EQ2Interface

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-   DrumsUI (https://www.eq2interface.com/forums/forumdisplay.php?f=47)
-   -   [DrumsUI] Multiple Windows (A complete set in progress) (https://www.eq2interface.com/forums/showthread.php?t=2038)

teddyboy420 07-21-2009 10:03 PM

Thanks gm9...I took your suggestion (although I saw it before your edit, and loaded up the version straight out of the zip, that way all the changes I made wouldn't mess anything up), opened up Drums window in UI builder, changed it to 1280,1024, and saved it to my custom ui folder and it was PERFECT...

well, almost, I'm not sure how, but somehow I did something that made a few pieces of the window not show up when I loaded up the game. But I went back into the modified file and compared it line for line with the original and found that somehow, in the UI Builder I touched something that tacked the visible=false or show=false attribute onto a couple of the window pieces...specificaly the slideshow and a piece of the frame, lol. I simply removed the two offending entries and it now works fine.

Thanks for your help guys, i really appreciate it, and I am now loving the zoning window I have always wanted :)

Drumstix42 07-21-2009 10:43 PM

Glad you got it working mate. Shame I didn't notice the differing sizes earlier. Thanks for the help, gm9.

Pride8 08-08-2009 08:33 PM

Journal (Quest)
 
How correctly to enter into files eq2ui_journals_quest.xml and eq2ui_journals_active.xml the address other Internet of page that search it would be made not on ' http://eq2.wikia.com/wiki, and it is admissible on http://norrath.ru/wiki/ ?

Drumstix42 09-22-2009 11:54 AM

Readying the DrumsUI pieces for GU53. All should be ready for tomorrow.

Drumstix42 09-23-2009 08:01 AM

Sept 23rd, 2009 - Update:
-Journal (achievements, InfoCenter tabs now as add-on instead of included)
-Examine (updated search buttons, recipe examine, achievement examine)
-Zoning (DownloadingPage with dragon icon)
-Persona (Options tab: various checkboxes & dropdowns, Faction tab: dropdown size)
-Player (effective level, fixed Cure Arcane, no potions yet)
-Group (click to cure buttons tweaked, fixed Cure Arcane)
-Guild (updated XML for GU#53 code)
-Threat window (new upload)

bryk2001 09-24-2009 12:58 AM

Lookin forward to a complete UI
 
This game could use another great UI, and it looks like you're the one who can do it.

Just put a complete package together and add an auto updater.
I know... sounds easier than it is. GL:cool:

Drumstix42 09-24-2009 01:37 AM

I'm glad you think so :) Since the beginning I've wanted to have a complete package but sometimes free time comes and goes. I think the time is close to me doing more pieces of the UI and adding more options to have a full release. I would like to keep the individual pieces up-to-date without dependencies because a lot of users like to mix-and-match.

An updater I wouldn't know how to do on my own though.

Drumstix42 09-27-2009 09:28 AM

-Updated Merchant window to include missing icons when buying various items (shards, etc)

-Updated StatBar StartButton window.

The Statbar mod now uses your character name in the settings file rather than class name. I'm hoping some users can test this out and see if it works well for them.

Afterward I'll add more/missing stats to the window. Thanks!

Ixoa 09-27-2009 12:35 PM

Quote:

Originally Posted by bryk2001 (Post 85993)
This game could use another great UI, and it looks like you're the one who can do it.

Just put a complete package together and add an auto updater.
I know... sounds easier than it is. GL:cool:

Totaly agree here your addons work well and look great would be a huge bonus for us all if a new complete UI was released since there are really only 3 and one of them is just ticking over now in my view anyways.
An auto updater would be usefull but not needed really Fetish doesnt use one and my girlfriend has no issues just downloading it and installing .
:)

Drumstix42 09-27-2009 01:37 PM

While an updated isn't something I would worry about too much, I would like to research a decent installer! It can make it much easier to let the user decide what they install when it comes to various options, or alternate versions of certain windows.

Thanks for the support :)

I'm thinking of creating an in-game Options window specifically for the full UI so that extras can be customized in-game.

Drumstix42 09-30-2009 10:43 AM

-New Browser window has been uploaded and is awaiting approval.

Slim/sleek look like other windows.
Retains current website even when closing the window.
Homepage and set homepage buttons.
Minimize button to reduce window to a small box.
Small minimum size.



Enjoy :)

Vertox 10-20-2009 06:07 PM

Hotbar UI and Timers
 
confused - when i click escape - a number shows sec till re-cast - but on other combat arts - or spells - no numbers - as far as i can tell - and can the numbers be any bigger?

Drumstix42 10-20-2009 06:29 PM

Quote:

Originally Posted by Vertox (Post 86613)
confused - when i click escape - a number shows sec till re-cast - but on other combat arts - or spells - no numbers - as far as i can tell - and can the numbers be any bigger?

Make sure to mouse over your hotbars once when logged in. If you're having strange problems besides that, try taking a screenshot and uploading it here.

