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-   -   [DrumsUI] Full Interface (Version 1.0) (https://www.eq2interface.com/forums/showthread.php?t=13625)

N1Md4 08-20-2010 05:27 PM

if i inspect someone (or myself) hitting the appearance button didnt do anything and if you hit it again (so 3 times) you switch to bio tab.

fix pls

using 1.13 version

can you please revert the icons back to not have round corners or put a variant selection into updater pls. i dislike this change and was happy it didnt change before i updated to 1.13 :/

greetings n1md4

PS: youre doing a really fantastic work Drumstix!

PSS: ill try to redownload the maintained file with updater

Conor 08-20-2010 07:38 PM

Problem with Group Window Click Cast Buttons
 
1 Attachment(s)
Hello,

Tried you UI out with Patch 57 to see how it works. I especially liked the "Click Cast/Cures" configurability. It's installed and updated to the latest version using the Updater: "v1.13 - 2010.08.19". I can't seem to see the Quick Cast buttons in the group window. In fact, the group window I see looks just like the old stock EQ2 group window, with large "con" windows for each group member. I see the Click Cures buttons below the group member window for that player (they're dim, I can mouse over them and it shows the cure configured). But I don't see any Quick Cast buttons at all.

Here's what I see:



Is there a special DrumsUI Group window that I need to configure to replace the stock one?

Regards,

Conor

Drumstix42 08-20-2010 07:52 PM

Quote:

Originally Posted by Conor (Post 92353)
Is there a special DrumsUI Group window that I need to configure to replace the stock one?

Regards,

Conor

The quick cast buttons show when you mouse over the group member. Currently there is a bug in which the buttons won't appear when you are not in a group.

I'll be fixing this ASAP.

Conor 08-21-2010 02:04 AM

RE: Problem with Group Window Click Cast Buttons
 
Thanks for the reply!

I saw the Quick Cast buttons appear when I joined a group. However, they appear on top of the health/power bars for the character and not to the right side. I tried playing with the window a bit and got them momentarily to appear on the right side but then they snapped back on top of the health/power bar again. They also have no numbers in them (just empty boxes) - I can mouse over them and it shows what's programmed.

Regards,

Conor

Drumstix42 08-21-2010 02:25 AM

The cast buttons are set to show over the hp/power bars. The numbers should be showing though.
I've never heard of them not appearing for anyone before.

Are you using other UI pieces?

mmosean 08-21-2010 04:36 AM

crafting hotkeys only work if you use mouse first
 
When I am crafting, I cannot just hit 1-6 to use craft skills.

First I must click one of the skill buttons with the mouse, then after that I can use 1-6.

Clicking the window does not give keyboard focus for some reason, it must be one of the actual skill buttons.

Drumstix42 08-21-2010 04:39 AM

Quote:

Originally Posted by mmosean (Post 92365)
When I am crafting, I cannot just hit 1-6 to use craft skills.

First I must click one of the skill buttons with the mouse, then after that I can use 1-6.

Clicking the window does not give keyboard focus for some reason, it must be one of the actual skill buttons.

This is a game limitation. If you hide the recipe list, you normally won't have to use the mouse first.

Conor 08-21-2010 10:41 AM

Quote:

Originally Posted by Drumstix42 (Post 92364)
The cast buttons are set to show over the hp/power bars. The numbers should be showing though.
I've never heard of them not appearing for anyone before.

Are you using other UI pieces?

Nope, it's a clean install. I'm also a Fetish user but I switched to the entire DrumsUI set. I'll try to capture a screenshot.

Regards,

Conor

Conor 08-22-2010 11:33 AM

Quick Cast Buttons
 
Quote:

Originally Posted by Drumstix42 (Post 92364)
The cast buttons are set to show over the hp/power bars. The numbers should be showing though.
I've never heard of them not appearing for anyone before.

Are you using other UI pieces?

Looks like the numbers are showing now, not sure why they weren't before. I changed rendering options to use the 3.0 shaders, that might have been what fixed it. Likely a rendering anomaly due to my local machine.

Thanks!

Conor

Drumstix42 08-23-2010 08:15 AM

New release: Version 1.14

Update Log:
v1.14 - 2010.08.23
- New: Maintained window's icons can now be clicked to cancel maintained buffs. The top 2/3rds is the button (shows a tootlip) and the bottom 1/3rd shows the normal icon tooltip. Alternate version updated, too.
- New: Group window now has a new persistant option to display cures to the bottom of (default) or to the right of group members via the settings window (Pet version not supported).
- New: Now includes Mini-map file which no longer display the N,S,E,W icons.
- Update: The square-bordered icons image file is now included in the /Alternatives/ folder.
- Update: In the Tradeskill window, hitting the "Clear" button will also set your cursor to the input field.
- Fix: Tradeskill window now successfully focuses the reaction buttons for keyboard usage on creation start!
- Fix: Small fix for the Tradeskill window's Create button not reappearing after crafting an item.
- Fix: Inspect player window now properly shows appearance slots.
- Fix: Click-to-cast buttons in the Group window now appear on yourself if you're not in a group and choose to have yourself visible.


