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-   -   Unofficial maps in game (https://www.eq2interface.com/forums/showthread.php?t=777)

sunthas 01-08-2005 02:47 AM

3 Attachment(s)
Have to reread the math explanation above a few times, and at 1am I can't seem to get it straight, I'll test some points and I'm sure it will become clear.

THANKS!!! :)

Here are a couple screens from SH2. SH2 is off a bit.


Oh and SH1 looks great. Its darn close :)

Quib 01-08-2005 03:59 AM

A long time ago, maybe 4 years now, I wrote an active log parser for EQ1 that read the log file and displayed maps (on another monitor) based on the "You have entered X" zoning messages. Then it watched for /loc messages and moved a little icon on the map, indicating your position. Each map required a loc-to-pixel conversion to display the icon, so I'm no stranger to the equations posted. It's definately nice to see them all organized like that though Mr. Bobble. They'll definately speed things up for me.

However, I've been dealing with maps that aren't necessarily accurate, so it's been rough, even having working knowledge of the conversions.

Thanks for those pics Sunthas, I was afraid the scale for the Stormhold II map didn't match that of the first floor. I have a high level friend who I'll group with to grey out the zone so I can go in and make a few calculations to get it all finished up. I wanna get Stormhold wrapped up and proceed to the next dungeon. =D

Quib

Eloa 01-08-2005 06:01 AM

Hey quib, lets get a list of maps that you already have in there so noone dupes them. (I'd like to try poppin a few in)

Eloa 01-08-2005 07:11 AM

Oakmyst Icons:

Quote:

<Page Name="qey_adv01_oakmyst" ScrollExtent="436,506" Size="436,506" visible="false">
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="LOC" IconType="map" LocalTooltip="Quest: An Ode to Oakmyst
Inspect Poem Rock. Travel to several
locations. First location is the tree
in the middle of the pond. Then run
down the river to the waterfall. After
waterfall run to the hill with all the
squirrel things on top of it. After that
cross the bridge and go past the badger
spawn to where there is a tree on a very
small ledge.
Reward:
&quot;Song Weaver Belt&quot;
+11 Magic, +5 Poison, +1 Agility,
+1 Wisdom and AC=13.
Some Copper." Location="348,304" MouseOverColor="#FFFF00" Name="LOCwesternfalls" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="770, 0, -250" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Quest: An Ode to Oakmyst
Inspect Poem Rock. Travel to several
locations. First location is the tree
in the middle of the pond. Then run
down the river to the waterfall. After
waterfall run to the hill with all the
squirrel things on top of it. After that
cross the bridge and go past the badger
spawn to where there is a tree on a very
small ledge.
Reward:
&quot;Song Weaver Belt&quot;
+11 Magic, +5 Poison, +1 Agility,
+1 Wisdom and AC=13.
Some Copper." TreatAsButton="true"/>
<Icon IconStyle="NAME" LocalTooltip="Karach the Spider Queen" Location="201,361" Name="NAMEkarach" pathfindlocation="920, 0, -195" ScrollExtent="10,10" Size="10,10" Tooltip="Karach the Spider Queen" TreatAsButton="true"/>
<Icon IconStyle="NAME" LocalTooltip="Rotweed" Location="208,392" Name="NAMErotweed" pathfindlocation="920, 0, -160" ScrollExtent="10,10" Size="10,10" Tooltip="Rotweed" TreatAsButton="true"/>
<Icon IconStyle="NAME" LocalTooltip="Named Unicorn (name?)
Level 12 Group x2
Roaming
--
Royal Sunshimmer Sprites
Level 12^" Location="267,225" Name="NAMEsunshimmersprites" pathfindlocation="857, 0, -330" ScrollExtent="10,10" Size="10,10" Tooltip="Named Unicorn (name?)
Level 12 Group x2
Roaming
--
Royal Sunshimmer Sprites
Level 12^" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Mystail Yearlings" Location="303,344" MouseOverColor="#FFFF00" Name="MOBmystailyearlings" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="823, 0, -205" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Mystail Yearlings" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Vicious Badgers" Location="191,196" MouseOverColor="#FFFF00" Name="MOBviciousbadgers" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="947, 0, -352" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Vicious Badgers" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Oakmyst Poachers
Spawn at night" Location="197,321" MouseOverColor="#FFFF00" Name="MOBoakmystpoachers" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="809, 0, -281" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Oakmyst Poachers
Spawn at night" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Treant Sapling" Location="197,321" MouseOverColor="#FFFF00" Name="MOBoakmystspiders" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="924, 0, -229" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Treant Sapling" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Glowmyst Beetles" Location="352,346" MouseOverColor="#FFFF00" Name="MOBglowmystbeetles" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="767, 0, -207" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Glowmyst Beetles" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Corrupted Dryads
Level 9 KOS