Drumstix42 11-08-2009 01:42 AM

1 Attachment(s)
Updated player window I've been messing around with forever.
Just need to iron out any bugs, and try to get it to save options between sessions.



Just have to fix the aesthetic type-o's where it says Trauma 3 times hehe.

Ixoa 11-09-2009 11:22 AM

How far away are we from getting a full Custom UI Layout from youself?
The add on's your Creating are looking smooth and good
So when huh ..nudge nudge :p

Dechau 11-09-2009 11:55 AM

Just a little request :)

I really like some of your work, and I really enjoy the compact windows, I run a 23" screen with a 2048 x 1152 resolution, but I still find that I have too little actual screen..

So my request for your entire UI..

No black borders, 6+ Hotbars, 2+ chat windows and LOTS of free screen to look at ;)

Thanks in advance :cool:

Drumstix42 11-09-2009 11:56 AM

Quote:

Originally Posted by Ixoa (Post 86879)
How far away are we from getting a full Custom UI Layout from youself?
The add on's your Creating are looking smooth and good
So when huh ..nudge nudge :p

Hmmmm :D

Well my guildies have been saying "do it, do it" and "I'll definitely try it out", so they're kinda helping me along.

It just takes the free time to get things together. I have a "few" more mods and windows I wanna get done before I put out a full set. And I would like to finish the possibility of saving options between sessions, to do away with as much of those customizations text files as possible.

Quote:

Originally Posted by Dechau (Post 86880)
Just a little request :)

I really like some of your work, and I really enjoy the compact windows, I run a 23" screen with a 2048 x 1152 resolution, but I still find that I have too little actual screen..

So my request for your entire UI..

No black borders, 6+ Hotbars, 2+ chat windows and LOTS of free screen to look at ;)

Thanks in advance :cool:

Anything's possible, it's all in the layout. What do you mean by no black borders? I think most of my windows are about as small as they're going to get. I guess it just depends what you prefer to have on screen at any given time.

Drumstix42 11-09-2009 01:27 PM

New player window uploaded and awaiting approval.

Dechau 11-10-2009 10:58 AM

Quote:

Originally Posted by Drumstix42 (Post 86881)
Anything's possible, it's all in the layout. What do you mean by no black borders? I think most of my windows are about as small as they're going to get. I guess it just depends what you prefer to have on screen at any given time.

Its the setup that's hard, after you have made all the windows, its difficult to fit it on the screen :)

I did not mean black borders on the different windows, I ment the top and bottom standart black (Not sure what its called) that Fetish is showing :)

Still looking very much forward to see a full release

oakfn 11-12-2009 12:34 AM

Ive installed new player window I cant seem to get cure button setting button to open popup window.

oakfn

Drumstix42 11-12-2009 12:58 AM

Quote:

Originally Posted by oakfn (Post 86951)
Ive installed new player window I cant seem to get cure button setting button to open popup window.

oakfn

New version coming out tomorrow that should work a bit better, and includes a few more abilities built-in. Keep an eye out. And lemme know if that helps (when it's available).

oakfn 11-19-2009 09:38 PM

Downloaded new version still cant get popup to open,must b doin something wrong

Thanks for any help

Drumstix42 11-20-2009 02:42 AM

Did you or did you need to rename the included eq2ui_custom.xml or did you manually edit your own?

oakfn 11-20-2009 03:12 AM

Hey Drums, ya edited custom I have

Oakfn

Drumstix42 11-20-2009 04:47 AM

Can you copy and paste the contents of your eq2ui_custom.xml here inside the [code] tags? Just wanna make sure it's setup correctly.

clanless 11-20-2009 11:13 AM

Loot Window

could please edit this mod without the "Enter" and "ESC" key functionality or make it optional to turn on or off? I really enjoy this mod, but the enter to loot in NBG gets forces me to click greed if I am not paying attention, typing and looting do not go hand in hand.

thank you

oakfn 11-20-2009 12:17 PM

Sure np here you go

<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>eq2ui_custom_timer.xml</include>
<include>eq2ui_custom_timersettings.xml</include>
<include>eq2ui_custom_notes.xml</include>
<include>DrumsUI_CureButtonSettings.xml</include>


</Page>

Drumstix42 11-20-2009 01:55 PM

Quote:

Originally Posted by clanless (Post 87097)
Loot Window

could please edit this mod without the "Enter" and "ESC" key functionality or make it optional to turn on or off? I really enjoy this mod, but the enter to loot in NBG gets forces me to click greed if I am not paying attention, typing and looting do not go hand in hand.

thank you

Surely. I'll look into getting an alternate version without that functionality. Would you still want enter to work when it's simply the "Loot" button for when solo'ing?