Before updating, save your /POI/drumsui_textsettings.xml to backup your Quick Button settings!
(If you had any saved from 1.13 or previous)

Be sure to check out the DrumsUI Updater. The updater automatically ignores the drumsui_textsettings.xml file if you already have it, so you don't have to worry about overwriting important saved buttons :)

N1Md4 08-23-2010 12:49 PM

:nana: youre so awsome Drumstix!

big thx for version 1.14 and the alternative squared icons and all the other fixes and additions.

youre my hero of the month!

big thank you again!

/cheers Nimda

Brushfire 08-23-2010 06:31 PM

Quote:

- Fix: Tradeskill window now successfully focuses the reaction buttons for keyboard usage on creation start!
You got good eyes :)

Drumstix42 08-23-2010 06:57 PM

:D

I dunno how no one else figured it out before Brushfire, but good work

:nana:

Brushfire 08-23-2010 07:09 PM

I wonder if there's an undocumented OnFocus and OnLoseFocus event listener.

Drumstix42 08-23-2010 07:18 PM

Must be. In the past I actually tried setfocus=true
Doh :rolleyes:

Drumstix42 08-25-2010 04:39 AM

Now equipped with the new Item Notes feature!
/DrumsUI/POI/drumsui_itemnotes.xml is now a new file to keep backed up when you update the DrumsUI. It has been added to the patcher's "soft ignore" list.

I'm also trying to update all the screenshot pictures for this and my other updated download pages.

New release: Version 1.15

Update Log:
v1.15 - 2010.08.25
- New: Examine windows for items now include the DrumsUI Item Notes feature. Item Notes allow you to save personalized information on a per-item basis. This info is saved locally and is shared between characters. Some notes have come supplied with this feature.
- New: The experience window now has a button function on the left side gem for each bar. XP opens Character window, AA opens AA window, and TSXP opens Tradeskill window.
- Update: Changed the default text in the Group/Raid click to cast buttons to make it more apparent how to edit the "useabilityonplayer" command.
- Update: The Start Button Stat Bar's border has been updated to the rounded corners style.
- Fix: The Start Menu button on the stat bar now only tries to force the menu to appear next to the bar if you are using the most up-to-date DrumsUI experience window.
- Fix: The experience bar's right click menu once again includes normal options (such as disable combat xp, etc).
- Fix: The Faction dropdown in the Persona window once again expands long enough to avoid needing a scrollbar.


Before updating, save your "/POI/drumsui_textsettings.xml" & "/DrumsUI/POI/drumsui_itemnotes.xml" to backup your Quick Button settings!
(If you had any saved from 1.14 or previous)

Be sure to check out the DrumsUI Updater. The updater automatically ignores the drumsui_textsettings.xml & drumsui_itemnotes.xml file if you already have it, so you don't have to worry about overwriting important saved buttons :)

Rollinco 08-28-2010 12:42 PM

Just reinstalled EQ2 and Drums and can't get the settings to come up for any of the windows. Group options, c2c, stats bar, etc. I am sure it is something I did since it worked fine before the reinstall. I can see the button to click for options but when I click the button nothing happens. Also, since the latest update to Drums the option to leave yourself out of the group window doesn't stick. I select it and it takes me out of the group window but next login I am back in the group window again.

Rollinco 08-28-2010 02:08 PM

Ok, fixed the settings not working, seems the updater doesn't install the whole UI so I downloaded the UI zip and installed it without overwriting the stuff that was already there. Works fine now except the Hide yourself in group window portion which still doesn't work correctly.

Mysstie 08-28-2010 02:08 PM

I have the same problem with the setting to not show in the group window. It only keeps me out during the session. Went I log back in, the option is still checked to hide me, but there I am. Everything else related to the Window works fine now (once I realized my virus scanner was messing with it saving the settings).

So, in my case, it does save the state of the Checkbox, it just seems to ignore the setting during load.

Drumstix42 08-28-2010 04:11 PM

Hmmm ok, I'll look into that and why the updater may have missed a file for ya Rollinco.

