EQ2Interface

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-   -   eXtremeUI (https://www.eq2interface.com/forums/showthread.php?t=3539)

sammeria 07-30-2005 07:17 AM

Landiin,

Anychance of adding a button to open all the bank slots at one time??

Sam

heidrickla 07-30-2005 10:46 AM

Possibly... I'll look into it for you.

DarkScales 07-30-2005 12:29 PM

Other issues
 
Yes thanks for the Great! UI

The part on the bank window that says autobank does not work. You bring stuff over to it and it will not store it automatically.

Also the filter on the Receipe page does not work.

Thanks

Landiin 07-30-2005 01:59 PM

Quote:

Originally Posted by DarkScales
Yes thanks for the Great! UI

The part on the bank window that says autobank does not work. You bring stuff over to it and it will not store it automatically.

Also the filter on the Receipe page does not work.

Thanks

These are fixed and will be in the next update

Peyoten 07-30-2005 03:55 PM

It is the current release version and I did exactly as told on installation. I can go back and double check on that stuff but pretty sure I did it correctly. And the weird thing is is that I can alter it on one account but I switch to another character and it locks up....would that mean its in the uisettings for that character? Maybe delete it and redo those settings for that character.


Also I was raiding today and noticed alt r does not bring up my raid window.

heidrickla 07-30-2005 05:07 PM

Quote:

Originally Posted by Peyoten
It is the current release version and I did exactly as told on installation. I can go back and double check on that stuff but pretty sure I did it correctly. And the weird thing is is that I can alter it on one account but I switch to another character and it locks up....would that mean its in the uisettings for that character? Maybe delete it and redo those settings for that character.


Also I was raiding today and noticed alt r does not bring up my raid window.

to the left of the upper chat window there are 4 boxes click those if u still dont see raid window hit alt - r and it will come up. The checkboxes are for individual groups.

DarkScales 07-30-2005 05:28 PM

Experience Window
 
Thanks for the quick response.

On the experience window, which looks great, part of the decimal number is cut off on the first set of numbers from the left.

Thanks

Lagomorph 07-30-2005 10:53 PM

Nice mod. Love the way you set it up.

1 slight problem. The thing never saves my ui after logging out.
I tried looking to see if there as a problem but got tired after 8 pages of non-stop scrolling.

Also noticed that The "Invite target to group" actually said "Infite target to group"

thirdly all my quests seem to dissapear whenever i /loadui :(

Landiin 07-31-2005 03:19 AM

Quote:

Originally Posted by DarkScales
Thanks for the quick response.

On the experience window, which looks great, part of the decimal number is cut off on the first set of numbers from the left.

Thanks

It 'should' look a bit better in 1.12.5 I hope.

Landiin 07-31-2005 03:22 AM

Quote:

Originally Posted by Lagomorph
Nice mod. Love the way you set it up.

1 slight problem. The thing never saves my ui after logging out.
I tried looking to see if there as a problem but got tired after 8 pages of non-stop scrolling.

Also noticed that The "Invite target to group" actually said "Infite target to group"

thirdly all my quests seem to dissapear whenever i /loadui :(

The only thing I can think to tell you is recopy the supplied ui_settings file. EQ2 saving its ui settings seems to be a thorn in SOE's side.

Landiin 07-31-2005 04:21 AM

Update 1.12.5
 
Update 1.12.5

===============

  • Heidrickla has accepted my offer to be a co dev for eXtremeUI! Being he was doing a lot of good work for it and helping me out so much, how could he refuse;)
  • * NEW* There are 2 new ui_settings files for 1600 x XXX and 1200 x XXX , one with tabs and one with out. There is also a corresponding eq2ui.ini file. It is important to use the corresponding eq2ui.ini file or the HUD will not line up right.
  • Fixed the Guild MOTD edit button.
  • Fixed the recipe windows buttons so they could be seen and pressed.
  • Fixed the hotkeys so they would save their last settings and removed more dead space around the edges.
  • Fixed the vitality readout for trade skills in the experience window.
  • Fixed the exp percent read out so it doesn’t look so smashed. * Thanks for the loc Macgee*
  • Removed the write section from the guild window and placed it back into the journal. I kept the reward’s tab in the guild window.
  • Removed all patron remarks and controls form the guild window to get it in line with LU13.
  • Changed journals and used Jaxel [OCD-Adv] Journal as the base.
  • Changed the hotkeys a bit more so you could turn off the labels and selector independently. To show both labels and selector turn on frames and the Titlebar. To show just the selector turn on only the frames and of to turn them all off, show none.
  • Added T1-T4 search dropdowns to the Market window.
  • Made some minor changes to the skills window.
  • Found some more OK buttons to make default.
  • Started the process of converting all text’s font in the UI to use textstyles. My plan is to make so you can switch out font packs, like you can the frames and backgrounds.
  • Sorry I didn’t get rest of the raid zones addedL I’ll hopefully have that in the next update.
  • I think that’s it for 1.12.5, I probably left something out or broke something. I am sure you guys will find it if I did J