Solo" Location="232,346" MouseOverColor="#FFFF00" Name="MOBcorrupteddryads" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="896, 0, -203" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Corrupted Dryads
Level 9 KOS
Solo" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Oakmyst Royal Defenders" Location="117,249" MouseOverColor="#FFFF00" Name="MOBroyaldefenders" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="1017, 0, -305" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Oakmyst Royal Defenders" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Oakmyst Great Bears
Level 10 KOS
Solos
Old Note random drop
Quest: Druid&apos;s Legacy
I found and old note wrapped around
the neck of a great bear in the Oakmyst
forest. Apparently it was written by
an old druid who lived here in the
forest who left something behind for
those like me who will spend time in
the forest.
Steps:
Examine note. Go to the sloshed tree
in middle of clearwater pond. Go to
the tree outside the teardrop cave.
" Location="143,267" MouseOverColor="#FFFF00" Name="MOBgreatbears" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="979, 0, -285" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Oakmyst Great Bears
Level 10 KOS
Solos
Old Note random drop
Quest: Druid&apos;s Legacy
I found and old note wrapped around
the neck of a great bear in the Oakmyst
forest. Apparently it was written by
an old druid who lived here in the
forest who left something behind for
those like me who will spend time in
the forest.
Steps:
Examine note. Go to the sloshed tree
in middle of clearwater pond. Go to
the tree outside the teardrop cave.
" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Young Mystail Rats
Level 5
Solos" Location="287,330" MouseOverColor="#FFFF00" Name="MOByoungmystails" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="828, 0, -210" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Young Mystail Rats
Level 5
Solos" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NPC" IconType="map" LocalTooltip="Tracker Galera (roaming)
-
Tracker Kelnis (roaming)" Location="29,392" MouseOverColor="#FFFF00" Name="NPCroamingtrackers" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Tracker Galera (roaming)
-
Tracker Kelnis (roaming)" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NPC" IconType="map" LocalTooltip="Steward Tredo
Quest: Proof of Oakmyst Poachers
Kill 2 poachers in Oakmyst Forest
(they spawn near the deer but at night). " Location="126,305" MouseOverColor="#FFFF00" Name="NPCstewardtredo " OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="1006, 0, -259" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Steward Tredo
Quest: Proof of Oakmyst Poachers
Kill 2 poachers in Oakmyst Forest
(they spawn near the deer but at night). " TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NPC" IconType="map" LocalTooltip="?a froglok?" Location="146,337" MouseOverColor="#FFFF00" Name="NPCfallsfroglok?" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="994, 0, -206" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="?a froglok?" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NPC" IconType="map" LocalTooltip="Aundor Singingsword " Location="154,355" MouseOverColor="#FFFF00" Name="NPCaundorsingingsword " OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="994, 0, -206" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Aundor Singingsword " TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="Mariner&apos;s Bell" Location="11,156" MouseOverColor="#FFFF00" Name="MarinerBell" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="1097, -10, -382" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="Mariner&apos;s Bell" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="LOC" IconType="map" LocalTooltip="Western Waterfalls" Location="137,348" MouseOverColor="#FFFF00" Name="LOCwesternfalls" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="994, 0, -206" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Western Waterfalls" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="LOC" IconType="map" LocalTooltip="The Clearwater Pond" Location="212,274" MouseOverColor="#FFFF00" Name="LOCclearwaterpond" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="913, 0, -279" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="The Clearwater Pond" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Graystone Yard" Location="249,358" MouseOverColor="#FFFF00" Name="ZoneGraystone" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="859, 5, -177" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Graystone Yard" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Castleview Hamlet" Location="352,348" MouseOverColor="#FFFF00" Name="ZoneCastleview" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="754, 13, -186" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Castleview Hamlet" TreatAsButton="true"/>
<Text Font="/Fonts.FontZapf18" LocalText="Levels 5-15" LocalTooltip="Guild&apos;s current level" Location="17,12" Margin="0,0,5,0" Name="LevelOakmyst" ScrollExtent="109,20" Size="109,20" TextAlignmentVertical="Center" TextColor="#000000" Tooltip="Guild&apos;s current level">Levels 5-15</Text>
</Page>

