![]() |
Missing recipe examine icon
Being a compulsive cafter, I really use this lil thingy a lot. I miss it ! !
I did notice in the ui log there was a report that the bookmarks xml for Fetish was reported missing. Z, you're the greatest. |
Quote:
Quote:
Also a bookmark file was included in the Nightfall zip. |
Request(s)
Again Zonx, diz be da beztezt UI out dere in Grymm'z opinionz. Now fer da few thautz...
1) Kin mebbe sumone make da FetishNightfall Compass wurk like diz one? http://www.eq2interface.com/download...fo.php?id=3574 B) Still not able to minimize da quezt window (unlezz uv courze dat been fixed in 3.4 - juzt downloaded itz, hafent set it upz yet) 27) Still wantinz to make da knowledge book "pagez" clear but keepin da iconz solid. Guezz dat bez all fer nowz! Youz Rock(hed)! Trollz Rule! Grymmtooth |
Problem with second chat window
This is an incredible improvment to the game - I was on a friends comp who has the stock interface, and I found it unbearable to look at (much less use) after only 1 week of using this UI Mod. :nana:
However, since installing this mod, my second chat window doesn't appear anymore, and when I go to open it (using the non-new chat window openoption on the chat window menu), it opens with a new window and a single tab, completely unconfigured. :( This is hurting a lot due to my playstyle - since I keep all the "Chat" in one window and the "Events" in another. For example, when grouped, I keep my "Chat" window on the "Group" tab (where I get group and tells), and I keep my "Events" window on the "Combat" tab (which only takes the combat events that I am interested in). Non-grouped, I pull up the "Talk" tab in my "Chat" window to see ooc, says, shouts and auctions, etc, and the Events window gets the routine noise stuff (all the misc messages from the environment) on the Misc tab. Or I pull up my Guild tab, etc... So either I go flipping multiple tabs on a single window :eek: , or I have to reconfigure that second (combat) window each and every time I log in. :mad: The odd thing is that it only does this with one of my toons - the other is just fine. boggle :confused: Is there any fix to this? |
Grym, I may work up an alternate version of the Knowledge window at some point. Not on the top of my list though ;)
Not gonna cram more stuff into the default Compass and the DynamicData for loc is slow to update. If someone else wants to toss up an Add-on for this, have at it. WindowShades were added to most windows in 3.4, including the Journal. Chumba, sounds like you have the dreded Chat window bug reported to result from a corupted serversettings.ini. Someone posted a file that supposedly fixes the prob over on the Classic support page. Deffinetly not an issue with the UI. |
Hi there,
I am needing a patch or update to this mod to display Crush/Pierce/Slash resistances. To 95% of all the players out there, I know this doesn't matter, but for high end raiding it really helps to see this stuff to gauge the effects of various armor and buff combinations. If someone could let me know what to do to replace the coin values on the personabar and add them to the inspect window with the information I need, that would be outstanding. |
Easiest way to get the coin info into the Inspect window is to open the persona file, locate the coins page object, and copy/paste that entire nested page with all its sub-objects into the Inspect window. Not sure why you'd wanna do that though since the Inventory window is more accessable and already shows coins.
Prety sure the crush/slash and pierce objects can be found baried in the Inventory window if you're looking to replace persona coins with that info. |
Dont like the assist thing, color stand out to much.
Have tried to get used to it. |
Quote:
Thanks for the pointer to a possible solution - I'll followup here so anyone getting this bug can see it in this thread too since FNF is such a popular UI. |
i must be crazy to say that and i apologize if that is already ask ...
but can i dont saw monster location in the map ... i know it's necessary to install eq2map to get the UI but i dont want to see mob location ... ^^ its my pleasure to search mob and i dont want to see it on my map ^^ sorry for my very bad english its very late at my home near 2h37am and i dont have the energy to do a good english ^^ i have try some thing but i dont find ^^ |
Tobiha, please clarify. What assist thing/color do you not like?
Volondil, if you don't want to see the extra location/mob markers on the map you can revert to the default map by deleting eq2ui_mainhud_map.xml from your Fetish directory. This will restore the default main map but should still allow MiniMap to load fogless maps. Just don't run the EQ2MAP updater again or it will download another copy of its map window. |
Zonx - that file in the other thread fixed it perfectly - just DL the file, unzxip it, rename your current char ini, then rename this to what the old char ini was.
|
Add-on pet window..
1 Attachment(s)
My main is a necro, and the fetish pet window was the only thing about this surperb UI that I didn't like. So I customized myown to match the target window. The screenie shows the pet window next to the target window. I uploaded it for approval under the add-on section under the main UI download.
|
Well love the ui but something that anoys me is that if i tries to heal a group member or target its easy to click on the name bar witch again turns attack on and i get the assist of the member i am trying to target. On fast healing fights its hard click the gauge
Hard to explaine ;) |
Quote:
|
Quote:
I do not have Photoshop or PSP. I found a utility (irfan) that nicely converts to .bmp which I can edit in paint. Now I just need a way to get it back to .dds. Or one utility that converts both ways. I found 60 day trial of photoshop pro. |
http://www.eq2interface.com/forums/showthread.php?t=229
you can use that with photoshop, as i recall you can use it with paint shop pro as well. |
Quote:
Or just use F1-F6 for targetting. |
Quote:
|
dds customization problem
1 Attachment(s)
Ok. I've gone through it twice. I tried the first time in paint, and could not get a .dds file created from my .bmp. So I downloaded paintshop pro and did it all again.