heidrickla 07-31-2005 05:53 AM

Quote:

Originally Posted by Lagomorph
thirdly all my quests seem to dissapear whenever i /loadui :(

/loadui is fubar'd in eq2 there is a different way you have to load the ui. Basically just download the latest version then copy all the files in eXtreme / "copy_and_paste_these_files_to_eq2_main_folder" to your main eq directory. Then copy the eXtreme folder into the UI folder in the everquest directory. Make sure you copy the folder and not just the files in the extreme folder. So it should look like this:
c:\program files\Everquest II\UI\eXtreme\
Then depending on what resolution you play your game in. (can be found in options under first tab) rename the appropriate ini that you copied from the folder above similar to the following:
(1920 x XXXX)server_character_eq2_uisettings.ini - Before renaming it.
Steamfont_Furball_eq2_uisettings.ini - After renaming it. Then just start up eq and you should be good from then on. .... hopefully lol.

heidrickla 07-31-2005 06:03 AM

Hey Landiin I tracked down that Jaxel dds reference its in the compass window. I think there was only one reference to it.
<Image Name="CompassFrame" PackSize="absolute,absolute" PackSizeProp="0006/0001,0006/0001" ScrollExtent="49,49" Size="49,49" SourceRect="161,1,207,46" SourceResource="images/jaxel_elements.dds" Style=" " Visible="false"/>

Kind of funny how I found it... I figured it was something with the journal we just added but I didn't want to go diggin through all that code. Start / Search / For Files or Folders... / All files and folders / A word or phrase in the file name Jaxel_elements.dds
:nana:
Hurray for search!!! Btw first time I've used it to look through code for a reference.

mackgee 07-31-2005 10:44 AM

Quote:

Originally Posted by Landiin
Update 1.12.5

===============

  • Started the process of converting all text’s font in the UI to use textstyles. My plan is to make so you can switch out font packs, like you can the frames and backgrounds.


:nana: :nana: :nana: *CHEER* :nana: :nana: :nana:

Aeeolag 07-31-2005 12:30 PM

not sure if this has been address yet - but this ui doesn't work for people starting new characters and doing the tutorial on the boat. Since that opens with a cut scene that you have to click through, the ui doesn't know how to load it just the main windows and a black screen.

Had to switch to the default UI get to the IoR then could switch back to this one, was checking to see how it would handle those tutorial situations [img]/images/eq2layout/smilies/smile.gif[/img]

Landiin 07-31-2005 12:32 PM

Quote:

Originally Posted by heidrickla
Hey Landiin I tracked down that Jaxel dds reference its in the compass window. I think there was only one reference to it.
<Image Name="CompassFrame" PackSize="absolute,absolute" PackSizeProp="0006/0001,0006/0001" ScrollExtent="49,49" Size="49,49" SourceRect="161,1,207,46" SourceResource="images/jaxel_elements.dds" Style=" " Visible="false"/>

Kind of funny how I found it... I figured it was something with the journal we just added but I didn't want to go diggin through all that code. Start / Search / For Files or Folders... / All files and folders / A word or phrase in the file name Jaxel_elements.dds
:nana:
Hurray for search!!! Btw first time I've used it to look through code for a reference.

How funny I had used part of one of jaxel's compas back when extreme was just somthing I was leaning on( well I still am learning on it ). I've tried using that once or twice but didn't have as good of luck as you did but then I think the word was a bit more common.