Drumstix42 11-20-2009 01:58 PM

Quote:

Originally Posted by oakfn (Post 87098)
Sure np here you go

<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>eq2ui_custom_timer.xml</include>
<include>eq2ui_custom_timersettings.xml</include>
<include>eq2ui_custom_notes.xml</include>
<include>DrumsUI_CureButtonSettings.xml</include>


</Page>

Hmmm... That's very odd. I'm really not sure why the window wouldn't be opening up for you. The button in the player window issues two commands for "/show_window Custom.DrumsUI_CureButtonSettings" and then also tries to make the window visible via direct coding.

I'll see if I can experiment, but I'm not really sure why it's not opening on your end.
Try this: While in game try typing: /show_window Custom.DrumsUI_CureButtonSettings

oakfn 11-20-2009 02:37 PM

Ya tryed show_window Custom.DrumsUI_CureButtonSettings nothing happens.
this is in player window this look right?

Level.visible=false&#xD;&#xA;SettingsImage.visible=false" OnShow="show_window Custom.DrumsUI_CureButtonSettings&#xD;&#xA;hide_window Custom.DrumsUI_CureButtonSettings&#xD;&#xA;OnShow=&apos; &apos;" PackLocation="left,top" ScrollExtent="172,94" Size="172,94" UserMovable="true" UserResizable="true">
<Button BackgroundOpacity="0.000" Location="153,74" Name="ShowSettings" OnHoverIn="Parent.absorbsinput=false" OnHoverOut="Parent.absorbsinput=true" OnPress="show_window Custom.DrumsUI_CureButtonSettings&#xD;&#xA;show_window Custom.DrumsUI_CureButtonSettings&#xD;&#xA;Parent.Parent.DrumsUI_CureButtonSetti ngs.visible=true" ScrollExtent="12,12" Size="12,12" Style="/ButtonStyles.invisible" Tooltip="Open Cure Button Settings" />
<Image Location="153,74" Name="SettingsImage" Opacity="0.500" PackLocation="right,top" ScrollExtent="12,12" Size="12,12" SourceRect="483,178,496,191" SourceResource="images/windowelements.dds" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Self.MentorLevel" DynamicDataFilter="FFFD" Font="/TextStyles.Small.SmallStyle" Location="125,12" Margin="1,1,2,2" Name="MentorLevel" PackLocation="right,top" ScrollExtent="24,22" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="24,22" textalign="center" TextAlignment="Center" Tooltip="Effective level" Visible="false" />
<Image BackgroundColor="#FFFFFF" DynamicData="/GameData.Self.IsHated" GetsInput="true" Location="152,6" Name="CombatIcon" PackLocation="right, top" ScrollExtent="16,16" Size="16,16" Style="InCombat" Tooltip=":09e864967307661b:You are being attacked" />
<ImageStyle Filter="true" Name="InCombat">

oakfn 11-20-2009 02:38 PM

Wonder if Iam only havin problem?

thanks for replys back Drum

Drumstix42 11-20-2009 02:50 PM

Double check that you have installed both the updated files from the newest version (make sure you copied over the old ones) for both eq2ui_mainhud_player.xml and DrumsUI_CureButtonSettings.xml just for good measure.

oakfn 11-20-2009 02:58 PM

ya just did again still no popup very sad day indeed :) has to be vista lol

its still a cool player window so Ill just use without that option

thanks again

Drumstix42 11-20-2009 03:11 PM

Quote:

Originally Posted by oakfn (Post 87104)
ya just did again still no popup very sad day indeed :) has to be vista lol

its still a cool player window so Ill just use without that option

thanks again

Well, if I find anyone else has this problem and they figure out the problem I'll surely let you know. As of now I'm stumped mate!

gm9 11-20-2009 04:06 PM

Quote:

Originally Posted by oakfn (Post 87101)
Ya tryed show_window Custom.DrumsUI_CureButtonSettings nothing happens.

Exit the game, remove (keep it somewhere as a backup) your server_charactername_uisettings.xml and see if that helps, you must have moved it off screen or set it fully transparent.

oakfn 11-20-2009 07:15 PM

Tryed that nothing

Thanks anyway gm9

clanless 11-20-2009 10:03 PM

Quote:

Originally Posted by Drumstix42 (Post 87099)
Surely. I'll look into getting an alternate version without that functionality. Would you still want enter to work when it's simply the "Loot" button for when solo'ing?


that would be ok for soloing, mainly I click the button instead of use enter

the prob i am having is when its NBG and im typing it defaults to greed when i hit enter

thank you

oakfn 11-20-2009 10:43 PM

Well decided to try default ui and now it works have many differant pieces in my custom ui so no telling what it is so guess ill piece a ui together see how it goes

Oakfn

Drumstix42 11-20-2009 11:09 PM

Quote:

Originally Posted by oakfn (Post 87113)
Well decided to try default ui and now it works have many differant pieces in my custom ui so no telling what it is so guess ill piece a ui together see how it goes

Oakfn

So the mod works for you and something else was causing a conflict?

oakfn 11-21-2009 01:08 AM

ya made a copy of default than change folder name and download player window and it worked


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