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Thanks gm9...I took your suggestion (although I saw it before your edit, and loaded up the version straight out of the zip, that way all the changes I made wouldn't mess anything up), opened up Drums window in UI builder, changed it to 1280,1024, and saved it to my custom ui folder and it was PERFECT...
well, almost, I'm not sure how, but somehow I did something that made a few pieces of the window not show up when I loaded up the game. But I went back into the modified file and compared it line for line with the original and found that somehow, in the UI Builder I touched something that tacked the visible=false or show=false attribute onto a couple of the window pieces...specificaly the slideshow and a piece of the frame, lol. I simply removed the two offending entries and it now works fine. Thanks for your help guys, i really appreciate it, and I am now loving the zoning window I have always wanted :) |
Glad you got it working mate. Shame I didn't notice the differing sizes earlier. Thanks for the help, gm9.
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Journal (Quest)
How correctly to enter into files eq2ui_journals_quest.xml and eq2ui_journals_active.xml the address other Internet of page that search it would be made not on ' http://eq2.wikia.com/wiki, and it is admissible on http://norrath.ru/wiki/ ?
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Readying the DrumsUI pieces for GU53. All should be ready for tomorrow.
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Sept 23rd, 2009 - Update:
-Journal (achievements, InfoCenter tabs now as add-on instead of included) -Examine (updated search buttons, recipe examine, achievement examine) -Zoning (DownloadingPage with dragon icon) -Persona (Options tab: various checkboxes & dropdowns, Faction tab: dropdown size) -Player (effective level, fixed Cure Arcane, no potions yet) -Group (click to cure buttons tweaked, fixed Cure Arcane) -Guild (updated XML for GU#53 code) -Threat window (new upload) |
Lookin forward to a complete UI
This game could use another great UI, and it looks like you're the one who can do it.
Just put a complete package together and add an auto updater. I know... sounds easier than it is. GL:cool: |
I'm glad you think so :) Since the beginning I've wanted to have a complete package but sometimes free time comes and goes. I think the time is close to me doing more pieces of the UI and adding more options to have a full release. I would like to keep the individual pieces up-to-date without dependencies because a lot of users like to mix-and-match.
An updater I wouldn't know how to do on my own though. |
-Updated Merchant window to include missing icons when buying various items (shards, etc)
-Updated StatBar StartButton window. The Statbar mod now uses your character name in the settings file rather than class name. I'm hoping some users can test this out and see if it works well for them. Afterward I'll add more/missing stats to the window. Thanks! |
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An auto updater would be usefull but not needed really Fetish doesnt use one and my girlfriend has no issues just downloading it and installing . :) |
While an updated isn't something I would worry about too much, I would like to research a decent installer! It can make it much easier to let the user decide what they install when it comes to various options, or alternate versions of certain windows.
Thanks for the support :) I'm thinking of creating an in-game Options window specifically for the full UI so that extras can be customized in-game. |
-New Browser window has been uploaded and is awaiting approval.
Slim/sleek look like other windows. Retains current website even when closing the window. Homepage and set homepage buttons. Minimize button to reduce window to a small box. Small minimum size. ![]() Enjoy :) |
Hotbar UI and Timers
confused - when i click escape - a number shows sec till re-cast - but on other combat arts - or spells - no numbers - as far as i can tell - and can the numbers be any bigger?
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Updated player window I've been messing around with forever.
Just need to iron out any bugs, and try to get it to save options between sessions. Just have to fix the aesthetic type-o's where it says Trauma 3 times hehe. |
How far away are we from getting a full Custom UI Layout from youself?
The add on's your Creating are looking smooth and good So when huh ..nudge nudge :p |
Just a little request :)
I really like some of your work, and I really enjoy the compact windows, I run a 23" screen with a 2048 x 1152 resolution, but I still find that I have too little actual screen.. So my request for your entire UI.. No black borders, 6+ Hotbars, 2+ chat windows and LOTS of free screen to look at ;) Thanks in advance :cool: |
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Well my guildies have been saying "do it, do it" and "I'll definitely try it out", so they're kinda helping me along. It just takes the free time to get things together. I have a "few" more mods and windows I wanna get done before I put out a full set. And I would like to finish the possibility of saving options between sessions, to do away with as much of those customizations text files as possible. Quote:
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New player window uploaded and awaiting approval.