Landiin 07-31-2005 12:35 PM

Quote:

Originally Posted by Aeeolag
not sure if this has been address yet - but this ui doesn't work for people starting new characters and doing the tutorial on the boat. Since that opens with a cut scene that you have to click through, the ui doesn't know how to load it just the main windows and a black screen.

Had to switch to the default UI get to the IoR then could switch back to this one, was checking to see how it would handle those tutorial situations [img]/images/eq2layout/smilies/smile.gif[/img]

LOL Aeeolog!! You know I made a char when I did this but I skipped the boat ride, never once thought any thing would be broke there. Hmm And I have a full roster now.. Who to delete..

Landiin 07-31-2005 12:42 PM

Quote:

Originally Posted by heidrickla
/loadui is fubar'd in eq2 there is a different way you have to load the ui. Basically just download the latest version then copy all the files in eXtreme / "copy_and_paste_these_files_to_eq2_main_folder" to your main eq directory. Then copy the eXtreme folder into the UI folder in the everquest directory. Make sure you copy the folder and not just the files in the extreme folder. So it should look like this:
c:\program files\Everquest II\UI\eXtreme\
Then depending on what resolution you play your game in. (can be found in options under first tab) rename the appropriate ini that you copied from the folder above similar to the following:
(1920 x XXXX)server_character_eq2_uisettings.ini - Before renaming it.
Steamfont_Furball_eq2_uisettings.ini - After renaming it. Then just start up eq and you should be good from then on. .... hopefully lol.

And don't forget to rename rename the eq2ui.ini too. I have one for each rez now that maximizes the view area so not alot is hidden behind the HUD.

Bubbler 07-31-2005 01:04 PM

I skimmed through all the pages and didnt see anything about how I can change the color from purple to black...just couldnt figure it out; i saw the file in images but not sure what to do with it.

Landiin 07-31-2005 02:31 PM

Quote:

Originally Posted by Bubbler
I skimmed through all the pages and didnt see anything about how I can change the color from purple to black...just couldnt figure it out; i saw the file in images but not sure what to do with it.

Download the background pack from the addons, find the one you like and rename it to perdigraphics.dds

mackgee 07-31-2005 04:28 PM

2 Attachment(s)
Quote:

Originally Posted by Landiin
Update 1.12.5

===============

  • Fixed the exp percent read out so it doesn’t look so smashed. * Thanks for the loc Macgee*

I updated to 1.12.5 and here's a screen cap of the experience. Still mashed. I'm starting to think you like "mashed" experience. :)

I attached my "repaired" version of the experience window, but I only fixed the adventure experience for two reasons; one, so you can see what the difference is between the mashed and non-mashed (you'll notice it doesn’t look good in UI Builder, but once loaded in game it's tight), and two, I'm too lazy to fix the tradeskill and guild experience %'s.

MackGee

Ibamorihk 07-31-2005 04:29 PM

Installation Help
 
i'm kind of dumb and was wondering if you could provide a more detailed explanation on how to actually install this, like an "installation for dummies" type thread. i have done everything that you said to do and still cannot get this UI to work. any help from someone that knows would be greatly appreciated. thank you =)

Laffs 07-31-2005 07:56 PM

Quote:

Originally Posted by mackgee
I updated to 1.12.5 and here's a screen cap of the experience. Still mashed. I'm starting to think you like "mashed" experience. :)

I attached my "repaired" version of the experience window, but I only fixed the adventure experience for two reasons; one, so you can see what the difference is between the mashed and non-mashed (you'll notice it doesn’t look good in UI Builder, but once loaded in game it's tight), and two, I'm too lazy to fix the tradeskill and guild experience %'s.

MackGee

There is only a few fonts that the exp % will work with properly likes .. as you know you need to overlay parts of the windows... best to test it using a number 8 in the last spot as that is about the widest char your can get ... in the ss i see the "2" is partly cut off... Its not easy to line up correctly likes

Landiin 07-31-2005 09:38 PM

Quote:

Originally Posted by Ibamorihk
i'm kind of dumb and was wondering if you could provide a more detailed explanation on how to actually install this, like an "installation for dummies" type thread. i have done everything that you said to do and still cannot get this UI to work. any help from someone that knows would be greatly appreciated. thank you =)


Ok, when you get the file downloaded. Extract all the files from the eXtremeUI_Vx.xx.x into the directory in your everquest directory called UI if you used the default install its C:\Programe Files\EverQuest2\UI. once that is done you path should look somthing like C:\Programe Files\EverQuest2\UI\eXtreme\<all the ui files>. DO NOT EXTRACT THE FILE INTO C:\Programe Files\EverQuest2\UI\eXtreme.

