2.allakhazam.com/search.html?q=$quest_title_from_window could do the same for the examine window to search more info on the item. Maybe even add it to the in game HUD over mobs heads? |
I want the bookmark in this browser because it is good in the limited amount. :D
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Not bad, so it works now. Immediate issues I see:
- caching needs to be enabled badly, this is a problem - my character moves while I type - movement keys sometimes seem to perform a double function of moving and entering text. /bugged that. Otherwise I see lots of possibilities, if only I had the time. :) This is posted from in game btw. |
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ty again |
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... i'm speachless, an actual soe dev, here?
man, i really need to watch what i say now. @agent: just maybe something like the old browser had, "EQ2_Embedded/1.00 [en]" nope, never "worked" on it, nothing more then poking at source a couple times for personal research. was more glad that i know what i have to work with, mostly the JS and table/css rendering, thats all. i dont have to do things like "detect for EQ2 browser, and re-replace & with &" i'm debating settingup/installing the stuff to play on test to get a jump on this, i wanna see what this thing can do RIGHT NOW. oh god, if it supports the xmlrequest stuff for ajax.... oh, just maybe a quick sidenote, why did they decide to go with the seamonkey core? (i see by the 1.8) why not the FF core? not as embeddable? will this ever see a history? cache? bookmarks? ui for setting the homepage? will the old /cl_homepage still work? will Inventory.HTML be taken out? cookie support? |
soe posts here sometimes
a friend of mine said they check eq2interface quite a bit this was also the friend that said that they were thinking of making it so u can tab all your windows(make inventory go into persona, vice versa), without being out of game using ui builder, kind of like the chat window. Look at the everquest2/testserver/mozzila folder, located inside the testserver directory...it is almost exactly like the actual mozzila firefox folder, as the window's standalone version. |
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I started a new thread about modding the browser window here , but some of your questions are pretty easy. There is a history.dat file and I assume it's used for the back and forward buttons but I'm not sure if we can access the history any other way yet. If you look at about:config you can see that browser.cache.memory.enable and browser.cache.disk.enable are turned off. I tried to edit the prefs.js file by hand but this didn't turn them on. Bookmarks would be nice but not entirely necessary. I can just make a macro to open my normal Firefox bookmarks.html file. Currently /cl_homepage doesn't seem to work. Hmm, I don't think I'll ever use Inventory.HTML again so it doesn't matter to me. Cookies work fine-- otherwise we wouldn't be able to log into these forums and post. You have to log in to the eq2 support site to file a petition there. Of course there are a few odd things going on still though. You can't post on the eq2 forums because you can't type into the text box. On the eq2map site the dropdown zone selection menu goes under the map image. And I'm sure there are a lot of other bumps to be worked out. Othesus - Dirge - Lucan DLere Vaspar - Fury - Lucan DLere |
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oh wow, answers, /praise.
ok seriously now, this has a lot of potential. esp for the people that play full screen. might be worth the time to add a category entry in the options screen that has some of these options, "caching" "cache size" "clear cache" "clear cookies" "set homepage" ssl support? one more thing, i heard it was previewed at the summit, so i wont push for it now, but will they be using this new mozilla core in the new launch pad? it really bothers me to have the LP use the MSIE widget for the right pane. it makes all the links open as IE windows. its not a browser war, i sometimes play in places where IE(and all its subcomponents) are VERY locked down/out. oh, and i had ment for the "EQ_Embed" to be used in the "extra" part of the agent at the end |
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Silverfrost may know what they plan to use for the new launchpad, but my guess is that he doesn't work on it. The launchpad is made by the platform team. They work over in the building with management, operations, and the ad people, which is across the way from the building where the eq2 team works. Othesus - Dirge - Lucan DLere Vaspar - Fury - Lucan DLere |
wheee!
(from http://forums.station.sony.com/eq2/p...opic_id=349038) A section has been added to options to control the web browser. You can set your homepage, enable disk caching and control the disk cache size here. The EQ2 browser now has a custom product code in its user agent string. and yes, i realize i'm posting in the thread about the last update about the new update, but its relevant |
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/cl_browser_homepage {URI} /cl_browser_disk_cache_size_mb {size in MB} /cl_browser_disk_cache_enable {1|0} The homepage works with the /browser command. The /show_window mainhud.browser command opens up a second browser window that doesn't use the homepage. It still uses google.com. If you look at the about:config page you can see that browser.cache.memory.enable is now on by default. The user agent is still the same so that might still be coming. Typing without moving and the mouse wheel seem ok now. |
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