Drumstix42 08-29-2010 06:23 PM

Item Notes working with apostrophes now.
Abilities with apostrophes for Click to cast/cure work now with double quotes:
useabilityonplayer SELECTED "Ro's Fire"


New release: Version 1.16

Update Log:
v1.16 - 2010.08.29
- Update: The help text when editing Quick Cast/Cure buttons has been updated. Wrapping double quotes around spell names allows use of abilities with apostrophes without relogging first!
- Update: Map icons updated to support the new GU57 "regions of interest" update (Thanks Mysstie!).
- Update: Map icons image file updated to support ROIs, Battlgrounds icons (players and POIs).
- Fix: The group window's "Hide Yourself (F1)" will now properly save. This also fixes hiding/showing yourself with Cures showing to the side of group members.
- Fix: The 2nd "Health Regen" now properly reads "Power Regen" in the persona window.
- Fix: Item Notes now works properly for items with an apostrophe.
- Fix: Closing the Inspect window now resets the window to the Equipment page when inspecting any player afterward.
- Fix: Missing icons in Achievements tab of Journal should be back to normal.


Before updating, save your "/POI/drumsui_textsettings.xml" & "/DrumsUI/POI/drumsui_itemnotes.xml" to backup your Quick Button settings!
(If you had any saved from 1.15 or previous)

Be sure to check out the DrumsUI Updater. The updater automatically ignores the drumsui_textsettings.xml & drumsui_itemnotes.xml file if you already have it, so you don't have to worry about overwriting important saved buttons :)

kschir 09-04-2010 01:12 PM

Maintained Spells
 
I'm sure I'm missing the answer, but no matter which version of maintained spells I use, the window goes all the way across my screen. I can't find any option to resize it or have it as a vertical window. Any ideas what the problem is, even with click through enabled, it interferes with other windows.

Drumstix42 09-04-2010 03:22 PM

Quote:

Originally Posted by kschir (Post 93041)
I'm sure I'm missing the answer, but no matter which version of maintained spells I use, the window goes all the way across my screen. I can't find any option to resize it or have it as a vertical window. Any ideas what the problem is, even with click through enabled, it interferes with other windows.

I'm not sure I follow. Are you unable to resize the window?
To get to show the text next to the icons, right click into Window Settings and enable the Titlebar & Frame setting.

Minoko 09-18-2010 11:18 AM

Within the last few days my menu button has stopped working. In order to change settings I have to log to character select now. I ran the updater recently but it said it didn't change anything. Is this a known issue or something I might have accidentally broken on my end. Should I just reinstall the whole ui?

MethX 09-18-2010 11:41 AM

Quote:

Originally Posted by Minoko (Post 93253)
Within the last few days my menu button has stopped working. In order to change settings I have to log to character select now. I ran the updater recently but it said it didn't change anything. Is this a known issue or something I might have accidentally broken on my end. Should I just reinstall the whole ui?

Make sure your not ignoring anything in your ignore list. here why I apply the vex theme and ignored the part vex change but i found out applying the vex theme broke my menu setting . So i had not ignore and update back to default to fix. So just check your ignore list just in case.

Drumstix42 09-18-2010 12:02 PM

Quote:

Originally Posted by Minoko (Post 93253)
Within the last few days my menu button has stopped working. In order to change settings I have to log to character select now. I ran the updater recently but it said it didn't change anything. Is this a known issue or something I might have accidentally broken on my end. Should I just reinstall the whole ui?

This is a known issue and will be fixed soon. it is indeed currently broken due to unknown changes in the last patch. I just need to adjust my code.

-Drum

Minoko 09-18-2010 03:07 PM

Thanks! I will wait then.

AZDixx 09-23-2010 11:41 AM

Menu Button Broken
 
Quote:

Originally Posted by Drumstix42 (Post 93256)
This is a known issue and will be fixed soon. it is indeed currently broken due to unknown changes in the last patch. I just need to adjust my code.

-Drum

Oh, good - I'm glad it's not just me. :p I did notice that when I click the Menu button, my experience bar window hides until I move my cursor away from the Menu Button. :confused: Also, not always but occassionally if I click the Menu Buttoon twice, the Menu will appear. This only works once in a while, and never repeatedly (ie, closing menu & clicking twice again has never brought the menu up successfully for me.)

Glad its a known and while waiting for an update to fix this, I've just mapped the menu command to the apostrophe/quotes key as it does not interfere with any other commands.

I LOVE YOUR UI, Drum !!! :nana:
Any chance you might one day make a version of your complete interface with silver/grey borders? :D I really don't like the gold/brass look, never have. I've really missed having silver borders since the ancient mod IncubiSilver went defunct, but haven't been able to get a handle on modding myself to make that alteration. :(

Anyhow - keep up the GREAT work and THANKS for an AWESOM UI !!!!
:nana::nana::nana::nana::nana::nana:

Drumstix42 09-26-2010 06:39 PM

This is a very minor release. Only 1 file changed for the Stat Bar Start Button window.

New release: Version 1.17

Update Log:
v1.17 - 2010.09.26
- Fix: The Start menu button should be working again (Note: The menu opens from wherever your XP bar is located, thanks to Sony code changes).