When that part is done go to C:\Programe Files\EverQuest2\UI\eXtreme\copy_and_paste_these_files_to_eq2_main_folder and copy the files that fit your setup. rename the eq2ui_settings file to what ever toon your useing and rename the (xxxx x xxxx)eq2ui.ini file to eq2ui.ini. these two files should now be in C:\Programe Files\EverQuest2.

Now close out of windows explorer or what ever file you are using and start everquest2.

Here is a pic of what it should look like after you are done


heidrickla 08-01-2005 02:29 AM

Hey where's the porn folder? /boggle :eek:

Slyy 08-01-2005 08:00 AM

help
 
I'm seeing the same instuctions with a picture...hehehe

i was wondering on the setting files for res and char files for the main eq2 dir.

ok say my char name is slyy and sever is nek. should i rename the file
(1200 x XXXX Tabs)server_character_eq2_uisettings.ini
to
(1200 x XXXX Tabs)nek_slyy_eq2_uisettings.ini
or
nek_slyy_eq2_uisettings.ini

and do i make a file per char sence i do have all my char slots filled?

what is the tabs or no taps option? whats the differance



do i rename these new files?? if so to what?

(1200 x XXXX)eq2.ini

i been running this enterface with out doing anything but copying those files stright to the dir and has ran fine but is makeing me think i might be missing out on something. :)

off topic

i been noticeing map issues with eq2maps is this from the interface or sould i seek help with the eq2maps mod maker?

Slyy 08-01-2005 08:14 AM

Extreme notes
 
i got brave and tried the extreme notes addon. and my computer crapped its self after the failed atempt. More then likely i just did something wrong on the install but damn i had to reboot into safe mode and kill all the files before i could restart window normally. just a friendly warning to those who are like me and not an expert on installing these things =)..if you haven;t already noticed i'm a not the most intellegent when it comes to these things so please make step by step instuction as if you wanted a child to install these things :p

heidrickla 08-01-2005 09:29 AM

Quote:

Originally Posted by Slyy
I'm seeing the same instuctions with a picture...hehehe

i was wondering on the setting files for res and char files for the main eq2 dir.

ok say my char name is slyy and sever is nek. should i rename the file
(1200 x XXXX Tabs)server_character_eq2_uisettings.ini
to
(1200 x XXXX Tabs)nek_slyy_eq2_uisettings.ini
or
nek_slyy_eq2_uisettings.ini

and do i make a file per char sence i do have all my char slots filled?

what is the tabs or no taps option? whats the differance



do i rename these new files?? if so to what?

(1200 x XXXX)eq2.ini

i been running this enterface with out doing anything but copying those files stright to the dir and has ran fine but is makeing me think i might be missing out on something. :)

off topic

i been noticeing map issues with eq2maps is this from the interface or sould i seek help with the eq2maps mod maker?

nek_slyy_eq2_uisettings.ini is the correct name and yes make one for each character.
eq2.ini would be the correct name for this file.

As for map problem i might be able to help you here not sure what your problem is but when you do your updating for eq2maps if it overwrites the eq2_mainhud_map.xml it will cause problems. Be sure to set it to not update this file in options or overwrite it with the eq2_mainhud_map.xml included in this download. as for certain problems with the map that this doesn't fix the author is Zonx. He is here on the boards. You can post a message in the fetish support page or PM him for help.
If your having problems when you shrink it. You most likely overwrote the file when you ran the eq2map patcher. Just replace it and it should be working again.

Slyy 08-01-2005 11:00 AM

thanks
 
you guy are the kings of customer service and you do it all for free you guys rock keep up the good work :)

Baronken 08-01-2005 11:40 AM

I haven't tried the new release yet, but here are some problems from earlier.

The first examine window - cannot open window settings and it is locked in place. Additional examine windows are fine.