I changed AVRG to AVG. I changed the two sets of exp bubbles from 5 groups of 4 to four groups of five. I replaced the existing widgets file with the new one. I loaded eq2. I see no difference. What did I do wrong? :confused: |
As I suspected, you edited the image layer just fine, but didn't change the alpha layer to match. The Alpha layer controls transparency, so you're repositioned longer ticks are getting cropped by the alpha layer ;)
|
2 Attachment(s)
Goth Theme Sneak Peak!
Should have these uploaded tomorrow ;) Edit: ClassicGoth image updated. |
Quote:
|
Quote:
|
The same Pallet that has the Layers Tab also has a CHannels Tab, click that and you should see the Alpha layer at the bottom, bellow the RGB, Red, Blue and Green channels.
Alpha is usually greyscale. Black = fully transparent. White = fully opaque. Grey levels inbetween = percentages of transparency, so 50% black = 50% transparent ;) |
Quote:
The left image is Nightfall with Goth theme (blue text and selection highlights). The right image is Classic with Goth theme (Gold text with tan selection highlights). The hard-coded differences between the 2 motifs is prety subtle ;) The final Classic Goth may look a little different. Thinking I might introduce a bit more of the tan. I'll probably wind up doing another pair of these with all the siver elements changed to gold. |
Subtle is definitely the word for it... I can see it now, though. :D
|
map loading problem
Here's a problem I'm having, and I'm not sure whether it's an eq2map issue, or a UI issue, or a little bit of both.
Frequently, when zoning into a new zone, the first time I hit "M" the correct map comes up. If I take map down and then back up, it will sometimes show the PoI's over the last zone map image I was in. For example, if I'm in Nek with the map up, zone into EL, and take the map up and down once, I'll see EL PoI's over an image of Nek. Is this common? or what am I doing wrong? |
Except for a rare issue in zones that use mutiple maps, 3.4 should resolve the wrong map bug. Download and install the latest version ;)
RE: the remaining bug, it only happens if you happen to cross a map swap-line with the map window open. Recrossing the swap-line with the window closed fixes the problem. Its a result of how the map reset function works and for now isn't something I can easily fix short of disabeling the rest function entirely. I figure the current situation is better then having to manually reset using the menus. |
Problems with POI
HI,
I noticed something strange. I was yesterday in TS, the map was the right one, but I had both TS POI, and Antonica POI ! |
1 Attachment(s)
Quote:
|
Fetish Themes!
Fetish Nightfall Goth Theme.
Fetish Classic Goth Theme uploaded 1:35 PM PST. Screenshots can be seen a few posts above this. Note: ClassicGoth image was just updated ;) |
Quote:
Krowe |
Odd Bag Problem
1 Attachment(s)
I am currently using the 66%, 3-column vertical bags with Fetish Nightfall, and have applied all of the "stay-put" features to them, including getting rid of the minimumsize/maximumsize which you have left in, and it's working well, with one exception. The box that I have in my 4th shared bank slot not only keeps 'forgetting' its position, sliding to the right or left each time I log in, it also keeps 'forgetting' that I locked it, becoming unlocked each time I log in. At first, I thought it must be a corrupted uisettings file, so I deleted it and started from scratch, but the box window still slides and unlocks on its own.
Any idea what the problem might be? I am enclosing the bag file I am using so that you can see if it is something I did wrong. |
Quote:
what I did was just open up "eq2ui_mainhud_groupmembers.xml" in notepad and take out all the auto-assist buttons. They'll look like this: "<Button BackgroundOpacity="0.000" Name="Assist" OnPress="/assist group_member_1 autoattack='1.0'" ScrollExtent="107,15" Size="107,15" Style="/Fetish.ButtonStyles.invisible"></Button>" There's one for each group member, so 5 of those lines to delete all together. This is the first thing I do w/ each new release now. Now this mod is perfect for me. Hope this helps :) |
Client Error
Let me start by saying, this UI is awesome. I am having a major problem though and I'm not sure what is causing it. It seems like it should be an SoE bug, but as soon as I return to default setting the problem no longer exists. What happens is, when I zone I receive a Client Error and am subsequently booted from the game. I read through the postings and did not see any similar problems posted. Any ideas. I really hope I can figure this out, because I really love this UI. :confused:
|
I've seen a couple posts scattered around these boards that suggest some systems crash while zoning using any custom UI, particularly if you're in windowed mode and minimize EQ or have IE open.
This doesn't appear to be an issue specific to Fetish UIs since I've been unable to reproduce it and have gotten only 2 or 3 similar comments. I don't normally play in windowed mode and haven't crashed the client zoning since 3.0 was released. |
since todays patch I'm having the problem of not even being able to zone in using the UI. any info on why? which xml file is causing the error?
|
Haven't logged in myself yet today so I wasn't aware a patch went live. I'll have to check into this.
|
heres the files changed in the patch
eq2ui_hud_choice.xml eq2ui_tooltipstyles.xml eq2ui_journals_active.xml eq2ui_journals_quest.xml |
| All times are GMT -5. The time now is 12:31 AM. |
vBulletin® - Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
© MMOUI