insomniac 01-08-2005 07:19 AM

is there a current build to mess with?

Eloa 01-08-2005 12:18 PM

Sunken City Icons:
Quote:

<Page Name="fprt_adv01_sunken" ScrollExtent="436,506" Size="436,506" Visible="false">
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NAME" IconType="map" LocalTooltip="Bouncer Ugbar
Level 13^^
Grouped with 2 Lvl 13&apos;s" Location="149,174" MouseOverColor="#FFFF00" Name="NAMEugbar" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="57, 0, -42" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Bouncer Ugbar
Level 13^^
Grouped with 2 Lvl 13&apos;s" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NAME" IconType="map" LocalTooltip="Muck Raker" Location="367,243" MouseOverColor="#FFFF00" Name="NAMEmuckraker" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-80, 0, 5" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Muck Raker" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NAME" IconType="map" LocalTooltip="Master at Arms Venqruist" Location="364,125" MouseOverColor="#FFFF00" Name="NAMEVenqruist" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-85, 0, -74" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Master at Arms Venqruist" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NAME" IconType="map" LocalTooltip="Captain Deythan" Location="312,131" MouseOverColor="#FFFF00" Name="NAMEcaptaindeythan" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-51, 0, -69" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Captain Deythan" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="NPC" IconType="map" LocalTooltip="Gerbard the Snitch
Quest: Gerbard&apos;s Coin
Find 5 pirate coins which
are dropped by cursed cut-
thoats.
-
Lukur
Quest: Lukur&apos;s Antiques
Find 3 Antiques.
They are hidden in random
crates and barrels in zone." Location="305,217" MouseOverColor="#FFFF00" Name="NPCgerbard" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-42, 0, -12" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Gerbard the Snitch
Quest: Gerbard&apos;s Coin
Find 5 pirate coins which
are dropped by cursed cut-
thoats.
-
Lukur
Quest: Lukur&apos;s Antiques
Find 3 Antiques.
They are hidden in random
crates and barrels in zone." TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="LOC" IconType="map" LocalTooltip="Ruined Shrine of Prexus" Location="230,146" MouseOverColor="#FFFF00" Name="LOCshrineofprexus" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-7, 0, -58" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Ruined Shrine of Prexus" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="LOC" IconType="map" LocalTooltip="The Isle of Rust" Location="305,206" MouseOverColor="#FFFF00" Name="LOCisleofrust" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-42, 0, -12" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="The Isle of Rust" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Rust Monsters" Location="321,192" MouseOverColor="#FFFF00" Name="MOBrustmonsters" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-50, 0, -31" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Rust Monsters" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Cursed Cutthroat" Location="368,160" MouseOverColor="#FFFF00" Name="MOBcursedcutthroat" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-78, 0, -60" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Cursed Cutthroat" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Decaying Deadlings" Location="253,181" MouseOverColor="#FFFF00" Name="MOBdecayingdealings" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation=" -5, 0,-35" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Decaying Deadlings" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Dusk Sharks" Location="368,347" MouseOverColor="#FFFF00" Name="MOBdusksharks" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-82, 0,74" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Dusk Sharks" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Bulky Brine Sifters" Location="372,230" MouseOverColor="#FFFF00" Name="MOBbulkybrine" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-80, 0, -1" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Bulky Brine Sifters" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Menacing Raiders" Location="162,230" MouseOverColor="#FFFF00" Name="MOBmenaraiders" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="51, 0, -5" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Menacing Raiders" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="MOB" IconType="map" LocalTooltip="Freeport Raiders" Location="170,263" MouseOverColor="#FFFF00" Name="MOBfreeportraiders" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="45, 0, 22" PressedColor="#FFFF00" ScrollExtent="10,10" Size="10,10" Tooltip="Freeport Raiders" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="Mariner&apos;s Bell" Location="323,306" MouseOverColor="#FFFF00" Name="MarinerBell" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-65, 0, 66" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="Mariner&apos;s Bell" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To The Graveyard" Location="56,321" MouseOverColor="#FFFF00" Name="ZoneGraveyard" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="107.5, 1, 68" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To The Graveyard" TreatAsButton="true"/>
</Page>

Quib 01-08-2005 01:57 PM

Alright, here's a complete release off all work so far. Had to break it up into multiple zip's due to upload size restriction. (Not anymore, thanks Dolby!)

Mapping is done for the following zones:
Sunken City
The Sprawl
The Ruins
The Thieves' Way
Oakmyst Forest

Stormhold and The Graveyard aren't done yet but are partially mapped.
The Ruins and The Thieves' Way don't have loc icons yet.

The Path Finder (on the titlebar) let's you enter a loc manually, then click the little yellow zone icon to the right to create a trail to that loc.

Basic Installation:
eq2ui_mainhud_map.xml - goes in the main folder of your custom UI folder
icon_map3.dds - goes in images\icons under your custom UI folder
all map_*.dds files - go in images\maps under your custom UI folder

Quib

---EDIT---
Download Removed (18)

Dolby 01-08-2005 02:56 PM

Quote:

Originally Posted by Quib
Alright, here's a complete release off all work so far. Had to break it up into multiple zip's due to upload size restriction.

Wouldn’t have to do that if you submit it to the downloads database. Just click the download button at the top and find the map category and hit upload file. You can attach up to 6mb there. The forum is meant for quick small files. More people will find your work in the download database too. Once you upload your work there I'll remove your forum attachments.

Quib 01-08-2005 03:14 PM

I didn't want this in regular circulation yet, it's way too early of a beta. After all newbie areas and the first level of sewers are done I'll upload it to the main downloads area.

Plus there's that waiting period for approval thing and we're sending stuff back and forth pretty quickly here.

I'm no newbie to the eqinterface system, I was in like the top 10 post count at EQ1's eqinterface.com. I must say, I love the environment you've provided for us.

Quib

Dolby 01-08-2005 03:26 PM

Ahh ok, increased zip attachment size to 1.5mb. Hope thats large enough. :)

Quib 01-08-2005 03:42 PM

Wow, thanks a ton! Hehe, when this passes 1.5 MB in size, it'll definately be time to make it an official download.

Also, if I delete attachments from previous posts, does it actually delete them from the server harddrive, freeing up storage space? If so, there's no reason for me to leave the old attachments and I'll go back and delete them.

Quib

Dolby 01-08-2005 03:53 PM

Quote:

Originally Posted by Quib
does it actually delete them from the server harddrive, freeing up storage space? If so, there's no reason for me to leave the old attachments and I'll go back and delete them.

Yes it does really delete them. :)

Eloa 01-08-2005 06:28 PM

You know, I've been wondering about this for a while now.
What is the difference really between Window.visible=true and /showwindow?

Since we cant /show_window from say a button.
It doesnt work to just window.visible=true does it?

Eloa 01-08-2005 06:36 PM

Also, just to let all know so they dont go hunting forever for locations. On all the maps that I've done for this, I've put in the locations with a 0 for the z axis. This should get them pretty close. I, or someone else should be able to go back later in game and click the waypoint, head there and just pick up the z if its too far off of 0.