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I did not mean black borders on the different windows, I ment the top and bottom standart black (Not sure what its called) that Fetish is showing :) Still looking very much forward to see a full release |
Ive installed new player window I cant seem to get cure button setting button to open popup window.
oakfn |
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Downloaded new version still cant get popup to open,must b doin something wrong
Thanks for any help |
Did you or did you need to rename the included eq2ui_custom.xml or did you manually edit your own?
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Hey Drums, ya edited custom I have
Oakfn |
Can you copy and paste the contents of your eq2ui_custom.xml here inside the [code] tags? Just wanna make sure it's setup correctly.
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Loot Window
could please edit this mod without the "Enter" and "ESC" key functionality or make it optional to turn on or off? I really enjoy this mod, but the enter to loot in NBG gets forces me to click greed if I am not paying attention, typing and looting do not go hand in hand. thank you |
Sure np here you go
<?xml version="1.0" encoding="utf-8"?> <Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false"> <include>eq2ui_custom_timer.xml</include> <include>eq2ui_custom_timersettings.xml</include> <include>eq2ui_custom_notes.xml</include> <include>DrumsUI_CureButtonSettings.xml</include> </Page> |
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I'll see if I can experiment, but I'm not really sure why it's not opening on your end. Try this: While in game try typing: /show_window Custom.DrumsUI_CureButtonSettings |
Ya tryed show_window Custom.DrumsUI_CureButtonSettings nothing happens.
this is in player window this look right? Level.visible=false
SettingsImage.visible=false" OnShow="show_window Custom.DrumsUI_CureButtonSettings
hide_window Custom.DrumsUI_CureButtonSettings
OnShow=' '" PackLocation="left,top" ScrollExtent="172,94" Size="172,94" UserMovable="true" UserResizable="true"> <Button BackgroundOpacity="0.000" Location="153,74" Name="ShowSettings" OnHoverIn="Parent.absorbsinput=false" OnHoverOut="Parent.absorbsinput=true" OnPress="show_window Custom.DrumsUI_CureButtonSettings
show_window Custom.DrumsUI_CureButtonSettings
Parent.Parent.DrumsUI_CureButtonSetti ngs.visible=true" ScrollExtent="12,12" Size="12,12" Style="/ButtonStyles.invisible" Tooltip="Open Cure Button Settings" /> <Image Location="153,74" Name="SettingsImage" Opacity="0.500" PackLocation="right,top" ScrollExtent="12,12" Size="12,12" SourceRect="483,178,496,191" SourceResource="images/windowelements.dds" Visible="false" /> <Text AbsorbsInput="false" DynamicData="/GameData.Self.MentorLevel" DynamicDataFilter="FFFD" Font="/TextStyles.Small.SmallStyle" Location="125,12" Margin="1,1,2,2" Name="MentorLevel" PackLocation="right,top" ScrollExtent="24,22" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="24,22" textalign="center" TextAlignment="Center" Tooltip="Effective level" Visible="false" /> <Image BackgroundColor="#FFFFFF" DynamicData="/GameData.Self.IsHated" GetsInput="true" Location="152,6" Name="CombatIcon" PackLocation="right, top" ScrollExtent="16,16" Size="16,16" Style="InCombat" Tooltip=":09e864967307661b:You are being attacked" /> <ImageStyle Filter="true" Name="InCombat"> |
Wonder if Iam only havin problem?
thanks for replys back Drum |
Double check that you have installed both the updated files from the newest version (make sure you copied over the old ones) for both eq2ui_mainhud_player.xml and DrumsUI_CureButtonSettings.xml just for good measure.
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ya just did again still no popup very sad day indeed :) has to be vista lol
its still a cool player window so Ill just use without that option thanks again |
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Tryed that nothing
Thanks anyway gm9 |
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that would be ok for soloing, mainly I click the button instead of use enter the prob i am having is when its NBG and im typing it defaults to greed when i hit enter thank you |
Well decided to try default ui and now it works have many differant pieces in my custom ui so no telling what it is so guess ill piece a ui together see how it goes
Oakfn |
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ya made a copy of default than change folder name and download player window and it worked
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