The Guild Logo shows up on the examine window vertically along the side, but this picture from this addon shows the Guild Logo horizontally along the bottom of the examine window. I would prefer the latter, is there an option to select vertical or horizontal?

When examining a Combat Art, the Guild Logo does not appear (doesn't seem to use the same examine window as an inventory examine either since it appears in a different place).


The Skills window has a purple background even though I switched to a custom color scheme (changed perdigraphics.dds using the addon file).


Adventurer experience squished ( I see this has been addressed in 1.12.5 :))

Thanks for a great UI.

doktrulok 08-01-2005 12:45 PM

Overflow of inventory
 
Hey, love the UI. a few questions, Bags rest to a mini 4 slot and each time i log in I have to none box then then rebox them to show all contents, also the overflow, i cant seem to find WHERE that is and now i cant loot anything even though i cleared bags. Any ideas? Oh and i do have the latest Version.

thx Dok

jonyb 08-01-2005 01:13 PM

Is there a way to make the quest reward window scale to a bigger size?

I completed a quest that offers a choice of 5 different weapons. The 4th one was cut off halfway by the bottom of the window and the 5th choice and accept button were off the bottom of the window and unclickable. I couldn't find a way to expand the window or pick the 5th option at all.

Landiin 08-01-2005 01:49 PM

Quote:

Originally Posted by Baronken
I haven't tried the new release yet, but here are some problems from earlier.

The first examine window - cannot open window settings and it is locked in place. Additional examine windows are fine.

The Guild Logo shows up on the examine window vertically along the side, but this picture from this addon shows the Guild Logo horizontally along the bottom of the examine window. I would prefer the latter, is there an option to select vertical or horizontal?

When examining a Combat Art, the Guild Logo does not appear (doesn't seem to use the same examine window as an inventory examine either since it appears in a different place).


The Skills window has a purple background even though I switched to a custom color scheme (changed perdigraphics.dds using the addon file).


Adventurer experience squished ( I see this has been addressed in 1.12.5 :))

Thanks for a great UI.

1. I have looked into this and I do not know why it will not open the window settings. It pops up the menu to but the window don't open. Use the new UI_settings file its not locked in that one.

2. Nope, 1. there isn't room to see a clear logo there.(word will always be on top of it) 2. The skin logo fits great there. ALong the side is the only place I could find where the logo wouldn't have Text over the top of it and would fit where it was big enuff to see with the new Image format for the guild logo.

3. Yes there is 3 or 4 examine windows, armor,spells,food ect... I'll add the logo to the rest soon.

4. Thats because SOE calls on an image in the journal window and if we change it the skill window bombs out.. We are limited to SOE rules lol, maybe heidrickla can fix this, It bombs out on me even if I look at it.

Quote:

Originally Posted by doktrulok
Hey, love the UI. a few questions, Bags rest to a mini 4 slot and each time i log in I have to none box then then rebox them to show all contents, also the overflow, i cant seem to find WHERE that is and now i cant loot anything even though i cleared bags. Any ideas? Oh and i do have the latest Version.

thx Dok

What ver are you running? The overflow issue was fixed 2 or 3 updates back and the bags where fixe 1 or 2 updates back.

In any case the over flow label and Icon will show up ontop of the mini inventory when its not expanded.

For the bags if you have the new update then maybe your settings.ini file is bad.

Quote:

Originally Posted by jonyb
Is there a way to make the quest reward window scale to a bigger size?

I completed a quest that offers a choice of 5 different weapons. The 4th one was cut off halfway by the bottom of the window and the 5th choice and accept button were off the bottom of the window and unclickable. I couldn't find a way to expand the window or pick the 5th option at all.

There should at leaste be a scroll bar there if it don't auto size. I'll look into this. Hope you didn't miss-out on an item you could or used or needed:(

Landiin 08-01-2005 01:50 PM

Quote:

Originally Posted by Slyy
you guy are the kings of customer service and you do it all for free you guys rock keep up the good work :)

:) We try plus we want this to be the best UI here :)

Slyy 08-01-2005 07:09 PM

maps
 
i did want you said with the map updater and reinstalled the interface and map mod and still have problems

this is the problem i'm haveing zones with to map files such as commanlands i had map open and crossed from south portion to the north portion and was fine then i closed it and opened it a bit later still in the northern section but the map was showing the southern section also happened to me in feerot have also had not sure how to discribe it where was just the outline of the map show up no icons or terain just black and white.