Eloa 01-08-2005 07:10 PM

Heres thieves way

Quote:

<Page Name="fprt_sewer01" ScrollExtent="436,506" Size="436,506" Visible="false">
<Icon IconStyle="NAME" IconType="map" LocalTooltip="Lady Darkblade
Quest:
Drops a piece of parchment that
gives a quest to kill Marius.
-
Marius Darkblade" Location="301,327" Name="NAMEdarkblade" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-121, 0, 154" ScrollExtent="10,10" Size="10,10" Tooltip="Marius Darkblade" TreatAsButton="true"/>
<Icon IconStyle="NPC" IconType="map" LocalTooltip="Engineer Veebert
a link in the &quot;Sewer Problem:
A Gnome Solution&quot; Quest which
is received from Foreman Asprenus
in East Freeport." Location="229,108" Name="NPCveebert" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-87, 0, 28" ScrollExtent="10,10" Size="10,10" Tooltip="Engineer Veebert
a link in the &quot;Sewer Problem:
A Gnome Solution&quot; Quest which
is received from Foreman Asprenus
in East Freeport." TreatAsButton="true"/>
<Icon IconStyle="NPC" IconType="map" LocalTooltip="Zatzy
Quest: Darkblades and Dirty Rats
ACCESS QUEST
Kill Darkblade Brigands to recover
a trinket." Location="74,64" Name="NPCZatzy" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-1, 0, 0" ScrollExtent="10,10" Size="10,10" Tooltip="Zatzy
Quest: Darkblades and Dirty Rats
ACCESS QUEST
Kill Darkblade Brigands to recover
a trinket." TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Sewage Rats" Location="399,254" Name="MOBsewagerats" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-182, 0, 103" ScrollExtent="10,10" Size="10,10" Tooltip="Sewage Rats" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Corruptors..?" Location="131,408" Name="MOBcorruptors" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-30, 0, 197" ScrollExtent="10,10" Size="10,10" Tooltip="Corruptors..?" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Netherot Chanters" Location="216,194" Name="MOBchanters" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-79, 0, 71" ScrollExtent="10,10" Size="10,10" Tooltip="Netherot Chanters" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Darkblade Brigands" Location="303,309" Name="MOBdbbrigands" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-128, 0, 136" ScrollExtent="10,10" Size="10,10" Tooltip="Darkblade Brigands" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Darkblade Furies" Location="93,332" Name="MOBdbfuries" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-9, 0, 152" ScrollExtent="10,10" Size="10,10" Tooltip="Darkblade Furies" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Ravenous Cubes" Location="230,185" Name="MOBravenouscubes" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-87, 0, 68" ScrollExtent="10,10" Size="10,10" Tooltip="Ravenous Cubes" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Trash Hoppers" Location="397,379" Name="MOBtrashhoppers" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-181, 0, 177" ScrollExtent="10,10" Size="10,10" Tooltip="Trash Hoppers" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Diseased Ratongas
Levels 6, 6^, 7, 7^
Solos" Location="335,379" Name="MOBratongas" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-146, 0, 182" ScrollExtent="10,10" Size="10,10" Tooltip="Diseased Ratongas
Levels 6, 6^, 7, 7^
Solos" TreatAsButton="true"/>
<Icon IconStyle="MOB" IconType="map" LocalTooltip="Sewage Rats" Location="40,257" Name="MOBsewagerats" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="18, 0, 107" ScrollExtent="10,10" Size="10,10" Tooltip="Sewage Rats" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Serpent Sewer
Must complete Quest:
Darkblades and Dirty Rats
given by Zatzy." Location="11,175" MouseOverColor="#FFFF00" Name="Zoneserpentsewer" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="23, 0, 60" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Serpent Sewer
Must complete Quest:
Darkblades and Dirty Rats
given by Zatzy." TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Den of Darkblade Assasins
Group of 3-6 required to enter." Location="251,343" MouseOverColor="#FFFF00" Name="Zonedenofdb" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-110, 0, 168" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Den of Darkblade Assasins
Group of 3-6 required to enter." TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To North Freeport" Location="283,129" MouseOverColor="#FFFF00" Name="Zonenorthfreeport" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-120, 0, 52" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To North Freeport" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To West Freeport" Location="247,145" MouseOverColor="#FFFF00" Name="Zonewestfreeport" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-101, 0, 61" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To West Freeport" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To East Freeport" Location="291,174" MouseOverColor="#FFFF00" Name="Zoneeastfreeport" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-130, 0, 72" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To East Freeport" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Stonestair Byway" Location="45,39" MouseOverColor="#FFFF00" Name="Zonestonestairbyway" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-1, 0, 0" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Stonestair Byway" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Longshadow Alley" Location="180,24" MouseOverColor="#FFFF00" Name="Zonelongshadowalley" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-62, 0, -3" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Longshadow Alley" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Beggar&apos;s Court" Location="276,43" MouseOverColor="#FFFF00" Name="Zonebeggarscourt" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-123, 0, 0" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Beggar&apos;s Court" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Temple Street" Location="315,423" MouseOverColor="#FFFF00" Name="Zonetemplestreet" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-134, 0, 213" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Temple Street" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Scale Yard" Location="183,435" MouseOverColor="#FFFF00" Name="Zonescaleyard" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-68, 0, 217" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Scale Yard" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To South Freeport" Location="259,232" MouseOverColor="#FFFF00" Name="Zonesouthfreeport" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="-111, 0, 104" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To South Freeport" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Big Bend" Location="19,313" MouseOverColor="#FFFF00" Name="Zonebigbend" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfind location Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindloca tion" pathfindlocation="20, 0, 146" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Big Bend" TreatAsButton="true"/>
</Page>

taco-man 01-08-2005 07:40 PM

just a suggestion, you could cut the size of all the map images from 340kb to 190kb by using the "DXT1 ARGB (1 bit Alpha)" save format and turning off mip maps(since mip maps are a waste of space when its not used, which it isn't in the ui)

Quib 01-08-2005 07:53 PM

Thank you taco-man! I'll look into the format and mipmap change. I've wanted to shrink this down, so now I guess I can. =D

I'll have a new version with The Graveyard zonerect done and Eloa's new loc icons for The Thieves' Way added later tonight.

