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Build 1.5
Build 1.5 Change Log
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Found 2 things.
Only the first file in a UI seams to get the right path for install, the rest is missing the last UI folder. |
Not sure if proxy support is working, at least here at work it is not, and I still get the same errors (because of it I suppose), although they renamed are no longer designated as "unhandled". ;)
Post a screen shot :P You liked those, didn't you? :D I am guessing you set the proxy param in setting also? I don't have a proxy so I can not test it really. Never used one either so not sure how they work. I just let the user set the param and pass the param on to the HTTP client. |
Build 1.6
Build 1.6 Change Log:
OK Off to work now.. |
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Just to annoy you a bit Landiin, and because you asked for it, some screenshots from build 1.6:
Conclusion: Proxy support is not working. Evaluation: Good, I can't test it at work that way - I should be working anyway. :cool: PS: It is already showing the error messages even if you don't click on "show error message". Only the "access violation" details were hidden at first in the first screenshot. |
On the run app list is there anyway to launch these files before everquest is ran?
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It verifies that each program starts with out error, then it runs EverQuest 2 else it will display an Error dialog before continuing. I could make it halt the running of EverQuest 2 if one had issue starting up or give the option to halt it.But really if every thing starts with out error it should be running well before EverQuest 2 goes into it's main thread. |
Man, I feel sorry for you being the only one getting those errors gm9
drago. |
I'm sure its the proxy thing from the TidPortRequiredError plus the errors propagating out of TUIBase and TEQ2MAP classes. Wish I was more net savvy so I could set my own up and test it. But looks like gm is going to have to be it lol..
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Landiin, you're so evil, I nearly fell off my chair laughing :D:
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The EQ2I News tab ignores the proxy settings and uses the IE configuration instead (which is ok I guess). The EQ2MAP tab actually worked with the proxy settings. The Interfaces tab simply fails and tries neither a direct nor a proxy connection. The error messages I posted above are linked to the Interfaces tab and appear as soon as you enter any proxy information in the settings tab and restart the program with those settings in place and the interfaces tab activated. |
Any of you testing running Vista?
by the way you "about info" is really reassuring *sarcasim) |
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just giving you a hard time landiin. drago. |
Is it possible for the "cancel autorun" window to be a separate window outside of EQ2C, and at the top is says "Warning!!!!" or something?
So people know, you know how they are drago. |
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I repeat, have any of the testers we have tried doing this on Vista?
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I didn't have this prob till I put eq2map on auto update.
it happened when I clicked the x(close) |
I tried reproducing my problem below, but I couldn't
I'll keep trying. drago. |
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(EQ2map was finished updating though, and I clicked cancel all) |
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i keep getting that darn error
drago. |
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I thought you fixed it but It is still coming up
drago. |
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Here we go again :)
I made a new UI, named it Test1 and then downloaded all the files for eq2map. Now it seams to be stuck on 1 file that it download's everytime you press update. Have a look in the UI folder to, gets a bit messed up if the folders don't exists ;) |
Looks great Landiin.. I would love the password so I could check it out..
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Not much I can do about it downloading files if the MD5 do not match:/ I'll check to make sure the MD5 are really mismatching.. Fixed the eq2map issue you found. When you would add a UI it wasn't sending it to the config file with a trailing forward slash. The EQ2MAP class expects the UIPATH to include the trailing forward slash in the UIPATH. /sigh and to think I was going to play EQ2 tomarrow lol. |
Take a well deserved break Landiin!
drago. |
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I need four more people willing to test. However I want people to test the Click to Cure/cast script generator. So you have to actually play the game also:)
2 people testing Raid C2C. If you do not raid allot I can't use you here. 1 person testing Group C2C. If you do not group allot I can't use you here. 1 person testing player C2C. If you don't raid or group allot I can use you here:) PM me if you are interested. But PLEASE if you do not fit the description of what is needed do not request. I'm getting close to releasing and need feed back from this in action. Note: You will be using a custom basic window for raid, group and player while testing, you will not be able to use the one you normally use. Unless you use eXtremeUI, I've already have these windows made:) |
I've been looking over the UI model lay out and I've never really liked the way it is.
So I'm thinking about doing ways with the individual UI tabs and just using the first tab where they are all listed at, and have a second tab that will show the Zip tree of the selected UI from the first tab. What do you guys think about that. |
show me a quick mockup pic so i can get a feel (i really think there is wayy to many tabs).
drago. |
Build 1.7
Build 1.7 Change Log;
Please find some error, grmm Don't through me in the briar patch.. Oh yea, forget I ever said anything about redoing the interface model, I must of been smokin CRACK! |
Some things that have been changed from 1.7:
I think I have addressed all the bugs you guys have found, if there are some still around remind me of them. If no bugs are found, I guess this will be ready go live for next weekend. |
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i let it update, pressed cancel all, and got this after pressing close
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the eq2interface page wont come up when i open eq2c
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What was updating at the time? EQ2Map or the UI's? |
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