Landiin 08-01-2005 11:07 PM

Quote:

Originally Posted by Slyy
i did want you said with the map updater and reinstalled the interface and map mod and still have problems

this is the problem i'm haveing zones with to map files such as commanlands i had map open and crossed from south portion to the north portion and was fine then i closed it and opened it a bit later still in the northern section but the map was showing the southern section also happened to me in feerot have also had not sure how to discribe it where was just the outline of the map show up no icons or terain just black and white.

No clue, I didn't make this mod and really havn't even looked to see how it worked. I just changed the colors of it. You need to head to the fetish section for trouble with the map.

heidrickla 08-02-2005 02:39 AM

Quote:

Originally Posted by Landiin
1. I have looked into this and I do not know why it will not open the window settings. It pops up the menu to but the window don't open. Use the new UI_settings file its not locked in that one.

I looked into this as well and redid all the examine windows trying to track down the problem with the item examine window. The problem is on SOE's side. How do I know? Same problem is in every custom ui as far as I can tell, even the default. The window settings don't work on the item examine window. All I can say for now is use the new ini until SOE fixes their code. An alternative to using the ui_settings file if you just absolutely dont want to use it you can go into options then user interface then under game windows click unlock all windows. NOTE: Doing so will make all windows moveable so any that you do not want to be moved right click window settings and check the Locked checkbox and click ok.

omegaslover 08-02-2005 06:18 AM

I am seeming to have a HUGE problem with the UI. The maps is always being dorky. I will be in Antonica, but the graphics on the map will look like Im in freeport, all the dots are correct though, Also sometimes it won't "update correctly, for example I will be near oracle station, my the little triangle thing that shows you where you are will be all the way in blackburrow. It was kind of funny at first, but now its getting on my nerves hehe. I also had the problem with quest rewards, I sent in a bug report, and a CS ticket. Wasnt cool since one of the items i WAS in fact able to use. After a few minutes of gripeing about it, I forgot about it, after travelling some distance from the guy who gave me the reward I automatically recieved the first one on the list. If this is SoE's fault I hope they fix it soon.. who know what rewards I am missing out on lol.

heidrickla 08-02-2005 08:05 AM

Quote:

Originally Posted by omegaslover
I am seeming to have a HUGE problem with the UI. The maps is always being dorky. I will be in Antonica, but the graphics on the map will look like Im in freeport, all the dots are correct though, Also sometimes it won't "update correctly, for example I will be near oracle station, my the little triangle thing that shows you where you are will be all the way in blackburrow. It was kind of funny at first, but now its getting on my nerves hehe. I also had the problem with quest rewards, I sent in a bug report, and a CS ticket. Wasnt cool since one of the items i WAS in fact able to use. After a few minutes of gripeing about it, I forgot about it, after travelling some distance from the guy who gave me the reward I automatically recieved the first one on the list. If this is SoE's fault I hope they fix it soon.. who know what rewards I am missing out on lol.

After running patcher for eq2maps download the latest version of extreme ui copy the eq2_mainhud_map.xml from the zip file to the extreme directory. This should fix your dorky map. Also there are drop downs on the bottom if it looks like you are in wrong spot on map you can change your location. IE it's saying your in freeport but your are in qeynos. As for your quest you explained alot of unnecessary info but left out most of the relative facts. What exactly was the problem? I'm just taking a wild guess but perhaps the quest reward window did not open up for you?

heidrickla 08-02-2005 08:11 AM

Quote:

Originally Posted by Slyy
i did want you said with the map updater and reinstalled the interface and map mod and still have problems

this is the problem i'm haveing zones with to map files such as commanlands i had map open and crossed from south portion to the north portion and was fine then i closed it and opened it a bit later still in the northern section but the map was showing the southern section also happened to me in feerot have also had not sure how to discribe it where was just the outline of the map show up no icons or terain just black and white.

The problem you are having is caused by overwriting the eq2_mainhud_map.xml during the patch process of eq2maps. :eek: AFTER :eek: you run the eq2map updater overwrite the eq2_mainhud_map.xml with the one in the eXtreme zip file you downloaded from this website.


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