Quib

Eloa 01-08-2005 10:21 PM

If you want to just toss some map images in, no zone rect or anything and I can throw icons in when I get bored.

Eloa 01-08-2005 10:29 PM

Edited thieves way just now, if you copied it before this post, redo it, added a few things since I went traveling down there.

sunthas 01-08-2005 10:47 PM

First floor with pathfindlocations. using the stormhold1 page from the file a few posts above this one.

Quote:

<Page Name="QM_Map_Stormhold1" Location="0,0" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0001/0001" ScrollExtent="436,506" Size="436,506">
<Icon IconStyle="MOB" pathfindlocation="90.09, 4.20, -56.82" LocalTooltip="Goo" Location="57,242" Name="MOBgoo" ScrollExtent="10,10" Size="10,10" Tooltip="Goo" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="110.19, 5.00, -97.20" LocalTooltip="Squires, Defiled Keepers" Location="24,183" Name="MOBsquires" ScrollExtent="10,10" Size="10,10" Tooltip="Squires, Defiled Keepers" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="78.12, 5.00, -85.22" LocalTooltip="Lord Andros" Location="73,198" Name="MOBandros" ScrollExtent="10,10" Size="10,10" Tooltip="Lord Andros" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="77.56, 4.27, -97.98" LocalTooltip="Chessboard" Location="73,183" Name="LOCchess" ScrollExtent="10,10" Size="10,10" Tooltip="Chessboard" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="77.71, 5.01, -108.21" LocalTooltip="Scion of Darkness" Location="77,172" Name="MOBscion" ScrollExtent="10,10" Size="10,10" Tooltip="Scion of Darkness" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="83.15, 5, -137.01" LocalTooltip="Scorched Skeletons" Location="67,130" Name="MOBinquisitors" ScrollExtent="10,10" Size="10,10" Tooltip="Scorched Skeletons" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="84.88, 4.96, -149.06" LocalTooltip="Kitchen" Location="63,110" Name="LOCkitchen" ScrollExtent="10,10" Size="10,10" Tooltip="Kitchen" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="-14.20, 8.76, -127.19" LocalTooltip="Brazier, Shrine" Location="211,143" Name="LOCbrazier" ScrollExtent="10,10" Size="10,10" Tooltip="Brazier, Shrine" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="8.83, 4.97, -63.31" LocalTooltip="Life Leeches" Location="171,230" Name="MOBleech" ScrollExtent="10,10" Size="10,10" Tooltip="Life Leeches" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-7.04, 1.01, -90.08" LocalTooltip="Defiled Squires" Location="188,192" Name="MOBdsquires" ScrollExtent="10,10" Size="10,10" Tooltip="Defiled Squires" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-22.92, 8.76, -95.18" LocalTooltip="Defiled Sentry" Location="212,192" Name="MOBdsentry" ScrollExtent="10,10" Size="10,10" Tooltip="Defiled Sentry" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-21.49, 9.13, -63.38" LocalTooltip="Leeches" Location="214,232" Name="MOBleeches2" ScrollExtent="10,10" Size="10,10" Tooltip="Leeches" TreatAsButton="true"/>
<Icon IconStyle="NPC" pathfindlocation="-31.97, 12.67, 20.28" LocalTooltip="Sir Valinayle" Location="230,350" Name="NPCval" ScrollExtent="10,10" Size="10,10" Tooltip="Sir Valinayle" TreatAsButton="true"/>
<Icon IconStyle="NPC" pathfindlocation="-33.98, 22.51, 54.34" LocalTooltip="Archaeologist Elurad" Location="235,400" Name="NPCelurad" ScrollExtent="10,10" Size="10,10" Tooltip="Archaeologist Elurad" TreatAsButton="true"/>
<Icon IconStyle="NPC" pathfindlocation="-41.24, 8.94, -60.48" LocalTooltip="Quatermaster Berlon " Location="241,237" Name="NPCberlon" ScrollExtent="10,10" Size="10,10" Tooltip="Quatermaster Berlon " TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-41.24, 8.94, -60.48" LocalTooltip="Defiled Lord Byron" Location="247,230" Name="MOBbyron" ScrollExtent="10,10" Size="10,10" Tooltip="Defiled Lord Byron" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-68.95, 4.71, -53.36" LocalTooltip="Locksmith" Location="285,247" Name="MOBlocksmith" ScrollExtent="10,10" Size="10,10" Tooltip="Locksmith" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-76.62, 4.59, -67.42" LocalTooltip="Tunnelers" Location="293,226" Name="MOBtunnel" ScrollExtent="10,10" Size="10,10" Tooltip="Tunnelers" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-60.62, 9.92, -90.16" LocalTooltip="Defiled Lord Dyana and Garinok" Location="305,186" Name="MOBdlords" ScrollExtent="10,10" Size="10,10" Tooltip="Defiled Lord Dyana and Garinok" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-73.76, 4.91, -151.32" LocalTooltip="Capt Guard Hess" Location="291,109" Name="MOBhess" ScrollExtent="10,10" Size="10,10" Tooltip="Capt Guard Hess" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="-103.18, 4.91, -146.38" LocalTooltip="Barracks" Location="330,116" Name="LOCbarracks" ScrollExtent="10,10" Size="10,10" Tooltip="Barracks" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="-137.27, -1.23, -47.26" LocalTooltip="The Underforge" Location="378,249" Name="LOCunderforge" ScrollExtent="10,10" Size="10,10" Tooltip="The Underforge" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="-150.80, 6.30, -97.15" LocalTooltip="The Claymore" Location="396,189" Name="LOCclaymore" ScrollExtent="10,10" Size="10,10" Tooltip="The Claymore" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="-33.98, 22.51, 54.34" LocalTooltip="To Antonica" Location="218,382" Name="ZONEant" ScrollExtent="16,16" Size="16,16" Tooltip="To Antonica" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="30.34, 4.10, 15.54" LocalTooltip="Fall Zone to Caves IV" Location="142,348" Name="ZONEfall" ScrollExtent="16,16" Size="16,16" Tooltip="Fall Zone to Caves IV" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="-150.80, 6.30, -97.15" LocalTooltip="To Stormhold Keep II" Location="399,170" Name="ZONEshii" ScrollExtent="16,16" Size="16,16" Tooltip="To Stormhold Keep II" TreatAsButton="true"/>
<Image Style="MapStyles.befallen1" Location="0,0" Name="QM_Stormhold" ScrollExtent="436,506" Size="436,506"/>
</Page>