Before updating, save your "/POI/drumsui_textsettings.xml" & "/DrumsUI/POI/drumsui_itemnotes.xml" to backup your Quick Button settings!
(If you had any saved from 1.16 or previous)

Be sure to check out the DrumsUI Updater. The updater automatically ignores the drumsui_textsettings.xml & drumsui_itemnotes.xml file if you already have it, so you don't have to worry about overwriting important saved buttons :)

DonoDog 10-12-2010 06:42 PM

Currency Window
 
Hmmmm not seeing a currency tab on my character window. Is there a hot key to get it up? An Update needed?

DiggityMan 10-12-2010 07:46 PM

drums did not update yet but he will soon enough give him some time to get it implemented into his awesome UI. *crosses fingers* Hoping soon my self

Drumstix42 10-12-2010 08:38 PM

Aye. I was away for a few days and had to catch up on sleep and work first!

wolfeedarkfang 10-12-2010 11:49 PM

You might also be aware of, i think TalTal's GU58 patch for Profit has a way to get around the recent "fix" SOE did to re-force their welcome screen on us. I've had to modify his patch for use in your UI. Hopefully you'll find a way of your own to do this. For now i've had to modify the experience window to implement his code. So if i auto update i gotta tell it to not include that file.

Drumstix42 10-13-2010 05:11 AM

Updated for GU58.

New release: Version 1.18

Update Log:
v1.18 - 2010.10.13
- Update: Persona window updated for new GU58 additions. This includes the Mount/Currency tabs, auto-inventory slot, and tradeskill mod stats (found under the Weapon/Misc stats).
- Update: Target & Implied windows now include new GU58 casting bars.
- Fix: Dressing Room/Character window's paperdoll backgrounds are Blue once again. Find and remove the "PaperdollbackgroundColor" in the respected XML files if you want the Red color back.


Before updating, save your "/POI/drumsui_textsettings.xml" & "/DrumsUI/POI/drumsui_itemnotes.xml" to backup your Quick Button settings!
(If you had any saved from 1.17 or previous)

Be sure to check out the DrumsUI Updater. The updater automatically ignores the drumsui_textsettings.xml & drumsui_itemnotes.xml file if you already have it, so you don't have to worry about overwriting important saved buttons :)

Faelen 10-14-2010 06:08 PM

First off, awesome job with the mod, I can't use anything else now!
secondly, for some reason when i hit the menu button, my meny pops up by my xp bar, and not by the button. Is there something I should fix or is it a known bug?

/Faelen

Drumstix42 10-14-2010 06:15 PM

Quote:

Originally Posted by Faelen (Post 93941)
First off, awesome job with the mod, I can't use anything else now!
secondly, for some reason when i hit the menu button, my meny pops up by my xp bar, and not by the button. Is there something I should fix or is it a known bug?

/Faelen

This is due to Sony's UI code changes with GU57, and where they moved the default start button to.

I put some code in previously to force it to show over the stat bar, but it was very buggy. So, yes this is normal for now....

mackgee 10-15-2010 05:45 PM

First off, much thanks for your UI mod. I used to dabble with the UI builder, but haven't messed with it for so long now it's hard for me to uderstand the in's and out's of it anymore. I do have a request for your UI. With GU58 came the handy casting bars on the target and implied target windows. Us pet classes noticed right off that if we target our pet it will show our pet casting we well. The downside is that we only get to see our pet casting if we target our pet directly (not how we work in groups/raids) or if our pet has aggro (same deal in groups and raids). So what would be a wonderful addition to your pet window would be to have the casting bar on the pet window, and show all the time even if our pet isn't our target or our implied target. Was thinking a nice place to put the bar would be over the pets name. If this would be possible you would make many a pet classes VERY happy. It would be an easy way to know our pet is doing what he's supposed to be doing, because there are times where LOS issues arise, or he just has his head up his arse.

Again much thanks for your work here...

p.s. I did play with it a little myself, I was able to get the casting bar on the pet window, but it was only showing if I had my pet targeted or he was the implied target...

Drumstix42 10-15-2010 07:09 PM

It wouldn't be possible to always know what your pet is casting, as the data supplied is only sent from the currently targeted NPC.

So yes it would only work when you're pet is either your target or implied target.
Hopefully SOE could add a pet cast bar in the future. I'd suggest /feedback it in-game and maybe start a new thread on the sony forums if there aren't any already.

DiggityMan 10-15-2010 08:46 PM

any thoughts on getting the welcome screen to no show everytime as of new gu58 it shows agian im using your default welcome.xml

Drumstix42 10-16-2010 07:56 AM

I don't include the welcome window in any of my mods. But if it's really a big issue I could see about adding it in.

Personally I never minded it popping up, seeing what the daily quest/hot zone is, and then closing it.


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