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Thanks
Man that was fast! Thanks great plugin.
If all if your features are not enough to love this UI having the chat window open while loading zones would be worth the installation alone. One question, with the browser is there a way to change the default tab or site it goes to? |
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Update information
Just a thought for the next release. I would love to see at least how many files have been updated if not what ones when I run the update.
I'm not sure how hard this would be to program but I just like to know what is being changed. |
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I love the UI but...whenever I change toons I have to keep entering my password in order to get to character screen,any idea as to why ?
thanks |
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Your account login information is not read, used, stored or looked up in any way. |
Update/install error
I tried just hitting the update button on my working copy but never got the new guild window so I tried removing, deleting the folder and reinstalling.
How ever when I click on full install I get an error wondow saying to can't create c:\program files\EverQuest II\EverQuest2.exe because it already exists. Here is the detail window from it: Quote:
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Not sure why your getting that error, my updater doesn't do anything with Everquest2.exe beyond using its location for path info. |
I love the UI
but the one little problem I have at the moment. there is a new feature on the guild page when I press U in game. it is suposed to show guild points. My guild has started using that to post the DKP, and your UI isn't showing it. I have no clue how to fix it myself so I'll leave it to the pro. thanks
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Back to Normal
After losing my network host and most of my files, I think everything is back to normal now.
The installer will force a full install, please let me know if you have any issues. |
I've installed it several times now, and when I open EQ2 all the windows are everywhere.. in no real order, like it doesn't look like the screenshot.. I'm not sure how or what I'm supposed to do to get it to use the skin correctly. any ideas?
Here's what I'm looking at ![]() |
My mod does not place windows for you, you will need to arrange everything to your liking. You will only need to do this once, then you can use /load_uisettings on your other toons.
My mod only strips clutter, wasted space and unneeded graphics fluff from the windows. There is no configuration needed and runs on any resolution. |
oh ok, thanks for the awesome mod DB =)
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installation problems
just installed the 14-day trial and found your UI. I will be purchasing the latest all-in-one pack soon as payday rolls around. but in the mean time i'm having probs installing your mod. i run in vista home premium 32bit. i've set it to run as admin and every time it starts it gets to the 3-4 file and i get the following error.
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.IOException: Cannot create "C:\Program Files\Sony\EverQuest II\EverQuest2.exe" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, DirectorySecurity dirSecurity) at System.IO.DirectoryInfo.Create() at DBsEQ2ModInstaller.frmMain.installMe() at DBsEQ2ModInstaller.frmMain.btnInstall_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- DBsEQ2ModInstaller Assembly Version: 1.0.3069.15277 Win32 Version: 1.0.3069.15277 CodeBase: file:///C:/Program%20Files/Sony/EverQuest%20II/DbsMod/DBsEQ2ModInstaller.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System.Design Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. |
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when it tries to 'install' the Everquest2.exe |
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As long as all the folders are created correctly Vista usually has an issue with the eq2.ini file the updater tries to copy into your Everquest 2 folder. The contents of the file only needs these lines: cl_movie_enabled 0 cl_show_voice_tutorial 0 cl_ui_skinname DeaDBeaTs cl_ui_subdir UI/ |
still doesn't want to work. when i try to do a full install it seems to work up to the .exe where it errors out. If i click skip/ok whatever, it says its downloading files but it just sits there. i've let it run for 30 - 45 mins and nothing is happening. i've checked for the folders/files and its not creating anything. double checked the install path and its pointed to the main Everquest2 folder.
running the mod in admin mode as well as compatability mode winxp SP2. Nevermind on the help for fix. I opted to use a differant UI compilation. As much as I would have liked to use yours it is turning into to much of a headache to attempt to install. |
Cant move hotkeys around on screen
Hi. Love the mod. Problem I'm having is that I cant move/drag the hotbars around on my screen. When I hold down the left mouse button it just goes into mouselook. I have this turned off in options. I know this is minor and probably a noob fix for me. Can you help?
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I cant get this ui to work, i did the full install, but when i log into game no ui, and no option to load it under /loadui. When i do the updater, it closes when it is done, and if i open it again i get no option to hit the "play" button. Can anyone help out?
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Find the file eq2ui.xml. Is that file in Sony/EverQuest II/UI/<somefolder>/? If not, you've installed to the wrong folder. |
I am getting this error when trying to use the installer. I have made sure I have .net 2 and even added .net 3.5 in case but still the same error. I am on Windows XP. Thanks in advance for your help :)
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.IOException: Cannot create "C:\Program Files\Sony\EverQuest II\TestServer\EverQuest2.exe" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, DirectorySecurity dirSecurity) at System.IO.DirectoryInfo.Create() at DBsEQ2ModInstaller.frmMain.installMe() at DBsEQ2ModInstaller.frmMain.btnInstall_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- DBsEQ2ModInstaller Assembly Version: 1.0.3069.15277 Win32 Version: 1.0.3069.15277 CodeBase: file:///C:/Program%20Files/Sony/EverQuest%20II/DbsMod/DBsEQ2ModInstaller.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System.Design Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. |
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To install to "C:\Program Files\Sony\EverQuest II\TestServer\" then the file everquest2.exe must exist in the "TestServer\" folder, as my installer uses its location for pathing. You must choose this install path when doing the initial install as it is not the default. It will create a DBsMod folder under the folder "TestServer\" and look for the UI folder to create a DeaDBeaTs folder under "TestServer" as well. The easiest way to use my mod on test or beta servers is to simply copy a working eq2.ini and ~\DeaDBeaTs folder into the same folders under "TestServer\". |
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