sunthas 01-08-2005 11:08 PM

pathlocs for stormhold2

Quote:

<Page Name="QM_Map_Stormhold2" Location="0,0" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0001/0001" ScrollExtent="436,506" Size="436,506" Visible="false">
<Icon IconStyle="NAME" pathfindlocation="121.60, -24.72, -5.33" LocalTooltip="The Maelstrom - Ringed Event - Right Click on Door to Enter" Location="44,329" Name="NAMEzail" ScrollExtent="10,10" Size="10,10" Tooltip="The Maelstrom" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="111.86, -18.72, -29.67" LocalTooltip="Cavaliers" Location="58,279" Name="MOBcavs" ScrollExtent="10,10" Size="10,10" Tooltip="Cavaliers" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="79.56, -16.57, -17.74" LocalTooltip="Cavaliers, Acolytes" Location="81,301" Name="MOBcanda" ScrollExtent="10,10" Size="10,10" Tooltip="Cavaliers, Acolytes" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="79.56, -16.57, -17.74" LocalTooltip="The Chapel" Location="100,292" Name="LOCchapel" ScrollExtent="10,10" Size="10,10" Tooltip="The Chapel" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="93.16, -38.00, -99.10" LocalTooltip="To Stormhold Keep III" Location="88,184" Name="ZONEshiii" ScrollExtent="16,16" Size="16,16" Tooltip="To Stormhold Keep III" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="7.18, -24.82, -76.24" LocalTooltip="Archery" Location="195,218" Name="LOCarchery" ScrollExtent="10,10" Size="10,10" Tooltip="Archery" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="5.04, -26.55, -121.61" LocalTooltip="Oozing Fungus, Condensed Mist" Location="196,171" Name="MOBoozmist" ScrollExtent="10,10" Size="10,10" Tooltip="Oozing Fungus, Condensed Mist" TreatAsButton="true"/>
<Icon IconStyle="NAME" pathfindlocation="5.04, -26.55, -121.61" LocalTooltip="Scion of Pain" Location="197,145" Name="NAMEscion" ScrollExtent="10,10" Size="10,10" Tooltip="Scion of Pain" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="5.04, -26.55, -121.61" LocalTooltip="Feign Zombies" Location="206,139" Name="MOBzombies" ScrollExtent="10,10" Size="10,10" Tooltip="Zombies" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="5.04, -26.55, -121.61" LocalTooltip="To Library" Location="200,155" Name="ZONElib" ScrollExtent="16,16" Size="16,16" Tooltip="To Library" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="-15.69, -24.83, -43.60" LocalTooltip="To Tomb of Valor" Location="224,264" Name="ZONEvalor" ScrollExtent="16,16" Size="16,16" Tooltip="To Tomb of Valor" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-24.87, -24.79, -126.91" LocalTooltip="Gel-Cubes" Location="236,157" Name="MOBgel" ScrollExtent="10,10" Size="10,10" Tooltip="Gel-Cubes" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-49.24, -24.79, -124.00" LocalTooltip="Torrents" Location="268,154" Name="MOBtorrent" ScrollExtent="10,10" Size="10,10" Tooltip="Torrents" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="-72.69, -24.76, -98.14" LocalTooltip="Atrium" Location="293,189" Name="LOCatrium" ScrollExtent="10,10" Size="10,10" Tooltip="Atrium" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-103.73, -25.74, -64.59" LocalTooltip="Defiled Crusaders" Location="330,231" Name="MOBdcrusaders" ScrollExtent="10,10" Size="10,10" Tooltip="Defiled Crusaders" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-103.73, -25.74, -64.59" LocalTooltip="Handmaidens" Location="335,221" Name="MOBhand" ScrollExtent="10,10" Size="10,10" Tooltip="Handmaidens" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-95.61, -32.00, -173.57" LocalTooltip="Strongboxes" Location="316,87" Name="MOBstrongboxes" ScrollExtent="10,10" Size="10,10" Tooltip="Strongboxes" TreatAsButton="true"/>
<Icon IconStyle="ZONE" pathfindlocation="-145.19, -16.00, -98.16" LocalTooltip="To Stormhold Keep I" Location="396,187" Name="ZONEshi" ScrollExtent="16,16" Size="16,16" Tooltip="To Stormhold Keep I" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-116.51, -32.00, -154.36" LocalTooltip="Tombs" Location="359,133" Name="MOBtombs" ScrollExtent="10,10" Size="10,10" Tooltip="Tombs" TreatAsButton="true"/>
<Icon IconStyle="LOC" pathfindlocation="-116.51, -32.00, -154.36" LocalTooltip="The Library" Location="353,106" Name="LOClib2" ScrollExtent="10,10" Size="10,10" Tooltip="The Library" TreatAsButton="true"/>
<Icon IconStyle="MOB" pathfindlocation="-116.51, -32.00, -154.36" LocalTooltip="Writs" Location="359,84" Name="MOBwrits" ScrollExtent="10,10" Size="10,10" Tooltip="Writs" TreatAsButton="true"/>
<Image Style="MapStyles.befallen2" Location="0,0" Name="QM_Stormhold2" ScrollExtent="436,506" Size="436,506"/>
</Page>

taco-man 01-09-2005 01:08 AM

i made a map image and icons page for the peat bog, how do i go about posting it for you quib? with icons and stuff and it works fully in game

Quib 01-09-2005 01:30 AM

If you attach the image and map xml file I can cut and paste it into mine.

I've updated Eloa's Thieves Way loc icons and added Sunthas' pathfindlocations to Stormhold. Finishing the zonerect for The Graveyard at the moment. =D

Quib

taco-man 01-09-2005 01:42 AM

1 Attachment(s)
mapstyle:
Code:

<ImageStyle Name="qey_adv04_bog" zonerect="-844,353,-550,700">
<ImageFrame Name="imageFrame" Source="images/maps/map_qey_bog.dds" SourceRect="0,0,436,506"/>

icons page: you may need to adjust the icon style/resource for them
Code:

<Page Name="qey_adv04_bog" ScrollExtent="436,506" Size="436,506">
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Starcrest Commune" Location="88,-5" MouseOverColor="#FFFF00" Name="StarcrestCommune" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Starcrest Commune" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Vermin&apos;s Snye" Location="381,203" MouseOverColor="#FFFF00" Name="Vermin&apos;sSnye" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Vermin&apos;s Snye" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Nettleville Hovel" Location="385,49" MouseOverColor="#FFFF00" Name="NettlevilleHovel" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Nettleville Hovel" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Bog Fairies" Location="375,297" Name="MOBBog Fairies" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="589, -35, 560" ScrollExtent="10,10" Size="10,10" Tooltip="Bog Fairies" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Marsh Hatchling" Location="338,227" Name="MOBMarsh Hatchling" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="614, -35, 512" ScrollExtent="10,10" Size="10,10" Tooltip="Marsh Hatchling" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Scavengers" Location="336,146" Name="MOBScavengers" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="615, -35, 457" ScrollExtent="10,10" Size="10,10" Tooltip="Scavengers" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Bog Slugs" Location="241,91" Name="MOBBog Slugs" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="679, -35, 419" ScrollExtent="10,10" Size="10,10" Tooltip="Bog Slugs" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Bog Sludges" Location="268,120" Name="MOBBog Sludges" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="661, -35, 439" ScrollExtent="10,10" Size="10,10" Tooltip="Bog Sludges" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Large Scavengers" Location="220,165" Name="MOBLarge Scavengers" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="693, -35, 470" ScrollExtent="10,10" Size="10,10" Tooltip="Large Scavengers" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Toxic Bog Slugs" Location="177,184" Name="MOBToxic Bog Slugs" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="722, -35, 483" ScrollExtent="10,10" Size="10,10" Tooltip="Toxic Bog Slugs" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Greater Bog Fairies/Wetland Monitors/Misthunters" Location="195,354" Name="MOBBog Fairie" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="710, -35, 599" ScrollExtent="10,10" Size="10,10" Tooltip="Greater Bog Fairies/Wetland Monitors/Misthunters" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Fairie Guardian/Noble" Location="209,263" Name="MOBGuardian/Noble" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="701, -35, 537" ScrollExtent="10,10" Size="10,10" Tooltip="Fairie Guardian/Noble" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Fairie Gatekeepers/Abbots" Location="158,243" Name="MOBGatekeeper/Abbot" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="735, -35, 523" ScrollExtent="10,10" Size="10,10" Tooltip="Fairie Gatekeepers/Abbots" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Marsh Hatchling" Location="338,227" Name="MOBMarsh Hatchling" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="614, -35, 512" ScrollExtent="10,10" Size="10,10" Tooltip="Marsh Hatchling" TreatAsButton="true"/>
<Icon IconRect="86,1,125,41" IconResource="/images/icons/icon_map3.dds" IconStyle="MOB" IconType="map" LocalTooltip="Swamp Seep" Location="106,338" Name="MOBSwamp Seep" OnHoverIn="Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocText.LocalText=pathfindlocation Parent.Parent.Parent.Parent.QM_LocEntry.QM_LocPath.pathfindlocation=pathfindlocation" pathfindlocation="770, -35, 588" ScrollExtent="10,10" Size="10,10" Tooltip="Swamp Seep" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To Antonica" Location="248,37" MouseOverColor="#FFFF00" Name="Antonica" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To Antonica" TreatAsButton="true"/>
</Page>

the map image is attached and its only 128kb unzipped :nana:
it uses those settings i pointed out earlier

the z axis for the pathfind loc might not be exact because i used the same # for them all but it should be close enough

Quib 01-09-2005 02:31 AM

Added your map taco-man, and I finished finding the zonerect for The Graveyard.

This map xml should be as up-to-date as is possible by the info in this thread. Also re-saved all the map files.

Quib

taco-man 01-09-2005 02:38 AM

i am currently working on a program to calculate the zone rect for us. should be quite usefull. I only know visual basic .net though so you will need the .net framework to use it.
:nana: :nana: :nana: :nana: :nana: :nana:

I appologive for my "excessive" use of the nanas but this thread just has so many places where they are necessary :D

Quib 01-09-2005 02:40 AM

I work with C# so I'm no stranger to .net. I look forward to seeing anything you can cook up. The zonerect is my bane.

Quib

taco-man 01-09-2005 03:25 AM

its almost finished i will definately have it done tonight. you will have to forgive me if its not perfect but i am completely self taught in vb .net

taco-man 01-09-2005 05:24 AM

1 Attachment(s)
is it possible for an admin to add a tools(or something similar) section to the download area so i can submit the program i made for calculating the zone rect and people dont have to worry about getting viruses from it since you check all the files? who knows if we need some other tool i might write that as well

EDIT: ITs finished by the way here is a picture


EDIT #2: i remember reading that you have to make the final x values negative for it to work properly. I had to do this when i made the peat bog map and I did this in my program but i wanted to double check that it is always like that. or is it only like that when you use point a as near the top-right and point b as near the bottom-left

tonyis3l33t 01-09-2005 07:53 AM

cool, you guys got some good stuff done over the weekend, i was out for most of friday. all of sat, and sun morning...i skimmed throught the posts and saw more maps done up. About to check out the v10 beta release thingy

thanks for the props Quib in that readme:) I see ya'll got some pathfindlocations done up to the icons, too. Too bad ya beat me to it:P at least i thought of it first! hehe

As of yet i see maps for
Sunken City
Graveyard
Sprawl
Ruins
Thieves Way
Oakmyst
The Peat Bog
Stormhold 1 and 2

and icons for
Sunken City
Sprawl
Ruins (zones only)
Thieves Way
Oakmyst
Peat Bog
Stormhold 1 and 2

MISSING ICONS (for completed maps)
Stormhold 3
Ruins
Graveyard



taco-man, you can email to me at [email protected] and ill host in on an angelfire site and link for now...plus i want it :) Read my mini add your own map guide a few posts back. Says W and E need negated.


hrm...after installing v10 of the map window mod, my youarehere arrow no longer shows up in antonica...mebbe something on my side.

Eloa 01-09-2005 09:00 AM

I've heard a couple people in game using this cant see the anton arrow.
Also
When you add the icon tooltips:
If you double click the word tooltip down there, itll pop up the editor window, there you can hit enter and have multiple lines so we dont have things like mob/mob/mob/quest/do this quest over here then run over there/mob/mob

:nana: :nana:

Quib 01-09-2005 09:27 AM

"hrm...after installing v10 of the map window mod, my youarehere arrow no longer shows up in antonica...mebbe something on my side."
My best guess is you don't have icon_map3.dds in the right place, or at least not the newest version of that file. I use a modified youarehere arrow graphic in that file.
Edit - I'll go check this out firsthand and see what's up.

Here's the wailing caves, my first two-part map using the information Mr. Bobble provided about AvailableRect's. It needs a lot of testing to make sure it swaps between maps properly because they overlap a LOT and I had to really fudge the AvailableRects.

Quib

Eloa 01-09-2005 09:37 AM

Quib, can I get a map for serpent sewers

Quib 01-09-2005 09:58 AM

/wheeze, /huff, /puff. I just made it to Antonica before the servers went down and I can see my youarehere arrow. So I'm gonna come to the conclusion that you can't see the arrow anywhere and it's because your icon_map3.dds is in the wrong place or you have an old version. If the issue keeps coming up, I'll look into it further.

Yeah Eloa. I'll spit out a quick serpent sewer map then head to sleep. No guarantees that the zonerect will be accurate.

Quib

Eloa 01-09-2005 10:09 AM

rect dont matter I just want a reference to place icons

Eloa 01-09-2005 10:11 AM

Add this line to the VERY bottom of the map.xml just before the </page>
Quote:

<IconStyle description="For the map icons" FrameRect="179,11,199,31" FrameResource="/images/icons/icon_map3.dds" MouseOverRect="211,1,251,41" MouseOverResource="/images/icons/icon_transp1.dds" Name="QST" PressedRect="211,1,251,41" PressedResource="/images/icons/icon_transp1.dds"/>
It adds a QST style button which is white. We can use it for objects that glow and are inspectable that gives you quests

Quib 01-09-2005 10:19 AM

Added Serpent Sewer and the QST object.

Quib

---EDIT---
Download Removed (23)

tonyis3l33t 01-09-2005 10:20 AM

C:\Program Files\Sony\EverQuest II\UI\myui\images\icons\icon_map3.dds

this is where its at...worked before v10 for me...also arrow does not show up in any other pushed map (ie we didnt add) :))

Eloa 01-09-2005 10:51 AM

heh, you goofed. In the last attachment, rename the serpent sewers map to
map_fprt_serpentsewer.dds
Also I'm making a couple of additions to the maps.xml to make it more informative, cuz this is going to have a lot of information in it. I'll post it asap as to not interfere with anyone elses edit.

Eloa 01-09-2005 11:15 AM

1 Attachment(s)
Heres my file with the following additions
  • Added a property to each icon page: 1Location- shows at the top of the list and tells the actual name of the zone.
  • Added recommended levels to each zone.
  • Added/modified the QST icon style. For use with items laying around which initiate a quest (a bed roll, a bookshelf, a bonfire, etc.)
  • Added icons for Serpent Sewer
  • Just a note that so far we have doubled the size/amount of text in mainhud_map.xml :cool:


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